CreativeScope — Mobile Game Ad Creative Intelligence

ai.creativescopePublished by creativescope.aiOfficial publisherv1.0.0Updated Oct 26, 2026

Mobile-game ad creative intelligence across SDK ad networks: search, rankings, AI hook analysis.

VerifiedStreamable HTTPWeb executableData & AnalyticsBusiness & CommerceMedia & Design

Overview

AI-generated overview

Hosted MCP server for mobile-game ad creative intelligence: search creatives, rankings, game profiles and store-chart data from public ad placements.

What you can do
  • Search and filter ad creatives by keyword, game, category, country, platform, format and dates, and fetch creative detail, media and similar-creative matches
  • Rank creatives as rising or evergreen, and find recorded reuse relationships between creatives and games
  • Look up games by name, category, package name or iOS app ID, and compare 2-5 games on creative, ad-plan and exposure metrics
  • Review game delivery trends, platform and country distribution, download increments and estimated exposure over a date range
  • Check official Google Play and App Store chart presence, daily rank trends and first-seen games
  • Submit an asynchronous reference-image similarity search and poll for its status and…
When to use it
Useful for user-acquisition, marketing and competitive-research work on mobile games: auditing a competitor's creative strategy, finding hook and format patterns in a genre or market, or tracking store-chart movement. It fits agents that need structured ad-creative data rather than a manual browsing feed.
Requirements
A remote Streamable HTTP endpoint; no local package. Authentication is required: a bearer API key in the Authorization header (OAuth is also offered for some clients), obtained from the provider, with free, Pro and Team plans that differ in tool access and monthly quota. Network access to the provider's endpoint is needed.
Before you install
The API key is a secret and should not be committed or shared. Usage is metered per tool call and higher tiers are paid, so heavy agent use can incur cost. Reference-image search requires a publicly downloadable HTTPS image URL, which is sent to the provider. Some tools record data, such as reporting a capability gap. Creative data comes from public ad placements and belongs to its respective owners.

Installation

In SourceWeft

  1. Open CreativeScope — Mobile Game Ad Creative Intelligence in the dashboard and add it to a workspace.
  2. Connect Authorization token credentials. They are stored privately and never shown on public pages.
  3. Enable the server for the chats that should use its tools.

Web executable via Streamable HTTP. Remote servers run from the web runtime once configured in a workspace.

Use with an agent

Paste this prompt into Claude Code, Codex, Cursor or another agent — or into SourceWeft chat. The agent reads this server's install guide, shows you its publisher, endpoint and sign-in, and adds it to your client once you agree. Keys never go into a command.

Read https://sourceweft.com/mcp/ai.creativescope%2Fcreative-intelligence/install.md and connect the MCP server it describes to my client. Before changing any config, show me its publisher, endpoint and sign-in method and wait for my OK. Never put an API key in a command or in a file I would commit; ask me where it should come from.

Read the install guide the agent follows

Other MCP clients

Add this to your client's mcpServers config.

{
  "mcpServers": {
    "creativescope-mobile-game-ad-creative-in": {
      "type": "http",
      "url": "https://mcp.creativescope.ai/mcp",
      "headers": {
        "Authorization": "Bearer <YOUR_TOKEN>"
      }
    }
  }
}

README

CreativeScope MCP

[Smithery] [Official MCP Registry]

Mobile-game ad creative intelligence for any MCP-enabled agent.

CreativeScope is a hosted Model Context Protocol server that gives your AI agent live access to mobile-game advertising creative intelligence — creative search, Rising/Evergreen rankings, advertiser & studio profiles, similar-creative lookup, and AI hook analysis — compiled from publicly available ad placements across major SDK ad networks.

Works with Claude, Codex, Cursor, or any MCP-compatible client. Claude is used only as an example below.

Why CreativeScope

  • SDK ad-network coverage — beyond the usual Meta Ad Library: AppLovin, Mintegral, Unity, ironSource, Vungle, Pangle, AdMob, TikTok and more.
  • Game-specialized — genres, opening hooks, playables, UGC styles, art styles, moods, and creative patterns tuned for UA teams.
  • AI analysis, not just a feed — representative hooks, confidence-scored insights, and "why it's relevant" reasoning returned as structured data your agent can act on.

Connecting

CreativeScope is a remote MCP server.

  • Endpoint: https://mcp.creativescope.ai/mcp
  • Transport: Streamable HTTP (stateless)
  • Auth: OAuth (recommended where supported) or API key (Authorization: Bearer <api_key>, also accepts X-Api-Key: <api_key>)

Claude Desktop / Claude.ai (OAuth — no key needed)

Settings → Connectors → Add connector, paste https://mcp.creativescope.ai/mcp, then authorize on the CreativeScope page. You're connected — all tools available immediately.

API key (other clients)

Get a free key at https://creativescope.ai/mcp — keys look like cs_live_.... Keep them secret; don't commit or share them.

Cursor / Codex (via mcp-remote)

json
{  "mcpServers": {    "creativescope": {      "command": "npx",      "args": [        "-y",        "mcp-remote",        "https://mcp.creativescope.ai/mcp",        "--header",        "Authorization: Bearer cs_live_YOUR_KEY"      ]    }  }}

Clients that support remote MCP servers natively can point directly at https://mcp.creativescope.ai/mcp and set the Authorization header to Bearer cs_live_YOUR_KEY.

Tools

ToolWhat it does
search_creativesSearch game ad creatives by natural language, platform, country, genre, format, and date range
get_creative_detailFull detail for one creative: delivery data, tag insights, and raw AI analysis
find_similar_creativesFind creatives in the same cluster as a given creative_id
search_advertisersSearch advertisers, games, and studios
get_advertiser_profileProfile for an advertiser or game
submit_reference_image_searchStart an async "find similar by reference image" job
get_reference_image_search_statusPoll a reference-image job's status
get_reference_image_search_resultsFetch results once a reference-image job completes
generate_weekly_creative_briefGenerate a weekly creative brief
get_creative_rankingsRising / Evergreen creative rankings
get_game_rank_marketsApp Store / Google Play chart presence by country, category, store, and rank type
get_game_rank_trendDaily store-ranking series over a date range (best or exact mode)

Most list tools return up to 20 items per call. Analysis fields are returned in English; some raw ai_analysis fields in get_creative_detail may still contain Chinese pending full localization.

Agent Skills

Ready-made Agent Skills that teach your agent proven CreativeScope workflows — install the folders from skills/ into your client (Claude, Codex, or any Agent-Skills-compatible host):

SkillWhat it does
creativescope-best-practicesFoundation layer: tool selection, filters, pitfalls, and honesty rules for all CreativeScope tools
competitor-creative-auditFull creative-strategy audit for one advertiser: identity resolution, store performance, tiered creative sampling, cross-validation
weekly-inspiration-briefShareable weekly creative brief for a genre/market, with count-verified patterns
image-similarity-scanAsync reference-image similarity search: submit → poll → results, with relevance review
mobile-ua-creative-strategyUA creative strategy playbook: hook taxonomy, two-week testing cadence, production briefs
creativescope-store-chartsApp Store + Google Play chart presence and daily ranking trends for a game (where it's charting, how its position moved)

Start with creativescope-best-practices — the other skills build on it.

Example prompts

  • "Show me the top rising match-3 ad creatives in the US over the last 30 days."
  • "Find UGC-style ads with a fail-state opening hook for puzzle games."
  • "Profile the advertiser behind this creative and show 5 similar creatives."

Plans

Free, Pro, and Team plans differ in tool access and monthly quota. See https://creativescope.ai/pricing. Usage is metered per tool call.

Data

Creative intelligence is compiled from publicly available ad placements and concerns businesses and their public advertising activity, not private individuals. Ad creatives, game titles, and trademarks belong to their respective owners. To request review or removal, contact [email protected].

Links

License

MIT — see LICENSE. This repository contains the public listing and connection metadata for the CreativeScope MCP service; the hosted service itself is proprietary.

Source: README.md at commit a121f9b

Tools

35

get_game_trend

Get daily game delivery trends for the requested date range. Creative and ad counts represent delivery activity; exposure is a lifetime reference, not daily incremental exposure.

Parametersdate_togame_idrequireddate_from

get_game_rank_markets

List the countries, app-store categories, stores, and ranking types where a game appeared on a chart during a date range. Returns each observed dimension with best rank, latest rank, and ranked-day count. Ranking types are free, store-paid, and top-grossing. Only Google Play and iPhone App Store are exposed; iPad rankings are excluded. Date range defaults to the last 90 days and cannot exceed 365 days.

Parameterslimitstoredate_togame_idrequireddate_fromrank_types

get_game_investment_trend

Get daily newly launched creatives, reused creatives, ad plans and exposure references to analyze delivery growth and creative refresh cadence. Exposure is a lifetime reference for newly launched creatives, not a daily increment. Default 90 days; maximum 180 days.

Parametersdate_togame_idrequiredmetricsdate_from

get_game_overview

Get a game's identity, deduplicated creatives/ad plans, market and platform coverage, and delivery-cadence summary in one call. Require explicit dates, maximum 180 days. Exposure is global creative lifetime estimated exposure, not period increments or country exposure. Country shares are overlapping ad-plan target coverage. No standalone creative/ad IDs are returned.

Parametersdate_torequiredgame_idrequiredsectionsdate_fromrequired

get_game_summary

Summarize creatives, ad plans, lifetime exposure references and Google Play net download increments within a date range. download_increment sums daily increments over actual coverage, not cumulative downloads or public store ranges. Includes the legacy nested summary alongside the primary delivery fields.

Parametersdate_togame_idrequireddate_from

get_material_detail_v2

Get creative summary, media and owning-game information using a complete material_reference returned by this service. Resolve the exact material, game, source platform, date and month in that reference. Use material_reference for follow-up tool calls and media_url to view images, play videos or open HTML playable ads.

Parametersincludedetail_urlrequired

search_games

Search mobile games by name or category across global markets. Return identity, active ads and creatives in the last 30 days, and their lifetime estimated exposure as a delivery-heat reference, not 30-day incremental exposure. Supply keyword or category. Category accepts English or Chinese.

Parameterslimitoffsetregionkeywordsort_bycategorypublisher_platform

get_game_install_trend

Get daily Google Play net download increments and cumulative snapshots for a game. Return requested and actual coverage dates, download_increment_total and latest_download_snapshot. Sum increments only; never sum cumulative snapshots.

Parametersdate_togame_idrequireddate_from

get_similar_materials_v2

Find visually similar creatives from a complete material_reference using stored video-content vectors. Return games, developers, delivery dates, heat, media and material references. Require dates, maximum 180 days. Similarity does not establish reuse; use get_material_reuse_clues for recorded cross-game reuse and chronology.

Parameterslimitoffsetdate_torequiredsort_bydate_fromrequiredcross_gamedetail_urlrequired

search_materials_by_keyword

Search creative copy and labels by keyword, optionally within a game and date range. Return opaque material references and direct video addresses. Keyword length is 2-200 characters. This performs text matching, not arbitrary visual-description vector search. Use search_materials_v2 with query for bilingual concept expansion.

Parameterslimitoffsetdate_togame_idkeywordrequiredsort_bydate_fromvideo_type

get_material_reuse_clues

Find directly recorded reuse relationships for a creative material_reference. Return related games, developers, first/last appearances, relative appearance days and representative material references, grouped by game. These are direct bidirectional reuse relationships, not vector similarity or proof of ownership.

Parameterslimitdetail_urlrequired

get_reference_image_search_status

Get the processing status of a reference-image search job. Example: 'Is my reference-image search finished yet?'

Parametersjob_idrequired

get_context

Get CreativeScope business context, current date, supported platforms, registered tool catalog, date limits, freshness and capability boundaries. Use the tool catalog to select the appropriate discovery, aggregate or ranking contract.

Takes no parameters.

get_store_game_rank

Get official Google Play or iPhone App Store free, paid or grossing charts by day, week or month and official category. country_code must be explicitly specified by the user; otherwise get_store_game_rank_filter and ask for the country. Return current, best and previous ranks, movement, hourly rank curves and game tokens.

Parametersdatelimitoffsetperiodplatformrank_typecategoriescountry_coderequired

get_filter_options

Get valid game categories, countries and 14 delivery-platform aliases. Map user conditions to the returned standard values before exact filtering. Country options include codes and names. Keep canonical filter values unchanged when using them as parameters.

Parameterstypes

get_store_game_rank_trend

Get game-level official daily chart trends using a game token or an app identifier resolved through the official package mapping. Best mode selects leading dimensions across Google Play and iPhone App Store; exact mode fixes store, country and category. Includes current-day realtime data when available. Returns daily ranks, first-entry flags and optional 24-hour curves.

Parametersmodedate_togame_idplatformdate_fromcategoriesmax_seriesrank_typescountry_codepackage_nameinclude_rank_curve

get_game_materials

List a game advertiser's creatives by delivery performance, including material_reference, delivery dates, heat, reuse status and media. No standalone material tokens are returned. Each material_reference belongs to the same result item. No exact match total is returned. For platform totals, use get_game_platform_stats; never count by repeatedly paging.

Parameterslimitoffsetdate_togame_idrequiredsort_bydate_fromvideo_typepublisher_platform

search_materials_distribution

Aggregate ad-plan and creative counts/shares by delivery platform and country using discovery filters. Return aggregates only. Each creative or plan can cover multiple countries/platforms, so sums count attributions rather than deduplicated totals. Require explicit dates (maximum 180 days) and at least one of game_ids, keyword, country_codes, publisher_platforms, languages or a creative-label filter. Use get_game_platform_stats for single-game/platform deduplicated totals.

Parametersdevicedate_torequiredkeywordqualitygame_idsdate_fromrequiredlanguagesvideo_typeaspect_ratiocountry_codescountry_matchonly_discover+6 more

get_game_publisher_platform_trend

Get a game delivery-platform trend for a date range. Use the returned metric and dates consistently when comparing platforms.

Parametersdate_togame_idrequireddate_frompublisher_platform

resolve_game_by_identifier

Resolve an Android package name or numeric iOS app ID to game tokens and identity. Return all matching regional editions, ordered by lifetime estimated exposure of creatives active in the last 30 days. This is a delivery-heat reference, not incremental exposure.

Parameterstypelimitidentifierrequired

compare_games

Compare 2-5 games with the same date range, deduplication and metric definitions. Return creative, reused-creative and ad-plan counts plus global creative lifetime estimated exposure. Optional country filtering means target-list inclusion, not country exposure or preference. Maximum 180 days; no standalone creative/ad IDs are returned.

Parametersdate_torequiredrank_bygame_idsrequireddate_fromrequiredcountry_code

get_game_daily_impressions

Get daily and cumulative estimated exposure across all Android/iOS packages associated with a game. daily_impressions is the daily increment; snapshot_impressions is cumulative through that date; daily_impressions_total is the period increment total. For historical total exposure with no date, query yesterday in Asia/Shanghai and use its snapshot_impressions. For the past N days, use daily_impressions_total. Default 90 days, maximum 365 days. Label exposure as estimated.

Parametersdate_togame_idrequireddate_from

get_game_detail

Get game identity, delivery platforms, countries, active ad and creative counts, and download snapshots. Exposure for active creatives is lifetime estimated exposure, not 30-day incremental exposure. Google Play download_count is the latest cumulative snapshot; download_count_label is a public store range, neither is a period increment.

Parametersgame_idrequired

get_game_country_distribution

Get game delivery-country coverage for a date range. Country coverage can overlap and does not represent country-specific exposure or audience preference.

Parametersdate_togame_idrequireddate_frompublisher_platform

get_material_rank

Get rising or evergreen creative rankings by period and optional primary/secondary category. Return rank, material_reference, video media, creative labels, delivery duration, heat, ad count and associated games. Always use the same item's material_reference when citing a creative. No standalone material identifiers are returned. Platform/country filtering is not supported.

Parametersdatelimitoffsetperiodtag_namerank_typeclass_name

get_store_first_seen_games

Find games first observed in official daily app-store charts, defined per package, platform, country, category and rank type. This is not a release date. Complete coverage starts 2025-09-15; exclude the baseline day by default to avoid labeling existing games as new. Default game grouping deduplicates package/platform; dimension grouping returns original chart dimensions.

Parameterslimitoffsetdate_tosort_bygroup_byplatformdate_fromcategoriesrank_typescountry_codeinclude_baseline

get_game_platform_stats

Get deduplicated creative count, first-discovered creative count and ad-plan count for one game, platform and explicit date range (maximum 180 days). Creative count uses lifetime overlap; first-discovered count uses first appearance within the range. No paging is needed. Always use this tool for platform totals rather than counting pages from discovery tools.

Parametersdate_torequiredgame_idrequireddate_fromrequiredpublisher_platformrequired

search_materials_by_filter

Search creatives by game category, creative labels, country, platform and format. Each label dimension accepts one standard value; different dimensions may be combined. Country means the delivery list includes that country, not exclusive targeting. Exposure is global lifetime estimated exposure, not country-specific. Cite metrics and material_reference from the same item. Use get_filter_options for game categories, countries and platforms.

Parametersmoodlimitoffsetdate_togame_idsort_bygame_tagdate_fromgame_classvideo_typecountry_codecontent_theme+2 more

search_materials_v2

Discover creatives by games, countries, platforms, formats, languages, aspect ratio, duration, device, quality and discovery dates. Each result has an atomically associated material_reference, without standalone creative/ad IDs. country_match contains matches any country; exclusive requires exact set equality. Exposure is global lifetime estimated exposure, not country-specific. Pagination reports has_more, not an exact total. Use get_game_platform_stats for totals, never repeated paging. Arbitrary visual-description semantic search is not supported.

Parametersgenrelimitquerydeviceoffsetdate_tokeywordqualitysort_bygame_idsdate_fromlanguages+9 more

get_game_publisher_platform_ratio

Get a game delivery-platform distribution for a date range. Platform coverage can overlap; shares are not exclusive audience or exposure shares.

Parametersdate_togame_idrequireddate_fromcountry_code

get_game_ads_v2

Discover a game's ad plans by countries, platforms, format and dates. Deduplicate cross-month snapshots; each result represents one plan with its associated creative material_reference and response-local plan_sequence, without standalone ad/creative IDs. contains matches any specified country; exclusive requires exact set equality. Pagination reports has_more, not an exact total. Use get_game_platform_stats for totals.

Parameterslimitoffsetdate_togame_idrequiredsort_bydate_fromvideo_typecountry_codescountry_matchmaterial_typepublisher_platforms

report_capability_gap

Record an unmet analysis need for future product improvements when existing tools cannot satisfy the request. Include the missing capability and an example query.

Parametersdescriptionrequiredexample_querytriggered_by_tool

get_reference_image_search_results

Get completed reference-image search results. If the job is still running, returns polling guidance. Example: 'Show the matches from my reference-image search.'

Parameterslimitjob_idrequired

get_store_game_rank_filter

Get valid platforms, rank types, periods, countries, official categories and dates for official app-store rankings, including the latest Google Play US free-chart date/hour. Use before querying rankings to discover valid country and platform-specific category values.

Takes no parameters.

Version history

1
  1. v1.0.0LatestSep 16, 2026

Score

100% of the applicable checks met

How complete this listing is, computed from the registry entry, the endpoint and public sources. Not a rating of the server and not a statement that it is safe or working today: reachability is a dated check, and no installs or reviews go into the score.

  • Reached in the last 30 daysRequired25 pts
  • Auth declaredRequired10 pts
  • Tools listedRequired15 pts
  • DescriptionRequired15 pts
  • Logo10 pts
  • Documentation15 pts
  • License10 pts