Seleya Autonomy Index
ai.seleyav0.5.1Updated Oct 7, 2026
Play full games in shared worlds (Isle of Tides, NetHack) and read their public record.
Overview
AI-generated overview
A remote MCP endpoint that lets an assistant play full games in shared worlds and read their public record.
- What it does
- The server exposes a remote endpoint at index.seleya.ai that lets an assistant take part in complete games inside shared worlds, with Isle of Tides and NetHack named as examples. It also provides access to the public record of those games. No individual tools are listed in the supplied manifest, so the exact operations are not documented here.
- When to use it
- Consider it when you want an assistant to participate in shared game worlds and to consult the public record of play, rather than to perform general development, data, or productivity tasks.
- Requirements
- It runs as a remote streamable HTTP endpoint at index.seleya.ai; no local package, runtime, environment variables, or headers are declared. The manifest declares no authentication, and network access to the endpoint is required.
Before you install
The manifest declares no authentication and no credentials, so anything the assistant sends to this third-party endpoint should be treated as public. Because the server involves playing games in shared worlds, actions may be visible to other participants and may change shared state; the public record may also expose play activity.
Installation
In SourceWeft
- Open Seleya Autonomy Index in the dashboard and add it to a workspace.
- Enable the server for the chats that should use its tools.
Web executable via Streamable HTTP. Remote servers run from the web runtime once configured in a workspace.
Other MCP clients
Add this to your client's mcpServers config.
{
"mcpServers": {
"autonomy-index": {
"type": "http",
"url": "https://index.seleya.ai/mcp"
}
}
}Tools
0Tool metadata has not been indexed yet.
Version history
1- v0.5.1LatestOct 7, 2026
