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Forge how-to on demand (no project needed): propose→adopt, what a System is, Balance Lab formats, sign-in. Call when unsure.
Takes no parameters.

app.forgeenginePublished by forgeengine.appv0.2.0Updated Oct 24, 2026
Design spec + milestones AI coding agents read before building; drift flagged, changes reviewed.
Forge Engine gives coding agents a shared, reviewable design plan: systems, specs, milestones and drift, read and reported over MCP.
Web executable via Streamable HTTP. Remote servers run from the web runtime once configured in a workspace.
Paste this prompt into Claude Code, Codex, Cursor or another agent — or into SourceWeft chat. The agent reads this server's install guide, shows you its publisher, endpoint and sign-in, and adds it to your client once you agree. Keys never go into a command.
Read https://sourceweft.com/mcp/app.forgeengine%2Fforge/install.md and connect the MCP server it describes to my client. Before changing any config, show me its publisher, endpoint and sign-in method and wait for my OK. Never put an API key in a command or in a file I would commit; ask me where it should come from.Add this to your client's mcpServers config.
{
"mcpServers": {
"forge-engine": {
"type": "http",
"url": "https://mmvdabzadclebfxyzudg.supabase.co/functions/v1/forge-mcp"
}
}
}[npm] [license] [node] [MCP Registry]
Many agents. One plan. No mess.
Forge Engine is the living plan for teams that build software with AI coding agents. Agents read the design over MCP and build in parallel — claiming tasks so work never overlaps, checking what breaks before they change it, and reporting back what's actually built — in a structured plan anyone on the team can read and question, coder or not. A markdown file works for one dev; a team needs Forge.
See a real design in 10 seconds, without installing anything. A Forge project can publish one public link that serves its whole design as plain text — paste it into an AI chat and the assistant answers over the real thing. See Read a design with zero setup.
What's in this repository. This is the public home of Forge's MCP connector: the source of the Forge Runtime CLI (
@forgeengine/cli, MIT) and the registry manifest (server.json). The Forge application and its hosted MCP server are developed in a separate private repository — so this repo is the part that runs on your machine, published openly precisely because it is the part that holds your token. See Security & privacy.
Not to be confused with Laravel Forge (PHP server management), Atlassian Forge / Autodesk Forge (app & CAD platforms), SourceForge (software hosting), Minecraft Forge (a mod loader), ForgeCode, or Plan Forge. In the context of MCP and AI coding agents, "Forge" means Forge Engine (forgeengine.app).
Coding agents are fast and they are amnesiac. Every session starts blank, so the same context gets re-pasted; a decision made three sessions ago is forgotten and quietly undone; an autonomous run reaches into a working system nobody was watching. Add a second agent — or a second person driving one — and the failures compound: two agents rewrite the same module, a spec everybody believed was current turns out to describe something that shipped differently, and nobody can say which parts of the plan are actually built.
None of that is fixed by writing a better document. A document has no way to know whether it was read, no way to say "this system is off-limits", and no way to notice that the code walked away from it. Forge makes the plan a thing agents transact with: they read it before building, claim what they take, and report what they changed — and every one of those steps leaves evidence a human can check.
Agents start informed instead of blank. One call returns the working context for the task at hand: what this system is for, what it must not touch, what "done" means for it, and who else is currently working where. That replaces the preamble you retype every session — and unlike a pasted preamble, it is the same context every agent gets, so two agents cannot be working from two different versions of the truth.
Parallel work stops colliding. Tasks are claimed, and a claim is visible to every other agent and person on the project. An agent that reaches for occupied work is told so, by name, before it starts — not after both branches exist.
Nothing lands behind your back. Anything an agent wants to change about the design arrives as a reviewable proposal. The live plan is untouched until a human adopts it — and deletes go through the same gate. This is a deliberate asymmetry: agents can propose freely because they can't apply anything, which makes it safe to let them propose freely.
"What breaks if I change this?" is answerable. Because systems carry an explicit boundary and map to the files that implement them, a change can be scoped before an autonomous run starts rather than explained after it. Prose documentation cannot do this at all.
"Done" has to be earned. A system reported as implemented is only recorded as verified when its acceptance criteria are each backed by a named test — and as guaranteed only when those tests were actually run and passed. Anything less is stored as a claim, labelled as one, with the unbacked criteria named back to the agent that reported it. Proof also expires, so "it was green once" cannot masquerade as "it is green now". Most tooling takes an agent's word for it; this is the part that decides whether a green dashboard means anything.
Drift is caught from both directions. The code can walk away from the design (files that a system claimed to live in are gone), and — the half almost nobody covers — the design can move underneath working code: someone edits a spec after it was built and signed off, and the badge keeps claiming agreement with a document it has never seen. Forge flags both, and it flags them to the agent about to open the file, not only to a human who thinks to go looking.
The "why" survives the people. Decisions, rejections and the history behind a system are recorded where the next agent reads them. When a proposal is declined, the next agent finds out that it was declined and can bring its work back in line, instead of cheerfully re-proposing it a week later.
Non-coders are first-class. Producers, designers and founders read the same plan the agents read and ask "can we add this?" without touching a repo. Nobody maintains a second, human-facing copy that immediately starts drifting from the first.
It gets more useful the longer you run it. Day one, it's a place to write the plan. By month three it's the recorded reasons behind every system, the proposals you turned down, and the map from each part of the design to the code that implements it — the context a new teammate or a fresh agent session would otherwise have to be told, and usually isn't. That's yours: export it whenever you like, and if you ever stop paying, the project freezes to read + export rather than being deleted.
MCP is the full loop, and it costs a setup. There is also a read-only lane that costs nothing at all: a project owner can publish one link, and anyone — a person or an AI chat — can read the design through it.
Confirmed working when pasted into Gemini, Claude and Grok. ChatGPT is a known exception — it does not open links of this kind, running a web search instead and reporting that the page needs a login, though the page is public and every other assistant reads it. The app offers a one-click copy of the document for pasting into ChatGPT directly.
Install once. Log in once. Connect any MCP client with one line.
Published on npm as
@forgeengine/cli (MIT,
Node ≥ 18). The installed command is forge.
Paste your Account Key (Forge → Connect Agent → Generate an account key). The Runtime exchanges it for a per-device token and stores only that — your Account Key is never written to disk. Revoke a device anytime from Connect Agent → Devices.
Then add this to any MCP client's config — no key, in every project folder:
Restart the client. Done.
npxSame package, nothing added to your PATH — npm fetches and caches it on first use:
Log in once either way — the device token lives in your config directory, not in
the package, so a global install and npx share the same session. The honest
trade-off: npx adds a little start-up time each time your client spawns the
server, and it wants network access the first time. A global install is snappier;
npx is tidier. Both are the same code.
New tools never require an upgrade of this package — they live server-side,
so there is nothing to reinstall. A client picks them up when it next starts a
session and asks for the tool list; a long-lived remote connector may need its
tool list refreshed in the client's own settings before it sees them. Upgrade
this package only for changes to the local runtime itself. forge doctor tells
you which version you're on and whether it can reach Forge.
The Runtime is a thin shim: no tools, no business logic, no cache, no telemetry. All tools live server-side, so shipping a new one never means shipping you a new package — see Upgrading for what a client still has to do to notice.
The Runtime is the only Forge code that runs on your machine, which is why it is open source — you can read every line that touches your credentials (it's under 500 lines).
forge login POSTs it once to mint a
per-device token, then discards it. Only the device token is written to disk.0600 in ~/.config/forge/token.json
(%APPDATA%\Forge\token.json on Windows), separate from non-secret
config.json. Token access goes through one seam, so an OS-keychain backend can
replace the file without changing callers.Bearer header to the
configured Forge endpoint and nowhere else. No analytics, no third-party calls.@modelcontextprotocol/sdk.FORGE_TOKEN in CI instead of logging in.~/.config/forge/config.json (Linux/macOS) · %APPDATA%\Forge\config.json
(Windows) — non-secret~/.config/forge/token.json — the device token, 0600FORGE_TOKEN, FORGE_CONFIG, FORGE_SERVER, FORGE_PROJECTIf you'd rather run no local process at all, most clients can point straight at the hosted server. The cost is that your key goes into each client's config instead of being exchanged once for a per-device token.
https://mmvdabzadclebfxyzudg.supabase.co/functions/v1/forge-mcpinitialize and tools/list need no token, so any
MCP client can see the full tool surface before signing in. Only tool calls
(tools/call) authenticate.forge_sk_ account key (one key reaches every
project you can access). Get one in the web app → Connect a coding agent.app.forgeengine/forge on the official MCP Registry.Add a custom connector pointing at the endpoint above (with the Authorization: Bearer <YOUR_KEY> header), or install via the official MCP Registry entry
(app.forgeengine/forge) once your client supports it.
Every tool is tiered, and the tier is part of the contract rather than a convention: read tools cannot write; propose tools add a reviewable card and leave the live design untouched; direct tools make a live, reversible change; and deletes are routed to review as well — an agent has no path to destroy anything on its own.
Full descriptions of every tool: forgeengine.app/llms-full.txt — GET-fetchable, so you can hand that URL to an assistant directly.
Is Forge open source? The Runtime in this repo is, under MIT — that's the piece that runs locally and handles your token, so you can audit it. The Forge web app and hosted MCP server are closed source. Your design data is yours: export it any time, and a cancelled plan freezes to read + export rather than being deleted.
Can I look at a real design before signing up? Yes — see Read a design with zero setup. A published share link serves a whole project's design as text to anyone, including an AI chat, with no account.
How is this different from a CLAUDE.md / AGENTS.md file? A markdown file is single-player — one repo, no task claims, no impact analysis, no record of what was actually built, invisible to non-coders. Forge is the team version: agents claim tasks so parallel work never overlaps, every system maps to the real files that implement it, "done" has to be backed by evidence, and producers or designers can read and question the design without touching code.
How is it different from Notion, Linear or Jira? Those hold documents and tickets written for humans — coding agents don't read them before building, and nothing in them notices when the code stops matching. Forge's design is machine-readable over MCP: agents build against the actual spec and report reality back, and the plan flags it when the two diverge.
How is it different from an AI "memory" tool? Memory recalls what was said, retrieved by similarity — best-effort, and it can't state a constraint the agent must not cross. Forge holds what was agreed: Systems with an explicit Boundary and Acceptance criteria, read because the workflow requires it, mapped to the files that implement them, with changes gated through a human-reviewed Inbox. They're complementary, not competing.
Does it work if only some of my team uses agents? Yes — that's the normal case. The plan is the same object for both: agents transact with it over MCP, people read and edit it in the web app, and the review queue is where the two meet.
Which agents work with it? Any MCP client — Claude Code, Cursor, GitHub Copilot, Cline and others.
What does it cost? Open free beta, no credit card. Paid plans are flat per-team, and you bring your own AI key so model usage is billed to you at cost rather than marked up.
server.jsonMIT — see LICENSE.
Source: README.md at commit a6ee0c2
Forge how-to on demand (no project needed): propose→adopt, what a System is, Balance Lab formats, sign-in. Call when unsure.
Takes no parameters.
Run FIRST in a new repo (no project): first-connect routine + the working-agreement block to ADD to AGENTS.md/CLAUDE.md now (tell the user in one line; remove if they object).
Takes no parameters.
One-command codebase import: recipe + batch id — propose one Context overview + one System per real module; the owner adopts all at once.
project_idRecipe to design the UI from Systems (user request only): steps + batch id — confirm canvas aspect, then screens + PLACED elements + edges in one batch.
project_idAppend a build-log entry to Activity — what you built/decided (commit-note style).
textrequiredentityversionproject_idFULL design dump — LARGE, last resort; prefer get_project_meta + list_*/get_*/search.
project_idProjects your key reaches (id, name, role); pass an id as project_id to switch.
Takes no parameters.
START HERE. Tiny overview: counts, members, task claims + working_now (avoid collisions), forge_workflow_version.
project_idSECONDARY (user-driven UI): turn a screen's REFERENCE IMAGE into placed elements. Returns the image itself plus the recipe — the canvas resolution, the fraction→pixel conversion that stops coordinates landing wrong, and what is already on the screen so a second pass updates instead of duplicating. You look at the picture and send back propose_element / update_element with x/y/w/h; it all lands in the owner's Inbox. Use when the user wants the wireframe to match a screenshot or mockup they uploaded.
screenrequiredproject_idWhat has drifted between the Idea lane and the System Specs — the design's own out-of-sync list, computed deterministically (no AI, no tokens). Three kinds: Idea notes edited since the systems were generated from them (with the systems each one touches), Idea notes whose prose the systems have moved past, and specs whose stamped source fingerprint no longer matches. Read this before assuming the design is coherent; fix the first kind with resync_from_idea.
project_idThe recipe for re-syncing ONE changed Idea note into the specs that depend on it — the same scoped job the app's "Re-sync N systems" button does, minus the button. Returns the note, the affected specs in full, and exactly how to send the result back. You do the writing; it lands in the owner's Inbox to ADOPT. CRUCIAL: send updates with `resync:true`, or the owner adopts your fix and the design still reports it as stale.
noterequiredproject_idThe WHOLE design as one readable document — Vision (+ Project DNA) → every System spec → reference notes, compiled deterministically from the current design. Read this to understand a project end-to-end instead of walking list_systems → get_system N times. Returns markdown plus the project `version` it was compiled from. Long designs come back PAGED — the header says 'part N of M', call again with `page: N+1` for the rest. Pass `for_summary: true` to get the condensed projection instead (every system's Goal + Boundary, tables stripped, one page) — that is what you should summarize from.
pageproject_idfor_summaryWrite the Design Document's Overview — the human-readable page a new team member reads first. WRITES DIRECTLY (no Inbox): it is a derived, clearly-labelled AI summary, not design truth, and the owner can clear or rewrite it in one click. HARD RULES, same as the in-app button: use ONLY facts stated in the design (call get_design_document with for_summary:true first); invent no mechanics, numbers or names; describe, never evaluate; write in the design's dominant language. Structure: `### What this is` · `### The core loop` · `### How the systems fit` (which system feeds which — the part a raw spec list cannot give) · `### Edges` (ONLY if the design states scope limits / open questions). 250-400 words, no top-level heading. Forge stamps the project version it was compiled from, so the owner is told when the design has moved past it.
summaryrequiredproject_idONE-CALL orientation before you build: pass `files` you're about to edit (or a `task`) → the systems that own them, each with Goal + Acceptance + build status/files/last_commit/drift + coupled_systems (code neighbors an edit may break) + pending Inbox changes + recent decisions, plus open-rejection count, who's active, `recent_changes` (what happened since you were last here — a session handoff), and a task to claim. Replaces the get_project_meta→get_system→get_build_region dance.
taskfilesproject_idONE system's full spec (Goal/Boundary/Acceptance, markdown, sources, status) + pending Inbox changes touching it.
idnameproject_idAll systems, compact: id, name, status, 1-line goal.
project_idSystem→code map per built system: implementing files, status, drift flag, last_commit, and acceptance-evidence COUNTS. Mapped files gone from the repo? report_drift. Pass `system:"<name|id>"` for ONE system plus the full text of its acceptance criteria (omitted from the map — it is the bulk of the payload). Big projects come back paged: the body says 'page N of M', call again with `page: N+1`.
pagesystemproject_idFlag CODE DRIFT — mapped files no longer match the repo. Advisory; a fresh report_build_status clears it.
idnamenoteproject_idmissing_filesDESIGN MEMORY: recorded decisions/logs/rejections with who/when. Read BEFORE changing a system's direction; empty = no recorded WHY — don't invent one.
limitquerysystemproject_idBLAST RADIUS of a system (deterministic): upstream context, siblings, dependent screens/milestones, files, code-coupled systems, pending Inbox, recent activity. Run BEFORE changing it.
idnameproject_idOwner's DECLINED list — check at session start; follow each entry's guidance, then resolve_rejection(title).
project_idReport you REVERTED a declined change (unlocks the owner's Clear). Call after realigning the build.
titlerequiredproject_idAll screens, compact: id, name, purpose, status.
project_idONE screen's layout: canvas `resolution` (use THESE px), elements x/y/w/h, links, popups. Read before editing a screen. has_reference_image:true → get_screen_image shows you the actual image.
idnameproject_idA screen's reference image (HUD background) as an actual IMAGE you can see — reads the stored file inline (signed-URL fallback past 4MB).
idnameproject_idMove/resize/relabel an element — DIRECT, live. element_id (preferred) or screen+label; x+y also places an unplaced one.
hwxynotetypelabelscreensystemnew_labelelement_idproject_idRemove YOUR OWN still-pending Inbox item (id from the propose response / get_inbox).
idrequiredproject_idPROPOSE a delete → Inbox (owner adopts; nothing deleted now). id preferred or exact name; flow_edge may use from+to.
idtofromkindrequirednameproject_idRemove duplicate-named entries (keep first) — DIRECT, destructive.
kindrequiredscreenproject_idReorder milestones / tasks / elements — DIRECT. order = ids in new order; omitted keep relative order.
kindrequiredorderrequiredscreenmilestoneproject_idmilestone_idAll milestones, compact: id, name, weeks, order, done/total.
project_idONE milestone: goal, weeks, difficulty, systems, every task (id/name/done/status/effort).
idnameproject_idChange history {who, change, entity, kind, when}, newest first; filter kind/who/query.
whokindlimitqueryproject_idPENDING Inbox (the owner's triage queue). Check BEFORE proposing — avoid duplicates. Read-only.
project_idKeyword search — compact hits {kind, id, name} + snippet.
kindsqueryrequiredproject_idPropose a NEW system → Inbox. spec = ## Goal / ## Boundary (Owns · Doesn't own) / ## Acceptance. Exists? use update_system. (Alias: create_proposal.)
specrequiredbatchfilestitlerequiredproject_idderives_fromacknowledge_rejectionPropose a new/updated Idea note → Inbox. Title-match to update; send the COMPLETE revised text. Set resync:true ONLY when you rewrote the note FROM the current systems (get_stale lists notes the systems have moved past) — it stops the adopted note from immediately nagging to re-generate the systems it was just written from.
batchtitlerequiredresynccontentrequiredproject_idacknowledge_rejectionPropose Project DNA and/or Tech Notes → Inbox (at least one).
dnabatchproject_idtech_notesPropose a system UPDATE → Inbox diff. get_system first; send the FULL revised spec. new_title renames; context_title+context bundles the Idea update. Set resync:true ONLY when you rewrote this spec FROM its upstream Idea (see resync_from_idea) — it re-stamps the staleness signal on adopt.
idnamespecrequiredresynccontextnew_titleproject_idcontext_titleacknowledge_rejectionRead Balance Lab: stat tables, boards with EVALUATED values, scenarios.
boardproject_idinclude_rowsPropose a stat-doc TABLE → Inbox. csv (header; `key%` = percent; first column = name) OR schema+rows. Adopting REPLACES same-named.
csvrowstitlerequiredschemaregistryproject_idPropose a node board → Inbox. Kinds const|formula|item|sheet|loadout|picker|pool|process|note|frame; formulas reference blocks by NAME; omit x/y = auto-layout. Adopting REPLACES same-named.
namerequirednodesrequiredproject_idPropose a NEW milestone (+ optional tasks) → Inbox.
goalnamerequiredtasksproject_idacknowledge_rejectionMark existing-milestone tasks done → Inbox progress card (owner adopts the ticks).
idmilestonedone_tasksrequiredproject_idReport a SYSTEM's status (todo|in-progress|implemented) — DIRECT, live. ALWAYS pass files (full list — it REPLACES); non-todo with no files shows done-but-EMPTY. 'implemented' counts as VERIFIED only when every UNIT-TESTABLE ## Acceptance bullet is backed via evidence[{criterion,proof}]; a bullet tagged [manual]/[e2e]/[ui]/[wip] is EXEMPT (verified by manual/e2e). Otherwise it's a CLAIM (verified:false) and the response names the unbacked criteria. TWO tiers: VERIFIED = a test is NAMED; GREEN (guarantee) = you RAN the test and reported `passed:true` on the evidence — green goes stale after 21 days, so re-run to keep it.
idnamefilesstatusrequiredversionevidencedecisionsproject_idSECONDARY (user-driven UI): propose a link between two existing screens → Inbox.
torequiredfromrequiredlabelproject_idSECONDARY (user-driven UI): propose an element onto a screen → Inbox. ALWAYS pass x/y/w/h (px on the screen's `resolution` from get_screen); no coords = unplaced pile.
hwxynotetypelabelrequiredscreenrequiredsystemproject_idSECONDARY (user-driven UI): propose a NEW screen → Inbox. parent = popup over that screen; purpose grounds AI suggestions. Whole UI? design_ui_from_systems first.
namerequiredparentpurposeproject_idReport a SCREEN's status (todo|in-progress|implemented) → Inbox.
screenrequiredstatusrequiredproject_idRename a screen IN PLACE — DIRECT; links/elements follow (id-referenced).
namerequirednew_namerequiredproject_idEdit milestone goal/weeks/difficulty/name — DIRECT. new_name renames (never delete+recreate).
idgoalnameweeksnew_namedifficultyproject_idAdd a task to a milestone — DIRECT. assignee:"me" claims on creation.
donenamerequiredhumaneffortstatusassigneemilestoneproject_idmilestone_idDISPATCHER (multi-agent): atomically pick + claim the next task to build — walks milestones in order, skips human-only tasks and any task whose systems share code files with a task another agent already holds or is actively touching, so parallel agents spread out instead of colliding. Returns the claimed task + systems, or why none is free. dry_run:true peeks without claiming.
dry_runproject_idEdit a task or CLAIM it — DIRECT. assignee:"me"+status:"in-progress" claims (errors if held; force:true for stale); done:true or assignee:"" releases.
donenameforcehumaneffortstatustask_idrequiredassigneeproject_id100% of the applicable checks met
How complete this listing is, computed from the registry entry, the endpoint and public sources. Not a rating of the server and not a statement that it is safe or working today: reachability is a dated check, and no installs or reviews go into the score.
npm i -g @forgeengine/cliforge login{ "command": "forge", "args": ["mcp"] }npx -y @forgeengine/cli login{ "command": "npx", "args": ["-y", "@forgeengine/cli", "mcp"] }npm i -g @forgeengine/cli@latest # or: npx -y @forgeengine/cli@latest mcpClaude Code ┐Cursor ─────┤Codex ──────┼─► forge (Runtime) ─► Hosted Forge MCP ─► ToolsVS Code ────┘ │ └─ token.json (0600) + config.json (~/.config/forge)claude mcp add --scope user --transport http forge \ https://mmvdabzadclebfxyzudg.supabase.co/functions/v1/forge-mcp \ --header "Authorization: Bearer <YOUR_KEY>"// example: custom MCP connector{ "forge": { "url": "https://mmvdabzadclebfxyzudg.supabase.co/functions/v1/forge-mcp", "headers": { "Authorization": "Bearer <YOUR_KEY>" } }}