YouGame
co.yougamePublished by yougame.coOfficial publisherv1.0.0Updated Oct 24, 2026
Publish a browser game on YouGame: the build rules, the leaderboard SDK, pre-upload checks.
Overview
Lets an assistant publish a browser game to YouGame, covering build rules, the leaderboard SDK, and pre-upload checks.
- What you can do
- YouGame is a remote MCP server for getting a browser game onto the YouGame platform. According to its registry description, it covers the build rules the platform expects, a leaderboard SDK for adding score tracking, and pre-upload checks that validate a game before it is submitted. No individual tools are listed in the supplied manifest, so the exact operations are not documented here.
- When to use it
- Worth considering when you are preparing a browser game for release on YouGame and want an assistant to walk through packaging rules, wire up leaderboard scoring, and run the platform's pre-upload validation. It is not useful for games distributed elsewhere or for general game development unrelated to this platform.
- Requirements
- A remote streamable HTTP endpoint at yougame.co; nothing is installed locally. Authentication is OAuth and is required, so a YouGame account and an OAuth authorization flow are needed. No environment variables or headers are declared.
Installation
In SourceWeft
- Open YouGame in the dashboard and add it to a workspace.
- Connect the required credentials. They are stored privately and never shown on public pages.
- Enable the server for the chats that should use its tools.
Web executable via Streamable HTTP. Remote servers run from the web runtime once configured in a workspace.
Use with an agent
Paste this prompt into Claude Code, Codex, Cursor or another agent — or into SourceWeft chat. The agent reads this server's install guide, shows you its publisher, endpoint and sign-in, and adds it to your client once you agree. Keys never go into a command.
Read https://sourceweft.com/mcp/co.yougame%2Fyougame/install.md and connect the MCP server it describes to my client. Before changing any config, show me its publisher, endpoint and sign-in method and wait for my OK. Never put an API key in a command or in a file I would commit; ask me where it should come from.Other MCP clients
Add this to your client's mcpServers config. The client completes OAuth sign-in on first connect.
{
"mcpServers": {
"yougame": {
"type": "http",
"url": "https://yougame.co/mcp"
}
}
}Tools
0Version history
1- v1.0.0LatestSep 16, 2026
Score
67% of the applicable checks met
How complete this listing is, computed from the registry entry, the endpoint and public sources. Not a rating of the server and not a statement that it is safe or working today: reachability is a dated check, and no installs or reviews go into the score.
- Reached in the last 30 daysRequired25 pts
- Auth declaredRequired10 pts
- Tools listed15 pts
Answer tools/list without a credential, or ship a package that starts in a sandbox without one.
- DescriptionRequired15 pts
- Logo10 pts
- Documentation15 pts
Declare a GitHub repository with a README, or serve resource_documentation in the OAuth protected-resource metadata.
- LicenseNot applicable
A hosted service is used under its provider's terms, so no license is expected here. This check is left out of the percentage.