YouGame

co.yougamePublished by yougame.coOfficial publisherv1.0.0Updated Oct 24, 2026

Publish a browser game on YouGame: the build rules, the leaderboard SDK, pre-upload checks.

VerifiedStreamable HTTPWeb executableDeveloper Tools

Overview

AI-generated overview

Lets an assistant publish a browser game to YouGame, covering build rules, the leaderboard SDK, and pre-upload checks.

What you can do
YouGame is a remote MCP server for getting a browser game onto the YouGame platform. According to its registry description, it covers the build rules the platform expects, a leaderboard SDK for adding score tracking, and pre-upload checks that validate a game before it is submitted. No individual tools are listed in the supplied manifest, so the exact operations are not documented here.
When to use it
Worth considering when you are preparing a browser game for release on YouGame and want an assistant to walk through packaging rules, wire up leaderboard scoring, and run the platform's pre-upload validation. It is not useful for games distributed elsewhere or for general game development unrelated to this platform.
Requirements
A remote streamable HTTP endpoint at yougame.co; nothing is installed locally. Authentication is OAuth and is required, so a YouGame account and an OAuth authorization flow are needed. No environment variables or headers are declared.
Before you install
The server is remote and OAuth-protected, so the assistant acts on your YouGame account and anything it uploads or changes there is attributed to you. Publishing is a write action that makes a game public, and pre-upload checks may send build artifacts to the platform. Review what will be uploaded before confirming.

Installation

In SourceWeft

  1. Open YouGame in the dashboard and add it to a workspace.
  2. Connect the required credentials. They are stored privately and never shown on public pages.
  3. Enable the server for the chats that should use its tools.

Web executable via Streamable HTTP. Remote servers run from the web runtime once configured in a workspace.

Use with an agent

Paste this prompt into Claude Code, Codex, Cursor or another agent — or into SourceWeft chat. The agent reads this server's install guide, shows you its publisher, endpoint and sign-in, and adds it to your client once you agree. Keys never go into a command.

Read https://sourceweft.com/mcp/co.yougame%2Fyougame/install.md and connect the MCP server it describes to my client. Before changing any config, show me its publisher, endpoint and sign-in method and wait for my OK. Never put an API key in a command or in a file I would commit; ask me where it should come from.

Read the install guide the agent follows

Other MCP clients

Add this to your client's mcpServers config. The client completes OAuth sign-in on first connect.

{
  "mcpServers": {
    "yougame": {
      "type": "http",
      "url": "https://yougame.co/mcp"
    }
  }
}

Tools

0
This server asks you to sign in, so SourceWeft could not read its tools without an account and has not indexed them. What a connected account sees can depend on that account and its permissions.

Version history

1
  1. v1.0.0LatestSep 16, 2026

Score

67% of the applicable checks met

How complete this listing is, computed from the registry entry, the endpoint and public sources. Not a rating of the server and not a statement that it is safe or working today: reachability is a dated check, and no installs or reviews go into the score.

  • Reached in the last 30 daysRequired25 pts
  • Auth declaredRequired10 pts
  • Tools listed15 pts

    Answer tools/list without a credential, or ship a package that starts in a sandbox without one.

  • DescriptionRequired15 pts
  • Logo10 pts
  • Documentation15 pts

    Declare a GitHub repository with a README, or serve resource_documentation in the OAuth protected-resource metadata.

  • LicenseNot applicable

    A hosted service is used under its provider's terms, so no license is expected here. This check is left out of the percentage.