AXIS Avatar Foundry

com.jonathanarvayPublished by jonathanarvay.comOfficial publisherv0.4.0Updated Oct 24, 2026

3D avatar/asset foundry: text/image -> rigged, validated, engine-ready GLB via x402.

VerifiedStreamable HTTPWeb executableFinanceMedia & Design

Overview

AI-generated overview

A remote 3D avatar foundry that lets an assistant generate, repair, validate, rig, retarget and export engine-ready avatar meshes, with most operations paid per

What you can do
List the foundry's capabilities, input formats, export platforms and validation rules for free. Validate a mesh and get pass/warn/fail counts with detailed rule results. Inspect an avatar's contract state and provenance chain, or compare two contracts for similarity and section diffs. Run the full classify-to-validate pipeline, repair a raw mesh into the canonical frame, or post-process an inline mesh and get a validated GLB back as base64. Export to a target engine platform with a signed manifest, verify manifest integrity, retarget animation clips, and run Roblox R15 compliance checks. Generate an avatar from a text prompt or reference photo, then poll the job for status and download links
When to use it
Useful when an assistant needs to turn a text prompt or reference photo into a rigged, validated 3D avatar, or to check, repair and export existing avatar meshes for game engines such as Roblox. Suited to asset pipelines where per-call USDC payment is acceptable.
Requirements
A remote streamable HTTP endpoint; no local package, environment variables or headers are declared. No authentication is declared, but paid tools require USDC payment via x402 for unauthenticated calls. Generation tools depend on external image and GPU mesh services.
Before you install
Most tools cost money: 0.10 to 1.50 USDC per call, and 5 or 6 USDC for avatar generation, charged via x402 and settled only on a successful result. Generation is asynchronous and returns a job_id that must be polled. Uploaded meshes and reference photos are sent to a third-party hosted service and its image and GPU providers.

Installation

In SourceWeft

  1. Open AXIS Avatar Foundry in the dashboard and add it to a workspace.
  2. Enable the server for the chats that should use its tools.

Web executable via Streamable HTTP. Remote servers run from the web runtime once configured in a workspace.

Use with an agent

Paste this prompt into Claude Code, Codex, Cursor or another agent — or into SourceWeft chat. The agent reads this server's install guide, shows you its publisher, endpoint and sign-in, and adds it to your client once you agree. Keys never go into a command.

Read https://sourceweft.com/mcp/com.jonathanarvay%2Faxis-avatar-foundry/install.md and connect the MCP server it describes to my client. Before changing any config, show me its publisher, endpoint and sign-in method and wait for my OK. Never put an API key in a command or in a file I would commit; ask me where it should come from.

Read the install guide the agent follows

Other MCP clients

Add this to your client's mcpServers config.

{
  "mcpServers": {
    "axis-avatar-foundry": {
      "type": "http",
      "url": "https://api.avatar.jonathanarvay.com/mcp"
    }
  }
}

Tools

14

axis_list_capabilities

List Foundry Capabilities

List all AXIS Foundry capabilities (input formats, export platforms, validation rules). [Free — no payment required.]

Parameterskind

axis_validate

Validate Mesh (38 Rules)

Validate an avatar mesh file. Returns pass/warn/fail counts and detailed rule results. [Paid: $0.25 USDC via x402 for unauthenticated calls on the hosted /mcp endpoint; settled only on a successful (non-error) result.]

Parametersprofileplatformfile_pathrequired

axis_inspect

Inspect Mesh File

Inspect an avatar's contract state and provenance chain (stage, bone/vertex counts, provenance step count, chain_valid + any broken links). Does not return a quality grade — use axis_validate for pass/warn/fail rule results. [Paid: $0.10 USDC via x402 for unauthenticated calls on the hosted /mcp endpoint; settled only on a successful (non-error) result.]

Parametersfile_pathrequired

axis_compare

Compare Two Meshes

Compare two avatar contracts. Returns similarity score and section-level diffs. [Paid: $0.10 USDC via x402 for unauthenticated calls on the hosted /mcp endpoint; settled only on a successful (non-error) result.]

Parametersfile_arequiredfile_brequiredsections

axis_process

Process Mesh File (Full Pipeline)

Run the full AXIS avatar pipeline (classify → normalize → rig → skin → validate). Returns contract summary. [Paid: $1.50 USDC via x402 for unauthenticated calls on the hosted /mcp endpoint; settled only on a successful (non-error) result.]

Parametersexportplatformfile_pathrequired

post_process_mesh

Post-Process Generated Mesh (Inline GLB or URL)

Post-process a RAW generated mesh (normalize → mesh-repair → rig/skin → validate → export) and return the finished, validated GLB as base64. The inline counterpart of axis_process (which needs a server file path) — the generation post-process step, callable by an LLM/agent that holds the mesh bytes (e.g. fresh TRELLIS output) or a URL to them. Provide the mesh EXACTLY one of two ways: inline as base64 (glb_base64) or as an HTTPS URL (mesh_url) — the URL's host must be on this server's operator-configured allowlist (off by default; an unconfigured allowlist refuses every mesh_url call, it is never open to an arbitrary host). Providing both or neither is a real input error. [Paid: $1.50 USDC via x402 for unauthenticated calls on the hosted /mcp endpoint; settled only on a successful (non-error) result.]

Parametersmesh_urlplatformasset_kindglb_base64polygon_tierrun_skinning

axis_export

Export to Engine Platform

Export an avatar to a target engine platform with validation and HMAC-signed manifest. [Paid: $0.50 USDC via x402 for unauthenticated calls on the hosted /mcp endpoint; settled only on a successful (non-error) result.]

Parametersplatformrequiredfile_pathrequired

axis_manifest_verify

Verify Export Manifest

Verify an export manifest's integrity and optionally check content hash. [Paid: $0.10 USDC via x402 for unauthenticated calls on the hosted /mcp endpoint; settled only on a successful (non-error) result.]

Parametersmanifestrequiredexpected_hash

repair_mesh

Repair Mesh to Canonical Frame

Repair a mesh into AXIS canonical frame (scale/axis/degenerates/normals) and return repair metrics. [Paid: $0.75 USDC via x402 for unauthenticated calls on the hosted /mcp endpoint; settled only on a successful (non-error) result.]

Parametersup_axisfile_pathrequiredscale_unitfix_normalsremove_degenerates

retarget_animation

Retarget Animation Clip

Retarget a built-in animation clip to a platform mapping and report coverage + deterministic hashes. [Paid: $0.75 USDC via x402 for unauthenticated calls on the hosted /mcp endpoint; settled only on a successful (non-error) result.]

Parametersplatformrequiredclip_namerequireddrop_unmapped

roblox_compliance_check

Roblox R15 Compliance Check

Run Roblox R15 compliance checks against a mesh using canonical pipeline outputs. [Paid: $0.25 USDC via x402 for unauthenticated calls on the hosted /mcp endpoint; settled only on a successful (non-error) result.]

Parametersfile_pathrequired

generate_avatar_from_text

Generate 3D Avatar from Text (Paid)

PAID (x402, 5 USDC): generate a production 3D avatar from a text prompt — xAI concept image → TRELLIS.2 GPU mesh → full canonical post-process (repair/validate/export). Payment settles ONLY when generation completes; a failed generation is never charged. Returns a job_id — poll with the free get_generation_status tool (typical runtime 5-15 minutes). Pass idempotency_key when a retry is possible (timeout/5xx) — replaying the same key returns the original job_id instead of a second GPU job/charge. [Paid: $5.00 USDC via x402 for unauthenticated calls on the hosted /mcp endpoint; DEFERRED settlement — charged only when the generation job completes, a failed job is never charged. Poll get_generation_status (free).]

Parameterspromptrequiredplatformasset_kindpolygon_tiertexture_sizeidempotency_key

generate_avatar_from_image

Generate 3D Avatar from Image (Paid)

PAID (x402, 6 USDC): generate a production 3D avatar from a reference photo (base64) — xAI A-pose normalize → TRELLIS.2 GPU mesh → full canonical post-process. Payment settles ONLY when generation completes; a failed generation is never charged. Returns a job_id — poll with the free get_generation_status tool (typical runtime 5-15 minutes). Pass idempotency_key when a retry is possible (timeout/5xx) — replaying the same key returns the original job_id instead of a second GPU job/charge. [Paid: $6.00 USDC via x402 for unauthenticated calls on the hosted /mcp endpoint; DEFERRED settlement — charged only when the generation job completes, a failed job is never charged. Poll get_generation_status (free).]

Parameterspromptplatformimage_b64requiredasset_kindpolygon_tiertexture_sizeidempotency_key

get_generation_status

Get Generation Job Status

FREE: poll a generation job submitted by the paid generate tools. Returns status/progress; once complete AND the deferred payment has settled, returns the download URLs. A failed generation reports charged=false. Look up by job_id, or by idempotency_key + payer if the job_id was lost. [Free — no payment required.]

Parameterspayerjob_ididempotency_key

Version history

1
  1. v0.4.0LatestSep 16, 2026

Score

83% of the applicable checks met

How complete this listing is, computed from the registry entry, the endpoint and public sources. Not a rating of the server and not a statement that it is safe or working today: reachability is a dated check, and no installs or reviews go into the score.

  • Reached in the last 30 daysRequired25 pts
  • Auth declaredRequired10 pts
  • Tools listedRequired15 pts
  • DescriptionRequired15 pts
  • Logo10 pts
  • Documentation15 pts

    Declare a GitHub repository with a README, or serve resource_documentation in the OAuth protected-resource metadata.

  • LicenseNot applicable

    A hosted service is used under its provider's terms, so no license is expected here. This check is left out of the percentage.