ludoteca.dev
dev.ludotecav1.0.0Updated Oct 6, 2026
Open video game database: where to buy each game, store IDs, studios and publishers.
Overview
AI-generated overview
A remote MCP server that gives an assistant access to an open video game database covering where to buy games, store IDs, studios and publishers.
- What it does
- The server exposes an open video game database through a remote streamable HTTP endpoint. According to its description, it covers where to buy each game, store IDs, and the studios and publishers behind titles. No individual tools are listed in the manifest, so the exact operations are not documented here.
- When to use it
- Worth adding when an assistant needs to look up video game information such as purchase options, store identifiers, or studio and publisher details. It is not aimed at general web search or unrelated data.
- Requirements
- A remote MCP endpoint at using streamable HTTP. No authentication, environment variables, headers, or local packages are declared, so no credentials appear to be needed.
Before you install
The manifest declares no authentication and no credentials, so nothing secret is requested. Because the tool list is not published, confirm what the server can do before relying on it. Data comes from a third-party service, and any queries are sent to that remote endpoint.
Installation
In SourceWeft
- Open ludoteca.dev in the dashboard and add it to a workspace.
- Enable the server for the chats that should use its tools.
Web executable via Streamable HTTP. Remote servers run from the web runtime once configured in a workspace.
Other MCP clients
Add this to your client's mcpServers config.
{
"mcpServers": {
"ludoteca": {
"type": "http",
"url": "https://ludoteca.dev/mcp"
}
}
}Tools
0Tool metadata has not been indexed yet.
Version history
1- v1.0.0LatestOct 4, 2026

