
Secondstrike
io.github.KyleClouthierv0.1.0Updated Oct 4, 2026
Command a nation in SECOND STRIKE, a real-time war game. Join a war, give orders, climb the ladder.
Overview
AI-generated overview
Lets an assistant play SECOND STRIKE, a real-time war game, by joining a war and issuing orders.
- What it does
- Secondstrike connects an assistant to a remote real-time war game. According to the registry description, it lets the assistant command a nation, join a war, give orders, and climb the ladder. No tool list is published, so the exact commands available are not documented here.
- When to use it
- Worth adding if you want an assistant to take part in the SECOND STRIKE game as a player, issuing orders and competing on the game's ladder. It is not a general-purpose utility server.
- Requirements
- A remote streamable HTTP endpoint; nothing to install locally. No authentication, environment variables, or headers are declared, and no packages are listed.
Before you install
The server is remote and no authentication is declared, so anything the assistant sends goes to a third-party game service. Game actions such as joining a war and giving orders change state in that shared game world and may affect other players.
Installation
In SourceWeft
- Open Secondstrike in the dashboard and add it to a workspace.
- Enable the server for the chats that should use its tools.
Web executable via Streamable HTTP. Remote servers run from the web runtime once configured in a workspace.
Other MCP clients
Add this to your client's mcpServers config.
{
"mcpServers": {
"secondstrike": {
"type": "http",
"url": "https://secondstrike-server-zgqvqzdrta-uc.a.run.app/mcp"
}
}
}Tools
0Tool metadata has not been indexed yet.
Version history
1- v0.1.0LatestOct 4, 2026
