OpenBoss is a remote MCP server for a public internet boss game, letting an assistant read boss, leaderboard, graveyard and pixel state and land free or paid sm
What you can do
Read the current world boss: name, lore, tier, hit points, affixes, momentum and damage dealt, plus the damage leaderboard and recent hits, and the graveyard of killed bosses with their killers. Check The Pixel: owner, price paid, colour, minimum takeover price and ownership history. List smack packs with prices, smack counts, bonuses and the free allowance. Open a Stripe Checkout Session for a pack and poll it to see whether payment has completed, returning a wallet token and balance. Check a wallet balance and land one smack on the current boss per call, free or paid from a wallet.
When to use it
Use it when someone wants to follow or take part in this public boss game: checking the current boss and its health, seeing who is winning, looking up past kills, checking The Pixel's owner and price, or spending free smacks. Useful for playful, game-oriented assistants rather than work tasks.
Requirements
A remote Streamable HTTP endpoint; no API key or headers are declared. Buying smacks requires a person to open the returned Stripe Checkout URL and pay with their own card; the assistant then polls the session for a wallet token.
Before you install
Paid smacks spend real money: create_checkout opens a Stripe payment page and check_purchase returns a wallet token that smack_boss spends from. The server states smacks are not refundable and there are no prizes or payouts. Purchases cannot be completed by the assistant and there is no pixel buy tool. Wallet tokens are credentials for a balance and should not be exposed.
Enable the server for the chats that should use its tools.
Web executable via Streamable HTTP. Remote servers run from the web runtime once configured in a workspace.
Use with an agent
Paste this prompt into Claude Code, Codex, Cursor or another agent — or into SourceWeft chat. The agent reads this server's install guide, shows you its publisher, endpoint and sign-in, and adds it to your client once you agree. Keys never go into a command.
Read https://sourceweft.com/mcp/io.github.flisko%2Fopenboss/install.md and connect the MCP server it describes to my client. Before changing any config, show me its publisher, endpoint and sign-in method and wait for my OK. Never put an API key in a command or in a file I would commit; ask me where it should come from.
Install: claude mcp add --transport http openboss https://api.openboss.lol/mcp
Tools include get_boss, get_leaderboard, get_graveyard, get_pixel, smack_boss, create_checkout.
Agents can swing free smacks. They cannot complete payment. There is no pixel buy tool.
Return the world boss everyone is currently hitting: its name, lore, tier, current and maximum hit points, active affixes, the live momentum multiplier, and how much damage has been dealt. Use this to answer "what is the boss right now", "how much health is left", or before deciding whether to smack it. One boss exists at a time and everyone in the world shares it.
Takes no parameters.
get_leaderboard
Who has hit it hardest
Return the damage leaderboard for the current boss — display names and total damage, highest first — together with the most recent hits. Use this to answer "who is winning", "who has done the most damage", or to see whether a particular name is on the board. Resets when the boss dies.
Parameterslimit
get_graveyard
Read the graveyard
Return bosses that have already been killed, newest first, each with the display name of whoever landed the killing blow. That engraving is permanent and is the only thing anyone actually wins. Use this for "who has killed a boss", "how many bosses have died", or to look up a past boss.
Parameterslimit
get_pixel
Check what the pixel costs
Return the current state of The Pixel (thepixel.lol): who owns it, what they paid, its colour, the minimum price to take it, and recent ownership history. Use this for "who owns the pixel" or "what would it cost to buy it". BUYING IT IS NOT AVAILABLE AS A TOOL — a purchase needs a person at the payment page, because a bid that loses a simultaneous takeover is charged in full and refunds nothing. Send the human to https://thepixel.lol to buy.
Takes no parameters.
list_packs
What smacks cost
Return every smack pack for sale: id, price in US dollars, how many smacks it buys, and any bonus. Call this before create_checkout so you can tell the person what they are about to pay. Prices are final — no VAT or tax is added at checkout. Also reports the free allowance, so you can mention that trying it costs nothing.
Takes no parameters.
create_checkout
Start a purchase for the person to approve
Open a Stripe Checkout Session for one smack pack and return its URL. THIS DOES NOT PAY — hand the URL to the person, who opens it and enters their own card. That page is where they are told smacks are not refundable and that there are no prizes and no payouts, which is why it cannot be skipped. Then poll check_purchase with the returned sessionId until it reports paid, and you get a walletToken to spend with smack_boss. Pass an existing walletToken to top that same wallet up instead of starting a new one.
ParameterspackrequiredwalletToken
check_purchase
Did the payment land
Given the sessionId from create_checkout, report whether the person has paid yet. Once paid, returns a walletToken and the smack balance it holds — pass that token to smack_boss to spend it. Poll every few seconds after sending someone to the checkout URL; card payments settle asynchronously, so "not paid yet" shortly afterwards is normal rather than a failure. Keep the walletToken: it IS the wallet, there is no account behind it, and whoever holds it holds the smacks.
ParameterssessionIdrequired
get_wallet
How many smacks are left
Return the smack balance held by a walletToken. Use it to decide whether to keep smacking or to buy another pack.
ParameterswalletTokenrequired
smack_boss
Hit the boss
Land one smack on the current boss and return the damage dealt and the remaining hit points. One swing per call — call it repeatedly to keep hitting.
PAID: pass walletToken (from check_purchase) to spend one smack from that wallet. Paid hits are the real thing — they can crit, they take the momentum multiplier, and only a paid hit can land the killing blow and put a name on the grave forever.
FREE: pass visitorId instead and it costs nothing. Three per visitorId — the count is held for about thirty days — then FREE_EXHAUSTED, which is the limit working and not a fault. It is NOT an hourly allowance: waiting does not give them back. A free smack can never land the killing blow and free damage is capped per boss, so the engraving stays with somebody who paid for it.
Pass one or the other. If both arrive, the wallet is spent.
ParametersnamevisitorIdwalletToken
Version history
1
v1.0.0LatestSep 16, 2026
Score
100%
100% of the applicable checks met
How complete this listing is, computed from the registry entry, the endpoint and public sources. Not a rating of the server and not a statement that it is safe or working today: reachability is a dated check, and no installs or reviews go into the score.