adb-mcp: Android emulator and device control over adb

io.github.iksnerdPublished by GitHub account iksnerdv0.24.6Updated Nov 6, 2026

Drive an Android emulator or device over adb: screenshot, inspect UI, tap, type, build and test.

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Overview

AI-generated overview

Local MCP server that drives Android emulators and devices over adb: screenshots, UI inspection, taps and typing, app control, logcat, and Gradle builds and…

What you can do
  • Boot, list, wait for and shut down emulators and devices, connect over Wi-Fi and set up port forwarding
  • Take screenshots and read the UI hierarchy with true-pixel element centers and top-window info
  • Tap, tap on text or element, swipe, drag, long-press, type, send key combos and run batched step sequences
  • Manage lock screen, biometric prompts, emulator extended controls (SMS, calls, battery, sensors, rotation) and app lifecycle, permissions, deep links and file push/pull
  • Read and stream logcat, clear it, fetch the last crash and record the screen
  • Run Gradle builds, unit and instrumented tests and coverage reports, and scaffold Android projects
When to use it
Useful when an assistant needs to operate a real Android emulator or device hands-on: reproducing UI bugs, walking through app flows, checking screenshots and logs, or building and testing an Android project from the same session.
Requirements
Runs as a local process over stdio on macOS, Linux or Windows (desktop only). Needs the Android SDK with platform-tools (adb) and emulator, found via ANDROID_HOME or ANDROID_SDK_ROOT or passed with --sdk, plus at least one AVD. The binary must be on PATH or referenced by absolute path; the Claude plugin variant needs Node on PATH. No authentication or environment variables are declared.
Before you install
Tools act on a real device or emulator: they install and uninstall apps, clear app data, change permissions, set or clear the lock screen, and push or pull files. Logcat output can contain tokens and passwords; redaction is opt-in. The installer and built-in updater download and replace binaries from release downloads, so review what they fetch.

Installation

In SourceWeft

  1. Open adb-mcp: Android emulator and device control over adb in the dashboard and add it to a workspace.
  2. Enable the server for the chats that should use its tools.

Desktop only via STDIO. STDIO servers start a local process, so they need the SourceWeft desktop host.

Other MCP clients

Follow the launch instructions in the repository.

README

[Android robot logo]

adb-mcp

An MCP server that drives Android emulators and devices over adb

[Website] [Release] [CI] [Go] [MCP]


Boot an AVD, screenshot, read the UI hierarchy, tap/swipe/type, set a device lock, read logcat, run Gradle builds and tests. 80 tools, from Claude Code, Cursor, VS Code, or any MCP client over stdio.

It is the Android counterpart to XcodeBuildMCP, built on the official Go MCP SDK.

[An agent driving a real emulator with adb-mcp: describe_ui finds the Chrome icon, tap_on_text taps it, and a screenshot confirms Chrome launched. The emulator screen is shown side by side with the actual tool call and result.]

describe_ui → tap_on_text → screenshot, driven live against a real emulator (emulator-5556), showing the actual tool calls and their actual output.

Android is a trademark of Google LLC. adb-mcp is an independent, unofficial tool built for Android and is not affiliated with, sponsored, or endorsed by Google. The Android robot above is reproduced/modified from work created and shared by Google and used according to terms described in the Creative Commons 3.0 Attribution License.

Why

Driving Android by hand means a long runbook of raw adb commands, and it is easy to get wrong (stale tap coordinates, CRLF-corrupted screenshots, forgetting exec-out, guessing coordinates off a downscaled image). This server bakes that knowledge into its tools, so the agent doesn't have to relearn it:

  • Screenshots use exec-out screencap (no CRLF corruption) and are auto-downscaled so the image reader accepts them.
  • describe_ui returns each element's center in true device pixels (so taps land where you mean them to, no guessing off the image) and retries the transient "could not get idle state" failure on its own.

The workflow itself ships as readable resources the agent can pull up mid-task (the observe→act loop, native PIN/lock handling, crash triage, see below) instead of relearning them each session.

Getting started

1. Prerequisites

  • Android SDK with platform-tools (adb) and emulator. The server finds it via $ANDROID_HOME / $ANDROID_SDK_ROOT, else the platform default (~/Library/Android/sdk on macOS). If your MCP client launches the server without those set, pass --sdk /path/to/sdk in the client config's args (the server then exports it, so Gradle finds the SDK too). doctor prints the location it resolved.
  • At least one AVD (create one in Android Studio's Device Manager).

Go is not required: releases ship prebuilt binaries, and it's only needed to build from source.

2. Install

On macOS/Linux:

bash
curl -fsSL https://raw.githubusercontent.com/iksnerd/adb-mcp/main/install.sh | sh

The script (install.sh) picks the right archive for your OS/architecture, verifies its SHA-256 against the release's checksums.txt, and installs to ~/.local/bin (override with BIN_DIR=...; pin a version with VERSION=v0.24.3).

Prefer to grab the binary yourself? Every platform's archive (macOS, Linux, and Windows, amd64 and arm64) is on the Releases page, each with a checksum in checksums.txt. On Windows, download the windows_amd64 or windows_arm64 zip and put adb-mcp.exe somewhere on your PATH.

Once installed, stay current with the built-in updater. It fetches the latest release, verifies its checksum, and swaps the binary in place:

bash
adb-mcp update

The registration below launches the server by the bare name adb-mcp, so it must be on your $PATH (which adb-mcp should resolve; the installer warns if ~/.local/bin isn't on it). Otherwise point the client at the absolute path to the binary instead.

3. Register with your MCP client

Claude Code:

bash
claude mcp add adb -- adb-mcp

(When working inside this repo itself, the bundled .mcp.json is picked up automatically, no registration needed.)

Or install as a plugin, which registers the server and adds a skill per driving guide:

bash
claude plugin marketplace add iksnerd/adb-mcpclaude plugin install adb-mcp@adb-mcp

Register the server one way, not both. claude mcp add and the plugin each register it, under different names (adb and plugin:adb-mcp:adb), so using both gives a session two copies of all the tools and no clear one to call. If you added it with claude mcp add and then install the plugin, remove the first (claude mcp remove adb).

For Codex, the same plugin ships in Codex's manifest shape:

bash
codex plugin marketplace add iksnerd/adb-mcpcodex plugin add adb-mcp@adb-mcp-plugins

The Claude plugin starts the server with node, which downloads the build for your machine from the GitHub release on first run and checks it against a pinned SHA-256, so it needs Node on your PATH but not step 2. The Codex plugin still expects adb-mcp on your PATH from step 2. What the plugin runs and sends is in docs/PRIVACY.md.

Cursor / VS Code: one-click install (assumes adb-mcp is on your PATH from step 2):

[Install in Cursor] [Install in VS Code]

Any other client (Windsurf, Codex, …): run adb-mcp over stdio. The usual config shape:

json
{  "mcpServers": {    "adb": { "command": "adb-mcp" }  }}

To confirm it's wired up, ask your agent to "boot an emulator and take a screenshot".

From source (Go 1.26+)

The module pins toolchain go1.26.10; a Go 1.26 install downloads that patch itself the first time you build.

bash
make install                 # builds ./bin/adb-mcp and copies it to ~/.local/bin# or:go build -o bin/adb-mcp ./cmd/adb-mcp# or straight from the module (note the /cmd/adb-mcp suffix):go install github.com/iksnerd/adb-mcp/cmd/adb-mcp@latest

Tools

80 tools across ten areas. Every device-facing tool takes an optional serial (adb -s). Omit it with one device attached, or pass one from list_devices with several. Full reference: docs/TOOLS.md.

  • Emulator / device: boot, list, wait-for-boot, shut down, connect over Wi-Fi, adb_reverse port forwarding (Metro!)
  • Observe: screenshot to see (works on multi-display foldables, pick a panel with display), describe_ui for true-pixel element centers, with the focused top window (spot a biometric prompt, or the wrong app entirely, occluding your target via optional package), filter/query/compact modes, and a hidden-node count so absence is trustworthy; render_stats counts the real view tree and frame health, which the viewport-scoped describe_ui cannot
  • Interact: tap, tap_on_text/tap_element (id-addressed), swipe, drag, long-press, type, key combos, PIN pads, wait, run_sequence (batch steps + guards in one call, which keeps native-timer flows from being perturbed by per-step round-trips); opt-in verify_change tells you whether a tap/key actually changed the UI; opt-in via_accessibility on tap_on_text/tap_element (EXPERIMENTAL) dispatches a real accessibility click for native views a coordinate tap can't reach, see bridge/README.md
  • Lock / Keystore / Biometrics: set/clear a secure lock screen, check lock state, has_biometric_enrolled + fingerprint_touch/finger_remove to satisfy a BiometricPrompt on the emulator
  • Extended Controls (emulator): send_sms (OTP/2FA), phone_call, set_battery (also works on real devices via dumpsys), cellular (roaming/weak-signal/throttled), set_sensor (accelerometer/light/…), rotate_screen, avd_snapshot, driving the emulator's console-only panel that describe_ui can't see
  • App lifecycle: install/uninstall, launch/stop, get_app_details (version and launcher activity of an installed app, or of a local APK via apk_path with no device), app_state (running pid(s) + Metro-vs-embedded bundle), launch_dev_client (Expo dev build → Metro, skipping the Dev Launcher), reload_app/open_dev_menu, clear data, permissions, deep links, push/pull files
  • Logs & capture: one-shot or streaming logcat (substring/priority/tag filters, since time window, opt-in redact to mask tokens/passwords/API keys before output), clear_logcat, last_crash, screen recording
  • Environment & diagnostics: dark mode, mock location, clean status bar, stay_awake (stop a doze-happy screen blanking your screenshots), doctor
  • Gradle build & test: assembleDebug, unit tests, instrumented tests, JVM unit-test coverage via JaCoCo (get_coverage_report/get_file_coverage), task + variant + module discovery (list_gradle_variants/list_gradle_projects), scaffold_android_project, one-shot build_and_run. Builds return a compact summary (status, error count, first errors, APKs) with the full redacted log on disk, and gradle_build background=true plus build_status keep a multi-minute build from holding the call open
  • Session defaults: pin project_dir/serial once (session_set_defaults) so a multi-module/multi-flavor project or multi-device session doesn't need them repeated on every call

The driving know-how itself ships as six MCP resources (android://guide/*) the client can list and read. See docs/TOOLS.md for the URIs, or jump straight to android://guide/driving for the core loop below.

The core loop

observe → locate → act → re-observe. screenshot to see, describe_ui to get true-pixel centers, tap/tap_on_text/swipe/input_text to act, then screenshot again to confirm. Read android://guide/driving for the full loop and the gotchas that waste turns.

Development

bash
make check     # go vet + go test + doc-count check (unit tests need no emulator)make run       # run over stdio for manual JSON-RPC poking

Layout:

cmd/adb-mcp/main.go        entry: subcommands (update/version) or serve MCP over stdiointernal/tools/            thin MCP tool bindingsinternal/adb/              the device layer: an adb.Client whose methods are the commandsinternal/gradle/           host-side Gradle: builds (summary, log, background jobs), secret redaction, test and coverage reportsinternal/uiauto/           pure uiautomator-hierarchy model + parsing (unit-tested)internal/sdk/              resolves the Android SDK (adb/emulator paths, PATH env)internal/concurrent/       RunAll/RunIndexed: fan out independent I/O calls, join, doneinternal/guides/           the skill guides, embedded and served as MCP resourcesinternal/selfupdate/       the `adb-mcp update` release fetch/verify/swapinternal/bridgeupdate/     the `adb-mcp bridge install` release fetch/verify/install

Dependencies point inward only (tools → adb, gradle, uiauto → sdk), and each internal/tools/<domain>.go adapter mirrors an execution file of the same name (device commands are adb.Client methods). Full map, the package graph, and the rules for adding a tool: ARCHITECTURE.md.

Documentation

Contributing

See CONTRIBUTING.md for setup and conventions. Found a security issue? See SECURITY.md instead of opening a public issue. Licensed under MIT.

Source: README.md at commit ae844a0

Tools

0
SourceWeft started this package once in an isolated sandbox, without credentials, to list its tools. That failed: the package type cannot run in the sandbox.

Version history

6
  1. v0.24.6LatestNov 6, 2026
  2. v0.24.5Nov 3, 2026
  3. v0.24.4Nov 1, 2026
  4. v0.24.3Oct 24, 2026
  5. v0.24.1Oct 22, 2026
  6. v0.23.0Sep 16, 2026

Score

50% of the applicable checks met

How complete this listing is, computed from the registry entry, the endpoint and public sources. Not a rating of the server and not a statement that it is safe or working today: reachability is a dated check, and no installs or reviews go into the score.

  • Reached in the last 30 days25 pts

    Keep the endpoint answering the MCP handshake; SourceWeft probes it every 30 days.

  • Auth declared10 pts

    Declare the credential headers in the registry entry, or keep the endpoint answering the probe so its auth can be classified.

  • Tools listed15 pts

    Answer tools/list without a credential, or ship a package that starts in a sandbox without one.

  • DescriptionRequired15 pts
  • Logo10 pts
  • Documentation15 pts
  • License10 pts