Vibemovie

io.github.pooriaarabPublished by GitHub account pooriaarabv0.2.3Updated Oct 24, 2026

Turns an agent coding session into a short recap video. Local-first.

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Overview

AI-generated overview

Turns an agent coding session's event log into a short, narrated recap video rendered as a self-contained animated HTML page.

What you can do
VibeMovie takes a JSON array of session events (task-done, tests-pass, pr-merged, and similar) and builds a cinematic recap: story arc, chapters, code highlights, stats overlay, soundtrack and optional narration. The MCP mode exposes a render tool the agent can call, and the same pipeline is available as a CLI and a library. The default Hyperframes engine outputs an animated HTML page rendered fully offline, with no API keys and no network.
When to use it
Use it when you want a shareable, story-driven summary of an AI-assisted coding session rather than a raw screen recording, for example a recap of a pull request or a build session for social or team sharing. It is a presentation tool, not a capture tool; it needs an events file as input.
Requirements
A local Node.js runtime; the package is installed with npm or run with npx. The MCP server is started with the mcp subcommand over stdio. The default offline engine needs no API keys or network access; optional hosted video, narration or avatar providers would require your own credentials.
Before you install
The offline Hyperframes tier keeps everything on your machine, but the README describes a cascade that can use your existing model provider or a video-generation key you supply, and mentions hosted narration and avatar services; opting into those sends session data to third parties. Session event files may contain repository paths, branch names and code snippets, so review what you feed in before sharing the output.

Installation

In SourceWeft

  1. Open Vibemovie in the dashboard and add it to a workspace.
  2. Enable the server for the chats that should use its tools.

Desktop only via STDIO. STDIO servers start a local process, so they need the SourceWeft desktop host.

Other MCP clients

Follow the launch instructions in the repository.

README

VibeMovie

[npm version] [Downloads/month] [License: MIT]

Package · Setup · API example · Compare

VibeMovie is an open-source coding-session recap generator for developers and creators. It turns structured events into a self-contained animated HTML story through its local Hyperframes engine. An optional cinematic engine creates narrated MP4 output through WaveSpeed AI and FFmpeg. VibeMovie belongs to the Vibe Suite.

Install

bash
npm install -g vibemovie

Requires Node.js 18 or later. Includes TypeScript declarations and two direct runtime dependencies. The default Hyperframes engine needs no API key, browser automation, or FFmpeg installation.

Render your first recap

Create an input file:

bash
cat > session.json <<'JSON'[  {"kind":"task-done","ts":1769500000000,"agent":"claude-code","payload":{"label":"Refactor auth","durationMin":18}},  {"kind":"tests-pass","ts":1769503600000,"payload":{"passed":42}},  {"kind":"pr-merged","ts":1769505100000,"payload":{"pr":42,"branch":"main"}}]JSONvibemovie render session.json --title "Auth recap" --out recap.html

The CLI prints recap rendered and the output path. Open recap.html in a browser to play the story and scrub its timeline. No environment variables or credentials are required. The CLI does not load .env files. The input describes events; VibeMovie does not inspect your coding-agent history automatically.

How it works

text
JSON events -> normalize and sort -> scene compiler                                       |                 +---------------------+---------------------+                 v                                           v          Hyperframes (default)                    cinematic (explicit)       embedded HTML/CSS/JavaScript             WaveSpeed images + video + voice                 |                                           |        offline browser player                         FFmpeg -> MP4

Hyperframes rendering uses a local vibe-core runner with egress disabled. Cinematic rendering sends derived prompts, narration text, and intermediate media to WaveSpeed AI.

Why it exists

A terminal recording preserves activity. A recap selects tasks, test outcomes, diff totals, and pull-request milestones into a short story. VibeMovie compiles those supplied events with fixed templates. It does not need a language model to build the default recap. Remotion and asciinema address related video and terminal workflows with different inputs.

Compare

Checked 2026-10-14 against Remotion and asciinema CLI.

PropertyVibeMovieRemotionasciinema
InputStructured coding eventsReact video compositionsTerminal session output
ScopeTemplate-based recap storiesProgrammatic video and motion graphicsTerminal recording and streaming
Default artifact hereSelf-contained HTMLRendered compositions or embedded playerAsciicast recording
AuthoringJSON, Node.js API, agent toolReact componentsRecorder CLI

Coverage

Integration or surfaceStatusSource behavior
HyperframesImplemented; localEmbedded HTML, CSS, JavaScript, and scene data
WaveSpeed AIImplemented; live API pendingHosted generation orchestration
ByteDance Seedream v4Implemented via WaveSpeed; live API pendingHero and face reference images
FLUX Kontext MaxImplemented via WaveSpeed; live API pendingKeyframe image edits
Kling v2.5 Turbo ProImplemented via WaveSpeed; live API pendingImage-to-video clips
ElevenLabs Eleven v3Implemented via WaveSpeed; live API pendingNarration synthesis
WaveSpeed video face swapImplemented; best-effortOptional intermediate face consistency step
FFmpegImplemented; external executableNormalize, concatenate, grade, and mux cinematic output
Claude Code / OpenAI Codex / Google Gemini CLIEvent input onlySupply normalized JSON yourself; no harness-specific log reader
MCPImplementedOne stdio render tool
OpenAI Sora / Replicate—No provider adapter shipped

The source declares two engines, three ratios, three templates, six scene kinds, and five hosted model endpoints through one API service. Verification here covers source and local tests with injected cinematic dependencies. No paid API requests or credential checks were performed. An implemented endpoint is not a guarantee that a provider model remains available.

Common use cases

  1. Claude Code developers: export task and test events into an offline HTML recap.
  2. Codex maintainers: describe pull-request milestones in JSON for a release story.
  3. Gemini CLI creators: choose portrait Hyperframes output with --ratio 9:16.
  4. Node.js teams: call buildScenes and renderHyperframes inside an existing event pipeline.
  5. MCP agents: render supplied events with the single render tool.
  6. WaveSpeed users: opt into hosted cinematic generation with their own key and FFmpeg installation.

Features

  • Scenes: title, tasks, diff, terminal, merge, and end; optional scenes depend on supplied data.
  • Templates: documentary, speedrun, and meme control captions and pacing.
  • HTML ratios: 16:9, 9:16, and 1:1.
  • Player: play/pause, timeline scrubbing, captions, and embedded scene data.
  • Deterministic compilation: the same events and scene options produce the same local scenes.
  • Cinematic pipeline: generated reference images, keyframes, clips, narration, and local MP4 assembly.
  • Shot recipes: exported recipe data and deterministic selectors for custom callers; not an automatic CLI storyboard selector.
  • Suite notification: rendering emits a best-effort render-done event through vibe-core.

Runtime surfaces

text
vibemovie render [file.json|-] [--ratio 16:9|9:16|1:1]  [--template documentary|speedrun|meme] [--engine hyperframes|cinematic]  [--out path] [--title name]vibemovie mcpvibemovie helpvibemovie --help / -hvibemovie --version / -v / -V

render reads a file or stdin. Input accepts an event array or { "events": [...] }. Defaults are hyperframes, documentary, 16:9, and ./vibe-recap.html. Cinematic output defaults to ./vibe-recap.mp4.

vibemovie mcp starts the stdio Model Context Protocol (MCP) server with one tool:

ToolRequired inputOptional inputResult
renderevents arrayratio, template, engine, title, outHTML text, or a written output path

Library example

Install with npm install vibemovie. Save this as recap.mjs and run node recap.mjs:

js
import { renderMovie } from 'vibemovie';const result = await renderMovie([  { kind: 'task-done', ts: 1769500000000, payload: { label: 'Ship auth' } }], { title: 'Auth recap', out: 'recap.html' });console.log(result.engine, result.path); // hyperframes recap.html

buildScenes(events, options) and renderHyperframes(scenes, options) are also exported for custom pipelines.

Delivery and behavior limits

Hyperframes produces animated HTML, not an MP4 or GIF. It does not record your screen or stream live agent activity. The CLI has no --session or --repo importer. Convert external recordings into the event schema before rendering. The scene compiler displays at most five task rows, four diff filenames, and five terminal lines. Terminal lines summarize supplied events; they are not a captured terminal transcript. Diff totals and test results reflect input claims, not an independent Git or test-run verification. Cinematic output is normalized to 1280×720 at 24 frames per second. HTML ratio options do not change that cinematic output size. Cinematic prompts use a fixed character and setting. There is no user-avatar selection or dynamic soundtrack engine. Missing WAVESPEED_API_KEY or FFmpeg triggers HTML fallback; recognized video filename extensions become .html. Runtime provider failures do not trigger a general HTML fallback. Failed clips may be skipped; all clips failing aborts the render. Prediction polling is bounded: normally 95 polls, narration 60, and face swap 140. Requests have no explicit network timeout. The face-swap step can fall back to the raw cut. Temporary cinematic work files remain on disk. Review input before rendering: hosted narration can include task labels, session names, and summary values.

Integration guides

  • Portrait HTML recap: vibemovie render session.json --ratio 9:16 --template speedrun --out portrait.html.
  • Event pipeline: pipe a JSON array into vibemovie render --out recap.html.
  • Hosted cinematic recap: install FFmpeg, export WAVESPEED_API_KEY, then run vibemovie render session.json --engine cinematic.
  • Environment file: load variables in your shell or launcher before starting the CLI; VibeMovie does not read .env automatically.
  • Agent setup: configure your MCP host to launch vibemovie mcp over stdio.

Hosted rendering uses https://api.wavespeed.ai/api/v3. There is no separate ElevenLabs key in this pipeline.

Status

Version 0.2.4 is pre-1.0; APIs and generation behavior can change. Public case studies are not yet published. No public documentation site is configured; setup guidance is self-contained here. Source-only prototypes illustrate additional controls; they are not shipped web applications. Use GitHub issues for support; repository access may be required. For contributions, run npm ci, npm run build, npm run typecheck, npm test, and git diff --check.

FAQ

Which integrations are verified?

VibeMovie tests local rendering and cinematic orchestration with injected dependencies. Hosted endpoints have not been credential-checked in this rewrite.

Does VibeMovie provide a managed video service?

VibeMovie runs as a local package. Optional hosted generation uses your WaveSpeed API key and provider account.

How is VibeMovie different from Remotion?

VibeMovie compiles structured session events with preset scenes. Remotion provides React-based tools for custom video compositions.

How is VibeMovie different from asciinema?

VibeMovie renders a summary from supplied events. asciinema records and streams terminal output.

Can VibeMovie work offline?

VibeMovie renders Hyperframes HTML without remote assets or API keys. Its cinematic engine requires hosted API access.

Does VibeMovie export MP4 without credentials?

VibeMovie defaults to HTML when no cinematic credentials are available. MP4 generation requires a WaveSpeed key and FFmpeg.

Does VibeMovie read Claude Code or Codex logs automatically?

VibeMovie accepts JSON event input rather than scanning harness logs. Supply an event array through a file, stdin, the library, or MCP.

Can VibeMovie use my existing Sora or Replicate account?

VibeMovie has no Sora or Replicate adapter in this version. The cinematic pipeline calls fixed WaveSpeed model endpoints.

Are all output ratios available for cinematic MP4?

VibeMovie supports three ratios in Hyperframes HTML. Cinematic assembly currently normalizes video to 1280×720.

License

MIT.

Source: README.md at commit 90ff559

Tools

0
SourceWeft has not started this package in its sandbox yet, so its tools are not known.

Version history

1
  1. v0.2.3LatestSep 16, 2026

Score

50% of the applicable checks met

How complete this listing is, computed from the registry entry, the endpoint and public sources. Not a rating of the server and not a statement that it is safe or working today: reachability is a dated check, and no installs or reviews go into the score.

  • Reached in the last 30 days25 pts

    Keep the endpoint answering the MCP handshake; SourceWeft probes it every 30 days.

  • Auth declared10 pts

    Declare the credential headers in the registry entry, or keep the endpoint answering the probe so its auth can be classified.

  • Tools listed15 pts

    Answer tools/list without a credential, or ship a package that starts in a sandbox without one.

  • DescriptionRequired15 pts
  • Logo10 pts
  • Documentation15 pts
  • License10 pts

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