World Model MCP
io.github.putervisionPublished by GitHub account putervisionv0.6.1Updated Oct 24, 2026
Persistent 3D/2D spatial world model for AI agents with dynamic velocity and entity tracking.
The publisher's own server: model.tools — Zero-Auth Agent Utilities
Overview
Local MCP server that keeps a persistent 3D/2D spatial world model of entities, relations and movement for AI agents.
- What you can do
- Create, update and search spatial entities with 3D bounds, tags, confidence and history, and link them with topological relations such as on, inside or near.
- Export the world as JSON, GeoJSON, glTF, OBJ or compact observer-relative slices.
- Simulate movement with collision checks and waypoint routing, ingest vision detections, and compute expected view frustums.
- Link entities to goals, record action outcomes, register and verify spatial design contracts, and build SHA-256 evidence packs.
- Coordinate parallel agents through a topic blackboard, manage snapshots with time-travel rollback, and generate Playwright WASD key-hold timings and screen projections.
- When to use it
- Useful when an agent needs durable spatial memory across steps: 3D game or browser automation, robotics-style navigation and collision planning, vision-to-world reconciliation, or multi-agent coordination where entities must persist when out of view.
- Requirements
- Node.js 18.18.0 or newer and a local npm install of the package; a project directory initialized with the world-model-mcp init command, which creates a .world-model-mcp folder and writes IDE and MCP configs. Data is stored locally in SQLite; no accounts or API keys are declared.
Installation
In SourceWeft
- Open World Model MCP in the dashboard and add it to a workspace.
- Enable the server for the chats that should use its tools.
Desktop only via STDIO. STDIO servers start a local process, so they need the SourceWeft desktop host.
Other MCP clients
Follow the launch instructions in the repository.
README
@putervision/world-model-mcp
[npm version] [version] [npm downloads] [CI] [Node] [TypeScript] [Website] [License: MIT]
@putervision/world-model-mcp is a zero-infrastructure, deterministic Model Context Protocol (MCP) server that maintains a persistent 3D/2D spatial world model for AI agents. It bridges perception (@putervision/vision-memory-mcp) and reasoning/action (@putervision/state-memory-mcp) with durable entity tracking, object permanence with confidence decay, movement simulation with AABB collision avoidance, expected view frustum projection, and Playwright 3D game automation.
🌐 Official Documentation & Website: putervision.com
⚡ Quick Start & Installation
Prerequisites: Node.js >= 18.18.0
Alternative Options
🌟 Key Highlights
- 🌐 Deterministic 3D/2D Spatial Memory & Compact Slices: Zero LLM in the loop for spatial indexing; deterministic SQLite WAL queries with FTS5 search, 3D Euclidean proximity radius lookups, and sub-1KB observer-relative compact slices ($K \le 16$ nearest entities) for System 1 fast path evaluation.
- ⚡ 15 Production-Grade Consolidated MCP Tools: Full CRUD, topological spatial graphs (
on,inside,contains,near), ray-AABB occlusion frustum culling, waypoint navigation, and time-travel rollback. - ⏳ Object Permanence & Decay: Entities remain in persistent memory even when out of view, with configurable exponential confidence decay ($C = C_0 \cdot e^{-\lambda t}$) and status lifecycles (
active→hidden→lost). - 🚀 Collision & Movement Simulation: Predicts entity displacement trajectories, detects AABB obstacle collisions, and computes obstacle-avoiding navigation waypoints before actions execute.
- 🎮 Playwright Game Automation: Generates timed WASD / Arrow keyboard hold sequences (
KeyW for 450ms,ArrowLeft for 290ms) and 3D↔2D coordinate screen projections. - 🤝 Multi-Agent Spatial Blackboard: Topic-based coordination with TTL, mutex locks, and collision intent alerts across parallel subagents.
- 🛡️ Spatial Spec-Driven Development (Spatial SDD): Physical design contract baseline registration, live verification (clearance, bounds, containment), and cryptographic SHA-256 evidence bundles.
- 🎨 Interactive 3D WebGL Visualizer: Browser-based Three.js 3D viewport rendering active entities, orientation axes, frustum cones, and topological links (
world-model-mcp view). - 🔒 100% Local & Private: All spatial entities, relations, and history stay inside
.world-model-mcp/in your workspace.
🛠️ MCP Tool Suite
@putervision/world-model-mcp provides 15 production-grade consolidated MCP tools organized across 5 core workflow domains:
- Spatial Memory & Search:
update_entity(entity CRUD, 3D bounds, properties, confidence),query_entities(FTS5 search, proximity radius, status/tags filter, history lookup),set_relation(topological graph links:on,inside,near,contains),get_spatial_map(JSON, GeoJSON, glTF 2.0, OBJ, summary, andformat: "compact_slice"). - Simulation & Vision Integration:
simulate_movement(displacement prediction, AABB collision checks, waypoint routing),ingest_observation(vision detection ingestion, Euclidean re-identification, frustum reconciliation),get_expected_view(observer pose, horizontal FOV cone, ray-AABB occlusion). - Goal & State Integration:
link_to_goal(associate entities/regions with State Memory tasks, extract spatial context slices),record_outcome(record execution results, position shifts, property changes, destruction). - Spatial SDD & Proofs:
manage_spatial_spec(register physical clearance/containment contracts, live verification scoring),create_evidence_pack(cryptographic SHA-256 evidence bundles linking spatial proofs to task nodes). - Multi-Agent, Replay & Automation:
use_spatial_blackboard(topic board, mutex claim/release, intent conflicts),manage_snapshot(checkpoints, snapshot diffing, time-travel undo),wait_for_spatial_state(async polling for target spatial condition),generate_game_inputs(Playwright WASD hold timings, 3D↔2D screen ray projection).
👉 For complete parameter specifications, return schemas, and example payloads, see the API Reference Guide and Database Schema.
🚀 Architecture & Spatial Memory Lifecycle
📚 Documentation Directory
Explore dedicated guides and deep dives in the docs/ directory:
📖 Agent Playbook: 5-Step Canonical Workflow
When an autonomous AI agent enters a repository with world-model-mcp:
🧪 Testing
⚖️ License & Disclaimers
Developed and maintained by PuterVision. Released under the MIT License.
- Local Storage Guarantee: All spatial coordinates, bounding volumes, and entity history remain 100% local in your workspace. No telemetry or project data is ever transmitted.
- Trademarks & Non-Affiliation: Product names (Cursor, Claude Code, Gemini, Windsurf, VS Code, GitHub, SQLite, Three.js, Playwright) are property of their respective owners and used solely for compatibility identification.
Source: README.md at commit 57354e0
Tools
0Version history
5- v0.6.1LatestOct 3, 2026
- v0.6.0Oct 2, 2026
- v0.5.1Sep 29, 2026
- v0.5.0Sep 26, 2026
- v0.4.1Sep 16, 2026
Score
50% of the applicable checks met
How complete this listing is, computed from the registry entry, the endpoint and public sources. Not a rating of the server and not a statement that it is safe or working today: reachability is a dated check, and no installs or reviews go into the score.
- Reached in the last 30 days25 pts
Keep the endpoint answering the MCP handshake; SourceWeft probes it every 30 days.
- Auth declared10 pts
Declare the credential headers in the registry entry, or keep the endpoint answering the probe so its auth can be classified.
- Tools listed15 pts
Answer tools/list without a credential, or ship a package that starts in a sandbox without one.
- DescriptionRequired15 pts
- Logo10 pts
- Documentation15 pts
- License10 pts
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