AudioMade

io.github.yasib48Published by GitHub account yasib48v0.1.0Updated Oct 24, 2026

Generate four real game-audio candidates, audition and select one, then install it into a project.

The publisher's own server: Made Mcp

VerifiedSTDIODesktop onlyMedia & Design

Overview

AI-generated overview

AudioMade generates game-audio candidates, lets you audition and pick one, and installs the chosen sound into a project.

What you can do
Generate four real game-audio candidates for a request. Audition the candidates and select one. Install the selected audio into a project.
When to use it
Useful when building a game and you want an assistant to produce several sound candidates, help you choose one, and add it to the project without leaving the workflow.
Requirements
Runs as a local process via the npm package audiomade-mcp (Node.js). Requires an AudioMade account and the private key supplied in the AUDIOMADE_API_KEY environment variable. Desktop only.
Before you install
Requires a private API key (AUDIOMADE_API_KEY) created in the AudioMade account setup dialog; keep it out of shared configs. The server installs audio into your project, so it writes files to the local project.

Installation

In SourceWeft

  1. Open AudioMade in the dashboard and add it to a workspace.
  2. Enable the server for the chats that should use its tools.

Desktop only via STDIO. STDIO servers start a local process, so they need the SourceWeft desktop host.

Other MCP clients

Follow the launch instructions in the repository.

README

This repository has no README.

Tools

0
SourceWeft has not started this package in its sandbox yet, so its tools are not known.

Version history

1
  1. v0.1.0LatestSep 16, 2026

Score

25% of the applicable checks met

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  • Reached in the last 30 days25 pts

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  • Auth declared10 pts

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  • Tools listed15 pts

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  • DescriptionRequired15 pts
  • Logo10 pts
  • Documentation15 pts

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  • License10 pts

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