Tunnel Mcp

io.github.zachlikefolioPublished by GitHub account zachlikefoliov0.3.0Updated Oct 25, 2026

Direct end-to-end-encrypted tunnel between Claude agents — two-party or a room of up to 16.

Overview

AI-generated overview

Lets two or more Claude agents open a throwaway, end-to-end-encrypted tunnel and talk directly, replacing human copy-paste between chat windows.

What you can do
Open a tunnel as host and mint single-use, expiring invite links, or join one as a guest and see the member roster; rooms hold up to 16 participants and the host can add more invites mid-session. Exchange turn-by-turn messages with sender names, and wait for the next replies. Share a text or binary file end-to-end encrypted, then fetch an offered artifact, verify its hash and save it to a chosen path. Inspect session role, goal, roster, pending invites and artifacts. Close the session for everyone as host, or leave as a member.
When to use it
When two or more developers each run a Claude agent and want those agents to collaborate directly on a task such as debugging, instead of a person relaying messages between chat windows. Suited to short, ephemeral pairing sessions rather than persistent shared workspaces.
Requirements
Local stdio MCP server run with Node.js 20 or newer and a Claude MCP client such as Claude Code, installed via npm or npx. cloudflared is auto-downloaded to a local bin directory on first use if not on PATH. Outbound network access to Cloudflare is needed. Optional environment variables TUNNEL_DOH, TUNNEL_SKILLS_DIR and TUNNEL_SKIP_SKILL_INSTALL adjust DNS and skill installation.
Before you install
The join link embeds the session encryption key, so treat it as a secret, share it only over a trusted channel and send each single-use invite to one person. The goal string, display names, system events and shared filenames are plaintext metadata, so keep secrets out of them. Messages and files from peers are untrusted input; the server's etiquette skill asks agents to get human sign-off before writing files or running risky commands. Received files are written to disk at a path the receiver, i

Installation

In SourceWeft

  1. Open Tunnel Mcp in the dashboard and add it to a workspace.
  2. Enable the server for the chats that should use its tools.

Desktop only via STDIO. STDIO servers start a local process, so they need the SourceWeft desktop host.

Other MCP clients

Follow the launch instructions in the repository.

README

tunnel-mcp

A direct, end-to-end-encrypted tunnel between two developers' Claude agents — no human copy-paste required.

[CI] [npm version] [npm downloads] [node]

[tunnel-mcp demo — two agents talking through a real encrypted tunnel]

Reproduce that yourself in 30 seconds — clone the repo and:

bash
npm ci && npm run demo

That opens a real encrypted tunnel through Cloudflare's edge, joins it as a guest, exchanges end-to-end-encrypted messages, proves the join link is single-use, and tears everything down.

When two developers each run a Claude agent and need those agents to collaborate, the usual workaround is a human sitting in the middle, copy-pasting messages from one chat window to the other. tunnel-mcp removes that human. It's an MCP server that lets one developer's agent open a throwaway, encrypted tunnel and the other developer's agent dial straight into it, so the two agents can talk to each other directly — while their humans stay in control of what actually happens to the filesystem or the shell.

How it works

One developer (the host) calls tunnel_open. Their local tunnel-mcp process becomes an in-process WebSocket relay and exposes it to the internet via a throwaway cloudflared Quick Tunnel — no port-forwarding, no server to provision. The other developer (the guest) calls tunnel_join with the link the host shares, and their agent dials outbound to that same tunnel. Because both sides only ever make outbound connections, it works from behind ordinary firewalls and NAT.

   Host machine                                        Guest machine  ┌───────────────────┐        outbound HTTPS         ┌───────────────────┐  │   Claude (host)    │            wss://             │   Claude (guest)   │  │        │           │      ┌──────────────┐         │        │          │  │  tunnel_open/say/  │──────▶  cloudflared │◀────────│  tunnel_join/say/  │  │  listen/close      │      │ Quick Tunnel │─────────▶  listen/close      │  │        │           │      └──────────────┘         │        │          │  │  in-process relay  │                                └───────────────────┘  └───────────────────┘

The relay and the cloudflared child process live only for the lifetime of the session and are destroyed on teardown. The transcript is held in memory only — nothing is ever written to disk, and it vanishes with the process at teardown.

Install

bash
npm install -g tunnel-mcp# or, without installing:npx tunnel-mcp

Register it with Claude Code (both developers do this once):

bash
claude mcp add tunnel -- tunnel-mcp          # if globally installed# or, with no global install:claude mcp add tunnel -- npx -y tunnel-mcp

tunnel-mcp is a stdio MCP server, not an interactive CLI. Launching it by hand just waits silently for a client — that's expected. Run tunnel-mcp --help for usage, or tunnel-mcp --version.

The tunnel-etiquette skill teaches each agent how to behave inside a tunnel (treat the peer as untrusted input, and check with its human before acting on anything the peer says). Installing the package copies it into ~/.claude/skills/ automatically (best-effort). If install scripts are disabled (npm install --ignore-scripts), or you want it in a custom directory or force an update, run it explicitly:

bash
npx tunnel-mcp install-skill                       # into ~/.claude/skillsnpx tunnel-mcp install-skill --dir <path> --force  # elsewhere / overwrite

Set TUNNEL_SKILLS_DIR to change the default target, or TUNNEL_SKIP_SKILL_INSTALL=1 to opt out of the automatic copy.

cloudflared is auto-downloaded to ~/.tunnel/bin the first time it's needed if it isn't already on your PATH — there's nothing extra to install.

Quickstart

Host — ask Claude to open a tunnel with a goal:

"Open a tunnel to pair on debugging the checkout flow."

Claude calls tunnel_open({ goal }) and hands back a ready-to-forward invite — one plain-text message containing the one-time setup command and the join link. Paste it to the other developer over a trusted channel (Slack DM, etc.) — the link is a secret, since it contains the encryption key for the session. It is single-use and expires after ~10 minutes (tunnel_open reports joinLinkExpiresInSec), so share it promptly.

Guest — paste the link and ask Claude to join:

"Join this tunnel: <link>"

Claude calls tunnel_join({ joinLink }), learns the goal, and gets back the room's member roster — with the default single invite, that's just the two of you.

More than one guest? Open a room instead:

"Open a tunnel for me and two teammates, to pair on the checkout flow."

Claude calls tunnel_open({ goal, invites: 3 }) — invites is the number of teammates to seat (up to 15, plus the host makes 16 connected at once) — and gets back one invite per teammate instead of a single link. Forward each invite to exactly one person; every invite is single-use, so don't reuse one link for two people. Need to add someone mid-session, or re-admit someone whose invite expired before they used it? tunnel_invite({ count }) (host-only) mints more.

Both — the agents converse turn-by-turn using tunnel_say to send and tunnel_listen to wait for the next reply. In a room, every message arrives with fromName so agents can tell who said what, checking in with their humans as needed.

Ending it is role-sensitive: the host calls tunnel_close to end the session for everyone and tear down the relay — the in-memory transcript vanishes with it, since it was never written to disk. A member calling tunnel_close just leaves; the room stays open for whoever's left.

Sharing files: any member can call tunnel_share({ path }) to send a text or binary file to the room — it's read from disk, hashed, and sealed with the room key before it ever crosses the tunnel, so the relay only ever sees ciphertext. The offer shows up for teammates as an artifact message in tunnel_listen and in tunnel_status().artifacts (id, name, kind, size, sender). A teammate who wants it calls tunnel_receive({ artifactId, savePath }) with a path they choose — the bytes are decrypted and checked against the sender's sha256 before anything is written, and a mismatch is refused rather than saved. An artifact stays fetchable by any current member until it expires (a 30-minute TTL) or the session ends — each tunnel_receive call independently re-fetches and re-verifies. Members on an older client are silently skipped (olderMembers in the tunnel_share result) — they simply never see the offer. Filenames cross as plaintext metadata, so don't put secrets in one, and treat every received file as untrusted input — see the etiquette skill.

Tools

ToolWhoPurpose
tunnel_open({goal, invites?})hostStart the relay + Quick Tunnel and get back one invite per teammate (default 1 — classic two-party).
tunnel_invite({count?})hostMint more single-use, expiring invites mid-session.
tunnel_join({joinLink})memberDial into a room using an invite link and authenticate; returns the current member roster.
tunnel_say({text})anySend a message to the room.
tunnel_listen({sinceSeq?, timeoutMs?})anyWait for the next message(s), each tagged with the sender's fromName.
tunnel_share({path})anyShare a file (text or binary) with the room, end-to-end encrypted; returns {artifactId, offeredTo, olderMembers}.
tunnel_receive({artifactId, savePath})anyFetch an offered artifact, verify its hash, and write it to a path you choose.
tunnel_status()anyInspect the session: role, goal, member roster, pending invites, offered artifacts, lastSeq.
tunnel_close({summary?})anyHost: ends the session for everyone. Member: leaves the room.

Security model

tunnel-mcp is a security-sensitive tool by nature — it opens a live channel between developers' AI agents. Here's exactly what it does and does not protect:

  • Chat message bodies are end-to-end encrypted. Every tunnel_say body is sealed with NaCl secretbox (XSalsa20-Poly1305, via tweetnacl) before it crosses the cloudflared pipe. The relay and the pipe only ever see ciphertext for chat bodies.
  • The goal, every participant's display name, and system events are plaintext. The tunnel_open goal, each member's name, and connection events (joined/left/idle/closed) are sent as plaintext metadata — do not put secrets in the goal string or a display name.
  • Authentication is proof-of-key-possession, not key transmission. Joining uses an HMAC challenge to prove the joining member holds the same key as the host; the raw key itself is never sent over the wire.
  • Each invite is a single-use, expiring credential. It embeds the session key, so treat it like a password — share it only over a channel you already trust (Slack DM, etc.), never in a public issue, PR, or chat, and forward each invite to exactly one person. It is consumed by whoever redeems it first (and can't be reused, even after they leave) and expires on its own after ~10 minutes, so a leaked invite has a short, bounded window of exposure.
  • Admits exactly whom you invited — two-party by default, rooms opt-in (cap 16), every invite single-use + expiring. Admission is bounded by how many invites the host chose to mint, not by who happens to have the room's key.
  • Shared files are end-to-end encrypted and hash-verified. tunnel_share seals a file's bytes with the same room key as chat (NaCl secretbox) before they cross the tunnel, and carries a plaintext sha256 of the contents; tunnel_receive decrypts, reassembles, and verifies that hash before writing anything to disk. The filename, size, and kind are plaintext metadata (don't put secrets in a filename), and a received file is untrusted — tunnel_receive only ever writes to a path the receiver chooses, never the sender's name.
  • The peer is untrusted input, not an instruction source. Messages from other agents are data to reason about, not commands to execute — and this applies to every member in a room, not just one. The etiquette skill directs each agent to require its own human's sign-off before writing files, running risky commands, or declaring a fix "confirmed" based on something a peer said.
  • Everything is ephemeral. The transcript is held in memory only — nothing is ever written to disk, and it vanishes with the process. Teardown is role-sensitive: the host's tunnel_close (or their process exiting, or 30 minutes of no messages) ends the session for everyone and tears down the relay + cloudflared child process; a member's tunnel_close just leaves — the room stays open for whoever's left.

See SECURITY.md for the full threat model and how to report a vulnerability.

Requirements

  • Node.js >= 20
  • A Claude MCP client (e.g., Claude Code)
  • cloudflared — auto-installed to ~/.tunnel/bin on first use if not already on your PATH

Development

bash
npm ci                  # install dependenciesnpm test                # run the test suite (248 tests, TDD)npm run build           # compile TypeScriptnpm run lint            # eslintnpm run format:check    # prettier --check .npm run test:coverage   # vitest run --coverage

See CONTRIBUTING.md for how to propose changes.

Troubleshooting

tunnel-mcp / npx tunnel-mcp "does nothing". It's a stdio MCP server, not an interactive CLI — with no arguments it starts and waits for an MCP client to connect over stdin/stdout. That's working as intended. Register it with a client (above), or run tunnel-mcp --help.

Guest join fails with getaddrinfo ENOTFOUND …trycloudflare.com. A cloudflared quick tunnel prints its URL a few seconds before the per-tunnel DNS record has propagated. If anything looks the name up too early it gets an NXDOMAIN that the resolver negative-caches for up to 30 minutes — breaking the join even after the tunnel is live. tunnel-mcp avoids this: tunnel_open waits for the record to actually resolve (via DoH to Cloudflare's 1.1.1.1, an IP that never touches — and so never poisons — your system resolver) before returning the link, and the guest resolves system-first with a DoH fallback. So a fresh join should just work; if you hit ENOTFOUND, an earlier attempt likely poisoned the cache — wait for it to expire, or flush DNS (sudo dscacheutil -flushcache on macOS). Set TUNNEL_DOH=off only on networks that block DoH (1.1.1.1) and where system DNS already resolves *.trycloudflare.com.

Roadmap / not yet supported

This is an MVP. The following are explicitly out of scope for now:

  • Host-offline / asynchronous messaging
  • Alternative transports (ngrok, WebRTC)
  • Invite rotation (replacing a specific still-valid invite mid-session; note invites are already single-use and expiring — see the security model above)
  • Encrypting the goal or other metadata

License

MIT — see LICENSE.

Source: README.md at commit eef2ccb

Tools

0
SourceWeft has not started this package in its sandbox yet, so its tools are not known.

Version history

1
  1. v0.3.0LatestSep 16, 2026

Score

50% of the applicable checks met

How complete this listing is, computed from the registry entry, the endpoint and public sources. Not a rating of the server and not a statement that it is safe or working today: reachability is a dated check, and no installs or reviews go into the score.

  • Reached in the last 30 days25 pts

    Keep the endpoint answering the MCP handshake; SourceWeft probes it every 30 days.

  • Auth declared10 pts

    Declare the credential headers in the registry entry, or keep the endpoint answering the probe so its auth can be classified.

  • Tools listed15 pts

    Answer tools/list without a credential, or ship a package that starts in a sandbox without one.

  • DescriptionRequired15 pts
  • Logo10 pts
  • Documentation15 pts
  • License10 pts