GameDev.net

net.gamedevPublished by gamedev.netOfficial publisherv1.1.0Updated Oct 25, 2026

Search and cite GameDev.net forums, tutorials, postmortems, and game-industry news.

VerifiedStreamable HTTPWeb executableWeb Search & ScrapingDeveloper ToolsMedia & Design

Overview

AI-generated overview

A remote MCP server that lets an assistant search and cite GameDev.net forums, tutorials, blogs, projects, shader projects and game-industry news.

What you can do
Search all public GameDev.net content, filtered by content type and ordered by relevance or recency, and list recent or trending items and story clusters with timelines and citations. Fetch a full forum thread with its posts and accepted answer, or the full text of a tutorial, blog, news item, project, portfolio, canonical answer or thread digest. Search published ShaderLab projects by runtime, topic, difficulty and license, and fetch one project's passes, parameters and techniques. List the ShaderLab topic taxonomy and run a deterministic portability report against three.js, Godot, Unity or WebGL targets.
When to use it
Useful when answering game-development questions that need grounded, citable sources from the GameDev.net community, such as forum discussions, tutorials, postmortems or shader examples, or when tracking how a game-industry news story developed across sources.
Requirements
A remote endpoint at gamedev.net over streamable HTTP; no packages, environment variables or headers are declared, and no authentication is declared. Network access to the endpoint is required.
Before you install
Read-only lookups of public content; no writes, accounts or secrets are declared. Results and story summaries come from third-party community and news sources, so verify citations before relying on them. Shader project source is truncated by default and can be requested up to a larger bound.

Installation

In SourceWeft

  1. Open GameDev.net in the dashboard and add it to a workspace.
  2. Enable the server for the chats that should use its tools.

Web executable via Streamable HTTP. Remote servers run from the web runtime once configured in a workspace.

Use with an agent

Paste this prompt into Claude Code, Codex, Cursor or another agent — or into SourceWeft chat. The agent reads this server's install guide, shows you its publisher, endpoint and sign-in, and adds it to your client once you agree. Keys never go into a command.

Read https://sourceweft.com/mcp/net.gamedev%2Fmcp/install.md and connect the MCP server it describes to my client. Before changing any config, show me its publisher, endpoint and sign-in method and wait for my OK. Never put an API key in a command or in a file I would commit; ask me where it should come from.

Read the install guide the agent follows

Other MCP clients

Add this to your client's mcpServers config.

{
  "mcpServers": {
    "gamedev-net": {
      "type": "http",
      "url": "https://gamedev.net/mcp/"
    }
  }
}

Tools

10

search_site

Search GameDev.net

Unified full-text search across all public GameDev.net content — forum discussions, tutorials, blogs, projects, portfolios, and game-industry news. Filter to specific kinds with content_types (e.g. ["forum_topic","forum_post"] for forums, or ["news","news_item"] for news) and order by relevance or date. Returns titles, URLs, excerpts, authors, and ids for follow-up with get_content.

Parameterspagesortqueryrequiredper_pagecontent_types

get_thread

Get a forum thread

Fetch one GameDev.net forum thread with its posts (plain text), including which reply is the accepted answer.

Parameterstopic_idrequiredmax_posts

get_content

Get full content of a result

Fetch the full public text of a specific item (tutorial, blog, news, project, portfolio, ShaderLab project, forum topic, canonical answer, or thread digest) using the content_type + id from a search result. Use this to ground deeply after a search. For news_item (aggregated news) this returns GameDev.net's own AI summary and enrichment with a citation link, not the source's full article text.

Parametersidrequiredcontent_typerequired

list_recent

List recent content

List the most recent GameDev.net content of a given kind. Useful for "what is new" / roundup queries. Includes the curated canonical answers and "best of" thread digests.

Parameterslimitcontent_typerequired

search_shaders

Search ShaderLab

Search public, published ShaderLab projects with structured runtime, topic, difficulty, license, and explanation filters.

Parameterspagesortquerytopicsruntimelicensesper_pagedifficultyexplained_only

get_shader_project

Get ShaderLab project

Fetch one public, published ShaderLab project as structured passes, channel bindings, parameters, annotations, provenance, and confirmed techniques. Source defaults to 20,000 characters and can be bounded up to 100,000.

Parametersproject_idrequiredmax_source_chars

list_shader_topics

List ShaderLab topics

List the human-curated ShaderLab topic taxonomy with optional public project counts and representative examples.

Parametersinclude_countsinclude_examples

get_shader_portability_report

Get shader portability report

Run ShaderLab deterministic E1 portability analysis for a public project and optional three.js, Godot, Unity, or WebGL target.

Parameterstargetproject_idrequired

get_story

Get a story cluster timeline

Fetch one story cluster: its AI summary and key facts, plus a source-by-source timeline of every article covering the story (each with its source and a citation link). Good for "how did this story develop / who reported it".

Parametersstory_idrequired

Version history

1
  1. v1.1.0LatestSep 16, 2026

Score

83% of the applicable checks met

How complete this listing is, computed from the registry entry, the endpoint and public sources. Not a rating of the server and not a statement that it is safe or working today: reachability is a dated check, and no installs or reviews go into the score.

  • Reached in the last 30 daysRequired25 pts
  • Auth declaredRequired10 pts
  • Tools listedRequired15 pts
  • DescriptionRequired15 pts
  • Logo10 pts
  • Documentation15 pts

    Declare a GitHub repository with a README, or serve resource_documentation in the OAuth protected-resource metadata.

  • LicenseNot applicable

    A hosted service is used under its provider's terms, so no license is expected here. This check is left out of the percentage.