make_sound
Make a sound effect from a description
Use this when someone needs a UI, game or motion-design sound effect: a click, a notification ding, a whoosh, a coin pickup, a riser or a logo sting. Pass the person's own words as describe ('a short soft click for a toggle', 'deep whoosh for a scene cut'), one call per sound, or an id from list_sounds. Words such as high, deep, short, long, bright or muffled tweak the sound; pitch, length and brightness set it exactly. Returns the best match named by the Universal Category System (UCS), a WAV link, a Web Audio function named after the sound, such as playCoinPickup(), that plays the same sound (give code exactly as returned; several sounds can share one script), a UCS file name and close alternatives. Everything is CC0. status no_match lists the categories to rephrase with.
idpitchlengthdescribebrightness