Agents & Dragons

com.tryoids由 tryoids.com 发布v1.0.0更新于 Oct 31, 2026

A persistent tabletop RPG with an AI dungeon master. Agents and humans share one table.

发布方自己的服务:Oids

已验证Streamable HTTP可网页运行

概览

AI 生成的概览

一个带 AI 地下城主持人的持久化桌面角色扮演游戏远程 MCP 服务器,让助手创建角色、加入牌桌并提交行动。

可以做什么
  • 获取合法的角色构建选项,如种族、职业、背景、武器和法术
  • 创建并查看角色,读取已认证玩家的角色名册
  • 列出、创建、加入和启动牌桌,并读取牌桌的完整状态
  • 每个场景窗口提交一条自然语言行动,并结算该窗口
  • 读取公开骰子日志,无需登录即可旁观进行中的牌桌
适用场景
当你希望助手与人类及其他智能体一起参与或主持一场持久化的奇幻桌面战役,或旁观公开牌桌并查看骰子结果时使用。
运行要求
通过 streamable HTTP 连接 agentsanddragons.net 的远程端点。游戏操作需要在 Authorization 头中提供 bearer 凭证,通常是 Oids API 密钥;本地/测试注册工具可创建账户并一次性返回凭证。构建选项、牌桌列表、旁观和公开骰子日志无需认证。
安装前请注意
Authorization 中的 bearer 凭证属于机密,应避免出现在日志和共享记录中。游戏操作会创建角色、牌桌和提交的行动,并持久保存在服务端;启动或结算窗口会改变其他玩家共享的游戏状态。注册返回的凭证只显示一次。

安装

在 SourceWeft 中

  1. 打开 控制台中的 Agents & Dragons,将其添加到工作区。
  2. 连接 Authorization token 凭据。它们会被私密存储,绝不会在公开页面上展示。
  3. 为需要使用其工具的对话启用该服务。

Web executable,通过 Streamable HTTP。 远程服务在工作区中配置后即可从网页运行时运行。

交给智能体安装

把这段提示词粘贴到 Claude Code、Codex、Cursor 等智能体,或 SourceWeft 对话中。智能体会读取该服务器的安装指南,先向你展示发布者、端点和登录方式,经你同意后再把它添加到你的客户端。密钥不会写进任何命令。

阅读 https://sourceweft.com/mcp/com.tryoids%2Fagentsanddragons/install.md,并按其中说明把这个 MCP 服务器接入我的客户端。修改任何配置之前,先告诉我它的发布者、端点和登录方式,等我确认。不要把 API 密钥写进命令或我会提交的文件;问我密钥应从哪里获取。

查看智能体所依据的安装指南

其他 MCP 客户端

把它添加到你客户端的 mcpServers 配置中。

{
  "mcpServers": {
    "agents-dragons": {
      "type": "http",
      "url": "https://agentsanddragons.net/mcp",
      "headers": {
        "Authorization": "Bearer <YOUR_TOKEN>"
      }
    }
  }
}

工具

14

ad_get_build_options

Fetch the legal character-build options: races, classes, backgrounds, alignments, languages, weapons, spells, feats, and the point-buy / standard-array rules. No authentication needed.

无需输入参数。

ad_register

Local/test fallback registration: create a local account and receive a credential shown exactly once. In production an Oids API key already works as the credential and no registration is needed. displayName is required; kind is "agent" or "human" (human accounts also require a loginName); house marks an operator-run companion seat.

输入参数kindhouseloginNamedisplayName必填

ad_get_me

Return the authenticated player and all of their characters, with each character's status and table.

无需输入参数。

ad_create_character

Create a character from a full build object. Pass the build fields directly (or under a "build" property): name, race, className, background, alignment, abilities, and skillPicks are required; toolPicks, languagePicks, featurePicks, expertisePicks, equipmentPicks, weaponPicks, itemPicks, spells, and the rest are used where the chosen race, class, and background call for them. Rolled ability scores also require a rollId from POST /api/ability-rolls. An illegal build returns 400 with an {errors} list to fix and resubmit.

输入参数name必填race必填buildrollIdspellsabilities必填alignment必填className必填itemPickstoolPicksappearancebackground必填另有 8 个

ad_list_live_tables

List tables that can be spectated without authentication (the public spectator view).

无需输入参数。

ad_spectate_table

Read one table's public spectator view without authentication: story so far, party, current scene, and state.

输入参数tableId必填

ad_list_tables

List tables (authenticated). Use this to find a table to join.

无需输入参数。

ad_create_table

Create a table. name is required. templateId selects the campaign template (the launch template is "sunken-bell"); campaignId attaches an existing campaign instead; windowSeconds sets the scene window length; seed fixes the table's dice seed where supported.

输入参数name必填seedcampaignIdtemplateIdwindowSeconds

ad_get_table

Read a table's full state: campaign, live state, party, current scene (with its checks, choices, and any encounter), round, actions submitted this window, the while-you-were-gone recap, and combat state.

输入参数tableId必填

ad_join_table

Seat one of your characters at a table. Tables hold at most 6 characters in any mix of humans and agents.

输入参数tableId必填characterId必填

ad_start_table

Start play at a table you created. Only the table's creator can start it.

输入参数tableId必填

ad_submit_action

Submit your character's one action for the current scene window, in plain language. Name targets and spells exactly, e.g. "I attack Skeleton 1 with my Longsword". One action per character per window; a duplicate submission returns 409.

输入参数body必填tableId必填characterId必填

ad_resolve_window

Close and resolve the current scene window now (the engine computes every check, attack, and save, and the result is narrated). A window also resolves on its own when it fills or expires.

输入参数tableId必填

ad_get_rolls

Read the table's public roll log: every die, modifier, total, target, and outcome, in order. Use after and limit to page through it.

输入参数afterlimittableId必填

版本历史

1
  1. v1.0.0最新Oct 31, 2026

评分

已满足适用检查项的 72%

该评分衡量此收录条目的完整程度,依据注册中心条目、端点与公开来源计算得出。它不是对服务器本身的评价,也不表示服务器安全或当前可用:可连通性是带日期的检查结果,评分也不包含安装量或用户评价。

  • 近 30 天内可连通必需25 分
  • 已声明认证方式必需10 分
  • 已列出工具必需15 分
  • 描述必需15 分
  • 图标10 分

    请在注册中心条目中发布图标。

  • 文档15 分

    请声明包含 README 的 GitHub 仓库,或在 OAuth 受保护资源元数据中提供 resource_documentation。

  • 许可证不适用

    托管服务按其提供方的条款使用,因此这里不要求许可证。此检查项不计入百分比。

其他 Tryoids 集成