DaVinci Resolve Lite MCP

io.github.2sem由 GitHub 账号 2sem 发布v0.18.0更新于 Oct 25, 2026

Control DaVinci Resolve, including the free Lite edition. Manual setup only — see README.

发布方自己的服务:Resolve

已验证STDIO仅桌面效率与工作流媒体与设计

概览

AI 生成的概览

让 AI 客户端通过本地 HTTP 端点控制 DaVinci Resolve,包括仍允许 Python 菜单脚本的免费 Lite 版本。

可以做什么
切换页面并调整项目与时间线设置、标记和场景剪切,加载、创建或复制项目与时间线及其生命周期操作。添加、删除、启用、锁定和重命名轨道。放置、追加和删除片段,添加字幕与生成器,应用变换、裁剪和缩放。导入和删除媒体,读取属性与元数据,为片段打标签并浏览磁盘。操作调色页面的节点图、LUT、重置调色和静帧。管理渲染队列、格式与编解码器,导出或导入帧、时间线和项目。
适用场景
适合用自然语言请求驱动 DaVinci Resolve 的剪辑、调色或渲染工作,尤其是在常规外部脚本途径被封锁的免费 Lite 版本上。
运行要求
macOS 上的 DaVinci Resolve Studio,或仍在 Workspace > Scripts 中提供 Python 脚本的 Lite/免费版本。服务器必须从 Resolve 的脚本菜单手动启动,并通过 Streamable HTTP 以 localhost 地址注册到 MCP 客户端。无需 pip 依赖;可选的环境变量和 JSON 配置文件用于控制主机、端口和日志。
安装前请注意
在 DaVinci Resolve Lite 21.1+ App Store 版本上无法使用,因为 Python 菜单脚本被封锁。服务器会把 Resolve 的完整控制权暴露给任何能访问其端口的本地进程,因此只在可信机器上运行。工具可以编辑、删除和渲染项目数据并写入文件;受沙盒限制的 Lite 应用只能读写自身容器和 ~/Movies。每次启动都会向 PyPI 发起版本检查,除非用 DAVINCI_MCP_SKIP_UPDATE_CHECK 关闭。

安装

在 SourceWeft 中

  1. 打开 控制台中的 DaVinci Resolve Lite MCP,将其添加到工作区。
  2. 为需要使用其工具的对话启用该服务。

Desktop only,通过 STDIO。 STDIO 服务会启动本地进程,因此需要 SourceWeft 桌面宿主。

其他 MCP 客户端

参照 仓库 中的启动说明。

README

davinci-resolve-lite-mcp

[test] [PyPI] [MCP Registry] [License: MIT] [Python 3.9+] [Platform: macOS] [DaVinci Resolve: Lite | Studio] [163 tools] [Zero dependencies] [Lite 21.1+ Python blocked]

Unavailable on DaVinci Resolve Lite 21.1+ (App Store) — Python menu scripts are blocked; the MCP server cannot start. Works on pre-21.1 Lite or Studio.

https://github.com/user-attachments/assets/8429932f-643b-4131-bdf6-dad0d3399137

Claude builds an opening title in DaVinci Resolve Lite — a gold "GameHelper" Text+ node with glow and a zoom-in keyframe reveal — from a plain-language request, via insert_fusion_title + style_fusion_title.

An MCP server that lets an AI client such as Claude Code control DaVinci Resolve — including free (Lite) builds that still allow Python menu scripts, which the existing davinci-resolve-mcp project cannot drive.

The free edition blocks external scripting, but it still runs Python scripts launched from its own Workspace > Scripts menu. This project rides that path: the MCP server runs inside Resolve as a menu script, and exposes Resolve's Python API over a small local HTTP endpoint that Claude connects to.

Claude Code ──HTTP JSON-RPC (MCP)──▶  127.0.0.1:8765/mcp                                          │   server runs INSIDE Resolve                                          │   (Workspace > Scripts > Utility)                                          ▼                              command queue → main script thread                                          ▼                              global `resolve` object → Resolve API

Tools

Ask Claude in plain language; it drives Resolve through the tools — see the demo above. See the tools reference for the full 163-tool surface — editing, color, render, media pool, and Fusion title styling.

Why this works on compatible free editions

  • Compatible free Resolve builds permit Python scripts run from the Scripts menu (only external network scripting is restricted).
  • A menu script gets the resolve object for free and may run a long-lived loop — long enough to host a server.
  • The sandboxed Lite app ships the com.apple.security.network.server entitlement, so it can open a localhost listening socket.
  • Zero dependencies — pure Python standard library. Nothing to pip install into Resolve's interpreter.

Requirements

  • macOS with DaVinci Resolve Studio, or a DaVinci Resolve Lite/free build that still exposes Python scripts in Workspace > Scripts.
  • Claude Code (or any MCP client that speaks the Streamable HTTP transport).

[!WARNING] DaVinci Resolve Lite 21.1+ compatibility issue: Blackmagic's DaVinci Resolve 21.1 release notes and current user reports indicate that the free/App Store Lite build may block Python menu scripts. When this happens, Workspace > Scripts opens but its category folders (Utility, Comp, Edit, Color, Deliver) are all empty, even though the MCP files are installed in the correct Fusion/Scripts/Utility folder.

This server must be launched from Resolve as a Python menu script. If your Lite build blocks Python scripts, reinstalling this project will not fix the empty menu. Use a pre-21.1 Lite build that still allows Python menu scripts, or use a Studio/non-blocked build. The Lua Console may still open, but that is not enough: if bmd.scriptapp("Resolve") returns nil, the Resolve scripting object is unavailable there too.

Install

bash
git clone https://github.com/2sem/davinci-resolve-lite-mcp.gitcd davinci-resolve-lite-mcp./install.sh

Or via pip, if you'd rather not clone the repo:

bash
pip install davinci-resolve-lite-mcpdavinci-mcp-install

davinci-mcp-install does exactly what install.sh does (same Lite/Studio detection, same copy-vs-symlink logic) — it just reads the files from your pip-installed package instead of a git checkout. davinci-mcp-uninstall reverses it. Either way, the sandbox note below still applies, and you still start the server from Resolve's own menu — see Run.

macOS user-install note. If you see Defaulting to user installation because normal site-packages is not writeable, pip installed the console scripts under $(python3 -m site --user-base)/bin, which usually isn't on PATH. Either run the full path — "$(python3 -m site --user-base)/bin/davinci-mcp-install" — or add that bin directory to PATH. And use &&, not &, between the two commands: a bare & backgrounds pip install and races davinci-mcp-install before the package exists.

Also listed on the MCP Registry as io.github.2sem/davinci-resolve-lite-mcp (verify) — for discoverability only. The listing is metadata-only (no auto-install packages/remotes entry): this server can't be spawned by an MCP client the way a typical registry server can, since it must run inside Resolve's own embedded Python interpreter, started by hand from the Scripts menu. Install it one of the two ways above.

install.sh deploys:

  • the two launcher scripts into Fusion/Scripts/Utility (a folder Resolve scans for the Scripts menu; Utility shows on every page), and
  • the resolve_mcp package into Fusion/Scripts/MCP — a folder Resolve does not scan, so the helper modules stay out of the menu.

The Lite container path is detected automatically.

Sandbox note (important). DaVinci Resolve Lite is sandboxed and can only read its own container, ~/Movies, and files you pick interactively. A symlink that points outside those locations (e.g. into a clone under ~/Projects) cannot be followed by the sandboxed app, so the menu script would silently never run. For that reason install.sh copies the files into the container on Lite (and symlinks only on the non-sandboxed Studio build). Re-run ./install.sh after pulling updates.

Resolve enumerates only the category folders (Utility / Comp / Tool / Edit / Color / Deliver) for its Scripts menu — that is why the launchers go in Utility and the package hides in MCP.

The same sandboxing applies to file paths you ask the tools to use: exports/imports should target ~/Movies (or other granted locations), otherwise Resolve cannot write/read them.

Run

  1. In DaVinci Resolve: Workspace > Scripts > Utility > davinci_mcp_server.

    [Workspace > Scripts menu showing davinci_mcp_server and stop_davinci_mcp_server]

  2. Open Workspace > Console — it prints the endpoint and port:

    MCP endpoint:  http://127.0.0.1:8765/mcpAdd to Claude Code:  claude mcp add --transport http davinci http://127.0.0.1:8765/mcp

    The startup guide prints to the Resolve Console (Workspace > Console). Because the server runs continuously, its Console output can buffer until it stops, so both scripts also mirror every line to a logfile:

    ~/Movies/davinci-resolve-lite-mcp.log

    Watch it live with ./logs.sh. (Override the directory with DAVINCI_MCP_LOG_DIR.) ~/Movies is used because the sandboxed Lite app is allowed to write there.

    Once running, every tool call is logged to the Console as a single line ([davinci-mcp] <name> <args> -> ok|error (Nms)):

    [Resolve Console showing per-command davinci-mcp log lines]

    Update check. Like brew/CocoaPods, each launch checks PyPI in the background for a newer release and prints a one-line nudge to the Console if one exists — never blocks startup, and any failure (offline, PyPI down) stays silent in the logfile only. Disable with DAVINCI_MCP_SKIP_UPDATE_CHECK=1.

  3. Register it with Claude Code (one-time):

    bash
    claude mcp add --transport http davinci http://127.0.0.1:8765/mcp

    Then verify / reconnect with the /mcp command inside Claude Code — it lists connected servers and reconnects them. If Claude was already running when you launched the script, type /mcp (or restart the session) so it picks up the davinci server.

  4. Ask Claude to control Resolve.

Troubleshooting: Workspace > Scripts is empty

If Workspace > Scripts shows the expected category folders but every folder is empty, Resolve is not loading menu scripts. Check this before reinstalling:

mermaid
flowchart TD  A[Install MCP scripts] --> B[Open Resolve]  B --> C{Workspace > Scripts has entries?}  C -->|Yes| D[Run Utility > davinci_mcp_server]  C -->|No, all categories empty| E[Resolve is not loading Python menu scripts]  E --> F{Lite 21.1+ / App Store build?}  F -->|Yes| G[Use pre-21.1 Lite or Studio/non-blocked build]  F -->|No| H[Enable scripting in Preferences and restart Resolve]
  • On DaVinci Resolve Studio / builds with the scripting preference, set Preferences > System > General > External scripting using to Local or Network, save, then fully restart Resolve.

  • On DaVinci Resolve Lite 21.1+ / App Store builds where Python is blocked (see Blackmagic's 21.1 release notes), the preference may be unavailable and the Scripts menu stays empty. This MCP server cannot start on those builds because it requires Python menu-script execution inside Resolve.

  • If Workspace > Console still shows a Lua> prompt, that only proves the Lua console exists. You can check whether the Resolve scripting object is available with:

    lua
    print("lua ok")resolve = bmd.scriptapp("Resolve")print(resolve)

    If the second line prints nil, the current Lite build is not exposing the Resolve scripting object through Lua either.

  • The hidden Fusion/Scripts/MCP folder is not supposed to appear in the menu; only davinci_mcp_server and stop_davinci_mcp_server should appear under Utility on compatible builds.

Configure the port (stable, recommended)

By default the server listens on 8765 and auto-increments to 8766, 8767, … if that port is busy (another local tool may already hold 8765). Because the winner of that race can change between launches, the URL you registered with Claude can drift, surfacing as:

Failed to reconnect to davinci: HTTP 404 at http://127.0.0.1:8765/mcp

To lock the port for good, drop a small JSON config file. When a port is set this way it is pinned — the server binds exactly that port and never auto-increments, so you register Claude once and the URL never moves.

Create ~/Movies/davinci-resolve-lite-mcp.config.json:

json
{ "host": "127.0.0.1", "port": 8770 }

Why ~/Movies and not ~/.config? The Lite app is sandboxed and can only read its own container, ~/Movies, and files you pick interactively — ~/.config is outside the sandbox, so Lite cannot read it (this is the same reason the logfile lives in ~/Movies). The server also checks ~/.config/davinci-resolve-lite-mcp/config.json for the non-sandboxed Studio build, where that path is conventional.

Then restart the server (Scripts > Utility > stop_davinci_mcp_server, then davinci_mcp_server) and register Claude once at the fixed port:

bash
claude mcp add --transport http davinci http://127.0.0.1:8770/mcp

The Console banner confirms the source — look for Port : pinned (from …) — will not auto-increment.

Resolution order (highest priority first): the DAVINCI_MCP_PORT / DAVINCI_MCP_HOST environment variables, then the config file, then the built-in defaults. The env vars also pin the port, but a Dock-launched Resolve won't see a shell export; the config file is the simplest persistent option. DAVINCI_MCP_CONFIG=/path/to.json forces a specific config file exclusively — if that path is missing or malformed the server falls back to the built-in defaults rather than reading ~/Movies / XDG.

If the port already drifted and Claude points at the wrong one, re-point it:

bash
claude mcp remove davinciclaude mcp add --transport http davinci http://127.0.0.1:<actual-port>/mcp

Stopping

Any of these stops the server:

  • From the menu: Workspace > Scripts > Utility > stop_davinci_mcp_server
  • From a terminal: ./stop.sh
  • Quit DaVinci Resolve

The menu stop script and stop.sh both POST to the server's /shutdown endpoint, scanning the same port range the server uses on startup.

The port auto-increments from 8765 only when it is not pinned. To lock it so the URL never moves between launches, see Configure the port.

Tools

163 tools, spanning the full pipeline:

  • Status & navigation — page switching, project/timeline settings
  • Projects & timelines — load/create/duplicate, markers, scene cuts, lifecycle
  • Tracks — add/delete, enable/lock/rename
  • Editing — place/append/delete clips, titles & generators, transform/crop/zoom
  • Media pool & storage — import/delete, properties & metadata, tagging, disk browse
  • Color — node graph LUT/enable, reset grades, stills
  • Render & export — render queue, formats/codec, frame/timeline/project export & import

See docs/TOOLS.md for the complete per-tool reference.

Every tool call is logged to the Resolve Console and the logfile as a single line: [davinci-mcp] <name> <args> -> ok|error|EXCEPTION (Nms).

Project layout

src/davinci_mcp_server.py        thin launcher (deployed to Scripts/Utility)src/stop_davinci_mcp_server.py   stop launchersrc/resolve_mcp/                 the server package (deployed to Scripts/MCP, hidden)    config · logio · connection · bridge · tools · servertests/test_server.py             offline tests (fake Resolve, no app needed)install.sh · uninstall.sh · stop.sh · logs.shdocs/TOOLS.md                    full per-tool referencefallbacks/                       documented gotchas + fixes

Testing

  • Offline (no Resolve, no server) — import + dispatcher + tool-count smoke:
    bash
    python3 tests/test_server.py
  • Live integration — one test per tool against a running server (Resolve open with a project + a media clip, and davinci_mcp_server launched):
    bash
    python3 tests/live_test.py                 # all featurespython3 tests/live_test.py set_timecode    # run the test(s) for given feature(s)
    Each test name equals the tool name, so when you change a tool you can run just its test: python3 tests/live_test.py <tool>. Tests are reversible (scratch timeline + temp files, cleaned up). File-dependent and session-destructive tools are checked via their error path; Studio-only / heavy tools (e.g. detect_scene_cuts, render_current_timeline, quick_export) are skipped with a reason. A few marker / still tests depend on a clean Resolve session state — re-run them after a fresh launch if they flake.

Contributing

See CONTRIBUTING.md for how to add a tool, run the suites, the stdlib-only / Lite-first constraints, and the release flow.

Scope

This server targets the free (Lite) edition and intentionally covers only API that runs there. Studio-only / paid features are deliberately omitted (they no-op or error on Lite), namely: audio transcription, subtitles-from-audio, Magic Mask, Stabilize, Smart Reframe, Dolby Vision analysis, Voice Isolation, and cloud projects / database management. The remaining unwrapped methods are trivial accessors (GetUniqueId, cache modes, Fusion-comp internals, takes, stereo/3D, layout & burn-in presets, mattes) — not functional gaps.

Known limitations

  • Clips can be addressed by name (within the current media-pool folder) or by id (id/ids, resolvable across any bin) — pass id/ids when names are ambiguous or the clip lives in another folder.
  • Tool arguments are validated against each tool's JSON Schema (required fields, basic types, and enums); a malformed call returns a clear error naming the offending argument. Deep/nested schema constraints are not exhaustively checked.

Security note

The server binds to 127.0.0.1 only, so it is reachable from your machine only. It exposes control of DaVinci Resolve to any local process that can reach the port — only run it on a machine you trust.

The one outbound call the server makes on its own is the startup update check (a GET to PyPI's public JSON API for the current version number — no other data sent). Disable it with DAVINCI_MCP_SKIP_UPDATE_CHECK=1 if you'd rather it made none.

License

MIT — see LICENSE.

来源:README.md,提交 b38bd81

工具

0
SourceWeft 尚未在沙箱中启动过该软件包,因此其工具未知。

版本历史

1
  1. v0.18.0最新Sep 16, 2026

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