
Renforge
io.github.alex-jordan547由 GitHub 账号 alex-jordan547 发布v0.7.3更新于 Nov 4, 2026
Inspect, drive and debug a running Ren'Py game: state, screenshots, guarded clicks, saves, builds.
概览
面向 Ren'Py 视觉小说项目的 MCP 服务器、CLI 与仪表板:可检查项目、启动并操控运行中的游戏、截图以及构建发布包。
- 可以做什么
- 检查 Ren'Py 项目:汇总结构,扫描脚本、标签与素材,解析 lint 输出
- 启动并操控运行中的游戏:推进对话、选择选项、求值表达式、读写 store 变量、发送文本/按键/滚轮输入、轮询事件、抓取画面
- 以结构化场景树读取画面(边界、层级、样式),并测量对齐、间距、重叠与对比度
- 在 Live Editor 中编辑屏幕控件,支持源码安全预览与保存;自动试玩并报告标签覆盖率
- 审计素材与翻译:查找孤立或缺失文件、列出语言、生成翻译文件、导出对话文本
- 执行桌面与网页构建,并检索 Ren'Py 离线文档
- 适用场景
- 适合助手处理 Ren'Py 视觉小说时使用:了解陌生项目、排查布局或运行问题、用数值核对场景摆放,或自动化试玩与翻译工作。它面向本地桌面开发,而非无界面或网页环境。
- 运行要求
- 通过 uvx 以 stdio 在本地运行,需要 Python 3.11+ 与 uv。无需预先安装 Ren'Py:RenForge 会复用本机已有的 SDK,或在首次启动时自动下载。每次工具调用都需传入 project_path 参数。安装可选仪表板会引入额外依赖。
安装
在 SourceWeft 中
- 打开 控制台中的 Renforge,将其添加到工作区。
- 为需要使用其工具的对话启用该服务。
Desktop only,通过 STDIO。 STDIO 服务会启动本地进程,因此需要 SourceWeft 桌面宿主。
其他 MCP 客户端
参照 仓库 中的启动说明。
README
RenForge
[PyPI] [Python] [License: MIT] [CI]
RenForge is an MCP (Model Context Protocol) server, CLI, and web dashboard for working with Ren'Py visual-novel projects.
It lets an AI agent — or a human via the dashboard — inspect a project, launch
a game with the Live Editor enabled by default, select and inspect on-screen
controls, preview layout changes before writing guarded .rpy source, drive
runtime state, capture screenshots, generate translations, find orphaned
assets, run builds, and search Ren'Py's docs.
[RenForge Live Editor — selected editable control with scene tree, handles, inspector, and style panel]Status: alpha, actively developed. The core surfaces (MCP tools, in-game bridge, Live Editor, CLI, dashboard) are functional; APIs may still change.
Live Editor — select an editable control, inspect it, preview moves, then Save to source
Quick start — dashboard
Requires Python 3.11+ and uv — nothing else. You don't even need Ren'Py installed: RenForge reuses an SDK it finds on your machine, or downloads one automatically on first launch.
Then choose your game in the dashboard's project picker — no path to type. (Or
skip the picker with --project /path/to/your/game.) Launch the game and click
the floating RF control to open the Live Editor.
Live Editor
The Live Editor is the headline 0.7 feature: edit eligible on-screen controls inside the running game, preview layout changes at runtime, and Save only when a target is source-safe. Locked or unsupported targets stay inspectable with a clear reason — they are not silently forced.
Full human and agent workflows, source-safety rules, and screenshots: docs/LIVE_EDITOR.md.
Install
uvx needs no install at all. For a persistent renforge command on your
PATH, use pipx:
[ui] pulls in the optional dashboard stack (Starlette, uvicorn, watchfiles).
Skip it if you only need the MCP server or CLI.
On managed systems (Debian/Ubuntu), plain pip install is blocked by
PEP 668 — use uvx or pipx instead.
Update
What's new: CHANGELOG.md · GitHub releases.
Set up the MCP server (AI agents)
The server command is the same for every client:
Every RenForge tool takes a project_path argument, so the agent passes your
game's path on each call — copy the configs below as-is, no path substitution.
Claude Code
Codex CLI
Claude Desktop, Cursor, Windsurf, Cline, Gemini CLI — same mcpServers
JSON shape in each client's config file:
VS Code (Copilot), Zed, Windows PATH issues, and the pipx variant are covered in the MCP guide.
Verify it works — ask the agent:
Inspect my Ren'Py project at /path/to/game
The agent should call renforge_inspect_project with that path and return a
JSON summary of the project (labels, scripts, assets, and related metadata).
What it does
- Live Editor (default on launch) — in-game selection, inspection, and source-safe preview/Save for editable controls; locked targets stay inspectable. Guide: docs/LIVE_EDITOR.md.
- Project inspection — summarize structure, scan scripts/labels/assets, parse lint output.
- Live game control — launch a project with an injected in-game bridge and Live Editor, then advance dialogue, list/select choices, evaluate expressions, get/set store variables, send focused text/key/scroll input, poll pushed events, and capture frames the model can literally see.
- Scene perception (pixel-perfect, no vision needed) — read the whole frame
as structured logical-coordinate nodes (
renforge_scene_tree): every sprite, control, and text block with bounds, z-order, colour, and style, plus an ASCII wireframe and structural scene diffs. Thenrenforge_measurereports alignment, spacing, overlap, fit, and WCAG contrast as numbers an agent can act on. - Autopilot — auto-play choices backed by Ren'Py menu
itemsacross fresh replays, including custom-named and one-item menus, while reporting label coverage and crashes. Customcall_screeninteractions that do not expose Ren'Py menuitemsare not currently explored automatically. - Assets & translations — find orphaned/missing image+audio assets, list
languages, compute translation stats, generate/update
game/tl/<lang>/files, export dialogue as text. - Builds — package desktop distributions and web builds.
- Docs — search and read Ren'Py's offline documentation.
- Web dashboard — live story map, activity log, autopilot coverage, lint
view, and game-state controls (default
127.0.0.1:8765).
CLI
Documentation
- Live Editor — human and agent workflows, editable vs locked targets, source-safety, public screenshots.
- MCP guide — full tool catalogue, agent workflows (Live Editor, hot reload, saves, pixel-perfect placement, scene perception).
- Runtime policy — operation-level risk enforcement vs MCP
ToolAnnotations, authorization, and the compatibility plan. - Architecture — code layout, live-control flow, Ren'Py SDK resolution, packaging.
- Contributing — dev setup, frontend build, PRs.
- Cloud / CI environment — Cursor Cloud Agents, Xvfb, Ren'Py SDK bootstrap, and env smoke.
- Changelog — release history.
examples/demo_game/— small sample Ren'Py project to try everything on.
License
MIT
Contributors
Special thanks to the people who have contributed to RenForge:
- @AxelBeary — complete Simplified Chinese dashboard translation and related internationalization fixes.
来源:README.md,提交 3fb9031
工具
0版本历史
2- v0.7.3最新Oct 7, 2026
- v0.7.2Sep 16, 2026
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