
Gearsystem MCP Server
io.github.drhelius由 GitHub 账号 drhelius 发布v3.9.24更新于 Oct 30, 2026
MCP server for Gearsystem Sega Master System / Game Gear / SG-1000 emulator
概览
Gearsystem 世嘉 Master System / Game Gear / SG-1000 模拟器内置的 MCP 服务器,让助手在调试时控制执行并检查内存与硬件状态。
- 可以做什么
- 控制模拟器执行:运行、暂停、单步,并支持回退
- 检查与编辑内存,管理 CPU 断点和内存访问断点
- 反汇编代码,并借助调试符号和自动标签进行代码导航
- 读取硬件状态,如 CPU、VDP、VRAM、图块、精灵和调色板
- 记录执行轨迹并检查 IO,用于逆向工程和 ROM 修改
- 适用场景
- 适合调试或逆向分析世嘉 Master System、Game Gear、SG-1000 游戏与 ROM,或需要助手操作模拟器调试器进行代码跟踪、断点设置和内存分析的场景。
- 运行要求
- 作为本地桌面程序运行于 Windows、macOS 或 Linux,可通过 MCPB 安装包或各平台安装包获取;需以启用 MCP 服务器的方式启动模拟器(优先 stdio,也支持 HTTP)并载入 ROM。未声明任何账号、API 密钥或环境变量。
安装
在 SourceWeft 中
- 打开 控制台中的 Gearsystem MCP Server,将其添加到工作区。
- 为需要使用其工具的对话启用该服务。
Desktop only,通过 STDIO。 STDIO 服务会启动本地进程,因此需要 SourceWeft 桌面宿主。
其他 MCP 客户端
参照 仓库 中的启动说明。
README
Gearsystem
[GitHub Workflow Status] [GitHub Releases)] [commits)] [GitHub contributors] [GitHub Sponsors] [License] [Twitter Follow]
Gearsystem is a very accurate, cross-platform Sega Master System / Game Gear / SG-1000 emulator written in C++ that runs on Windows, macOS, Linux, BSD and RetroArch, with an embedded MCP server for AI debugging and development.
This is an open source project with its ongoing development made possible thanks to the support by these awesome backers. If you find it useful, please consider sponsoring.
Don't hesitate to report bugs or ask for new features by opening an issue.
[图片]Downloads
Notes:
- Windows: May need Visual C++ Redistributable and OpenGL Compatibility Pack
- Homebrew: If Homebrew asks you to trust the third-party tap, run
brew trust --tap drhelius/geardome - Linux: May need
libsdl3
Supported Machines
- Sega Mark III
- Sega Master System
- Sega Game Gear
- Sega Game 1000 (SG-1000)
- Othello Multivision
Features
- Very accurate Z80, VDP, PSG and FM emulation.
- Supported cartridges: ROM, ROM + RAM, SEGA, Codemasters, Korean, MSX + Nemesis, Janggun, SG-1000, and many Korean multi-carts.
- Automatic region detection: NTSC-JAP, NTSC-USA, PAL-EUR.
- Support for YM2413 (OPLL) FM sound chip.
- Gear-to-Gear cable support for two local desktop processes, including serial and parallel communication.
- Mark III Joy-Joy cable support for two local desktop processes.
- Light Phaser and Paddle Control support.
- Internal database for ROM detection.
- Battery powered RAM save support.
- Save states with preview and rewind support.
- Run-ahead support to reduce input latency.
- Compressed ROM support (ZIP).
- Game Genie and Pro Action Replay cheat support, with RetroArch
.chtimport. - VGM recorder.
- Supported platforms (standalone): Windows, Linux, BSD and macOS.
- Supported platforms (libretro): Windows, Linux, macOS, Raspberry Pi, Android, iOS, tvOS, webOS, PlayStation Vita, PlayStation 3, Nintendo 3DS, Nintendo GameCube, Nintendo Wii, Nintendo WiiU, Nintendo Switch, Emscripten, Classic Mini systems (NES, SNES, C64, ...), OpenDingux, RetroFW and QNX.
- Full debugger with just-in-time disassembler, CPU breakpoints, memory access breakpoints, code navigation (goto address, JP JR and CALL double clicking), debug symbols, automatic labels, memory editor, trace logger, IO inspector and VRAM viewer including tiles, sprites, backgrounds and palettes.
- MCP server for AI-assisted debugging with Claude Code, Codex and similar, exposing tools for execution control, memory inspection, hardware status, rewind and more.
- Windows, Linux and macOS Portable Mode.
- Programmable Shader Chain.
- ROM loading from the command line by adding the ROM path as an argument.
- ROM loading using drag & drop.
- Support for modern game controllers through gamecontrollerdb.txt file located in the same directory as the application binary.
Tips
Basic Usage
- BIOS: Gearsystem can run with or without a BIOS. You can optionally load a BIOS and enable it. It's possible to run the title included in the BIOS by setting Media Slot to
Nonein the Emulator menu. This emulates a machine without any media plugged in. - Overscan: For a precise representation of the original image, select Overscan
Top+Bottomand Aspect RatioStandard (4:3 DAR)in the Video menu. Game Gear will ignore any overscan settings. - Mouse Cursor: Automatically hides when hovering over the main output window or when Main Menu is disabled.
- Portable Mode: Run with
--portable, or create an empty file namedportable.iniin the same directory as the application binary. On macOS, place the file next to the.appbundle. - Gear-to-Gear and Mark III Link Cable:
Open
Link Cablein two desktop instances, select the same session, and connect both, or start each process with--link-session N. SelectAuto,Gear-to-Gear, orMark IIIunderProtocol; the session is independent of this selection.Autouses Gear-to-Gear for native Game Gear software and Mark III Joy-Joy for F-16 Fighting Falcon (Japan). For Mark III, Return, 1, 2, and Space are mapped to the SK-1100 keyboard. Reset the console if Mark III hardware is attached after startup. Independent instances should use separate application copies or--portabledata directories so configuration, saves, and single-instance handling do not conflict.
Debugging Features
- Docking Windows: In debug mode, you can dock windows together by pressing SHIFT and dragging a window onto another.
- Multi-viewport: In Windows or macOS, you can enable "multi-viewport" in the debug menu. You must restart the emulator for the change to take effect. Once enabled, you can drag debugger windows outside the main window.
- Single Instance: You can enable "Single Instance" in the
Emulatormenu. When enabled, opening a ROM while another instance is running will send the ROM to the running instance instead of starting a new one. - Debug Symbols: The emulator automatically tries to load a symbol file when loading a ROM (.sym, .noi). For example, for
path_to_rom_file.smsit tries to loadpath_to_rom_file.sym. You can also load a symbol file using the GUI or the CLI. It supports sjasmplus/Pasmo (EQU), SDCC/NoICE (.noi), wla-dx and vasm/generic file formats.
Command Line Usage
MCP Server
Gearsystem includes a Model Context Protocol (MCP) server that enables AI-assisted debugging through AI agents like Claude Code, Codex and similar. The server provides tools for execution control, memory inspection, breakpoints, disassembly, hardware status, and more. STDIO and HTTP transports are supported, with STDIO preferred.
For complete setup instructions and tool documentation, see MCP_README.md.
Agent Skills
Gearsystem provides Agent Skills that teach AI assistants how to effectively use the emulator for specific tasks:
- gearsystem-debugging — Game debugging, code tracing, breakpoint management, hardware inspection, and reverse engineering.
- gearsystem-romhacking — Cheat creation, memory searching, ROM data modification, text translation, and game patching.
Install with npx skills add drhelius/gearsystem. See the skills README for details.
Build Instructions
Windows
- Install Microsoft Visual Studio Community 2026 or later.
- Download the latest SDL3 VC development libraries from SDL3 Releases (the file named
SDL3-devel-x.y.z-VC.zip). - Extract the archive and rename the resulting folder (e.g.
SDL3-x.y.z) toSDL3. - Place the
SDL3folder insideplatforms/windows/dependencies/so that the include path isplatforms/windows/dependencies/SDL3/include/SDL3/. - Open the Gearsystem Visual Studio solution
platforms/windows/Gearsystem.slnand build.
macOS
- Install Xcode and run
xcode-select --installin the terminal for the compiler to be available on the command line. - Run these commands to generate a Mac app bundle:
Linux
- Ubuntu / Debian / Raspberry Pi (Raspbian):
If you are using Ubuntu 26.04, you can install SDL3 directly. Use the following commands to build:
For Ubuntu 24.04, you need to build SDL3 from source first. Use the following commands to build both SDL3 and Gearsystem:
- Fedora:
- Arch Linux:
BSD
- FreeBSD:
- NetBSD:
- OpenBSD
Libretro
- Ubuntu / Debian / Raspberry Pi (Raspbian):
- Fedora:
Accuracy Tests
Zexall Z80 instruction exerciser (from SMS Power!)
[zexall.png]SMS VDP Test (from SMS Power!)
[vdptest1.sms][vdptest2.sms][vdptest3.sms]
Screenshots
[Screenshot][Screenshot] [Screenshot][Screenshot] [Screenshot][Screenshot] [Screenshot][Screenshot] [Screenshot][Screenshot] [Screenshot][Screenshot] [Screenshot][Screenshot] [图片][图片] [图片][图片]
Contributors
Thank you to all the people who have already contributed to Gearsystem!
License
Gearsystem is licensed under the GNU General Public License v3.0 License, see LICENSE for more information.
来源:README.md,提交 54ab207
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