
Browser Game
io.github.opengameapp由 GitHub 账号 opengameapp 发布v0.1.3更新于 Oct 24, 2026
Local tools for planning and validating focused browser-game prototypes.
概览
本地只读 MCP 服务器,为助手提供确定性工具,用于规划与校验浏览器游戏原型,并浏览 OpenGame 公开示例。
- 可以做什么
- 界定浏览器游戏垂直切片的范围,并选择 Canvas/DOM 或 Three.js/WebGL 方案
- 在开发前校验游戏需求简报
- 查找 OpenGame 公开的浏览器游戏示例及其提示词
- 所有工具均为确定性、只读,不连接 OpenGame 生产系统
- 适用场景
- 适合需要助手协助规划、界定范围或检查小型浏览器游戏原型时使用,也适合查阅 OpenGame 公开示例与提示词作为参考。
- 运行要求
- 以本地 stdio 进程运行,从 npm 包 opengame-browser-game-mcp 安装,需要 Node.js 与 npm。未声明任何 API 密钥、环境变量或请求头,且不连接 OpenGame 生产系统。
安装
在 SourceWeft 中
- 打开 控制台中的 Browser Game,将其添加到工作区。
- 为需要使用其工具的对话启用该服务。
Desktop only,通过 STDIO。 STDIO 服务会启动本地进程,因此需要 SourceWeft 桌面宿主。
其他 MCP 客户端
参照 仓库 中的启动说明。
README
OpenGame Showcases
Public browser-game showcases from OpenGame.
Website: https://opengame.app/
Featured preview
[Golden Gate Bridge — 3D Cinematic gameplay preview]
Golden Gate Bridge — 3D Cinematic
Click the poster to play the live demo, or watch the video preview.
This repository is intentionally small. It contains public showcase material only: playable static HTML examples, prompts, and links to the matching OpenGame pages. It does not contain OpenGame production runtime code, deployment configuration, credentials, user data, billing data, or analytics exports.
Showcases
Run locally
Open the HTML files directly in a browser:
The Golden Gate Bridge showcase imports Three.js from jsDelivr. The Vaporwave Platformer is self-contained.
OpenGame Skills
Reusable public Skills now have a dedicated canonical repository: opengameapp/OpenGame-skills. Install them from that source:
The legacy skills/ folder is retained temporarily so existing
marketplace source links do not break during migration. New Skills and future
versions are maintained only in the dedicated repository. See its
Skill catalog.
OpenGame MCP servers
The mcp/ directory contains independently installable Model Context
Protocol servers. The first server, OpenGame Browser Game
MCP, gives AI clients deterministic tools to
scope a browser-game vertical slice, choose Canvas/DOM or Three.js/WebGL,
validate a brief, and discover these public showcases. It is local, read-only,
requires no API key, and never connects to OpenGame production systems.
Install it from the
public npm package
or find io.github.opengameapp/browser-game in the
Official MCP Registry.
It is also listed on
LobeHub Market.
See the MCP publishing guide for the versioned
release process.
Remix with OpenGame
Use the prompt files in prompts/ as starting points, then remix them with OpenGame on the official website:
Repository scope
Included:
- Public playable HTML showcases.
- Original prompts used to guide generation.
- Links to the dedicated public OpenGame Skills catalog.
- Links to matching OpenGame live demos and detail pages.
Not included:
- Proprietary OpenGame app/runtime source.
- Production secrets, API keys, cookies, user records, analytics, payments, or deployment config.
- Private prompts or customer-generated content.
License
MIT for the showcase material in this repository. Third-party runtime libraries loaded by examples remain under their own licenses.
PokeBonk is an unofficial fan experiment. Its code license does not grant rights to third-party character names, designs or trademarks; see its license and attribution notes.
Contact
Product support: [email protected]
General contact: [email protected]
来源:README.md,提交 149bee0
工具
0版本历史
1- v0.1.3最新Sep 16, 2026
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