
Retro Diffusion Pixel Art
ai.retrodiffusionv1.1.0更新於 Oct 1, 2026
Generate authentic pixel art - sprites, animations, and tilesets - from any MCP client
概覽
讓助理透過託管的 Retro Diffusion 端點產生像素畫精靈、動畫與圖磚集,並編輯與修復影像。
- 功能
- 這是一個託管型遠端 MCP 伺服器,包裝 Retro Diffusion 的像素畫產生 API。工具涵蓋產生(create_inference、非同步工作、工作清單)、免費費用估算、影像編輯(去背、調色盤轉換、局部重繪、擴展繪製、無縫拼接)、像素格線修復,以及樣式管理(含自訂樣式)。另提供帳號工具,用於驗證金鑰、查詢預付餘額與服務狀態。
- 適用情境
- 適合讓助理產出可直接用於遊戲的像素畫素材,例如精靈、走路循環、圖磚集或 UI 元素,或對既有像素畫做後製處理與修復。費用估算免費,因此可先查價再決定是否付費產生。
- 執行需求
- 遠端 Streamable HTTP 端點,不需在本機安裝。需要 Retro Diffusion API 金鑰,透過 Authorization 標頭以 Bearer 加金鑰的形式送出。免費帳號含初始額度;產生採預付、按次計費。
安裝
在 SourceWeft 中
- 開啟 儀表板中的 Retro Diffusion Pixel Art,將其新增到工作區。
- 為需要使用其工具的對話啟用該服務。
Web executable,透過 Streamable HTTP。 遠端服務在工作區中設定後即可從網頁執行環境執行。
其他 MCP 客戶端
把它新增到你客戶端的 mcpServers 設定中。
{
"mcpServers": {
"pixel-art": {
"type": "http",
"url": "https://mcp.retrodiffusion.ai/mcp"
}
}
}README
Retro Diffusion MCP Server
Generate real pixel art — sprites, characters, animations, and tilesets — from any MCP-capable AI assistant.
Grid-aligned pixels, controlled palettes, transparent backgrounds. Not "pixel-art style" images. The real thing.
Website · API Docs · API Examples · Discord
[Add to Cursor] [MIT License] [Streamable HTTP]
This is a hosted, remote MCP server — nothing to install or run locally. Point your client at the endpoint, add your API key, and your assistant can browse 90+ pixel art styles, estimate costs for free, generate game-ready art, and repair enlarged or softened pixel art.
The hosted MCP endpoint remains backward compatible and defaults to Retro Diffusion API v2. Its server-side version policy is described in API compatibility; MCP clients do not change their endpoint or authentication settings.
Get an API key (2 minutes)
- Create a free account at retrodiffusion.ai — new accounts include free starter credits.
- Open Developer Tools and click Create API Key.
Pricing is pay-per-generation (from ~$0.01 per image), prepaid, no subscription, and credits never expire. Cost estimation is always free, so your agent can check the price of anything before spending.
Setup by client
Claude Code
Or install the plugin (bundles the server plus a pixel-art workflow skill):
Cursor
Click the Add to Cursor badge above, then replace YOUR_API_KEY — or add to ~/.cursor/mcp.json:
VS Code (GitHub Copilot)
Add to mcp.json (Command Palette → "MCP: Add Server" → HTTP):
Windsurf
Add to ~/.codeium/windsurf/mcp_config.json:
Claude Desktop
Use mcp-remote in claude_desktop_config.json:
Anything else
Any MCP client that speaks Streamable HTTP works: URL https://mcp.retrodiffusion.ai/mcp, header Authorization: Bearer rdpk-YOUR-KEY.
Tools
Generate
Generation is non-idempotent and may charge before a client timeout or delivery problem is visible.
If create_inference succeeds but its output_urls are missing or expired, call
get_inference_result(request_id). Never repeat the generation automatically. The MCP omits raw
generation base64 to keep Cursor and other tool contexts compact, and uses short-lived hosted URLs
for delivery instead.
Edit — post-process any image
Styles
Account
fix_pixel_art accepts PNG or JPEG as raw base64 or a data URL. Images must be at least 16×16 and
no more than 4 megapixels. Standard and neural share a 10 requests/minute limit per API key;
request JSON is capped at 900,000 bytes and successful response JSON at 850,000 bytes. Use the
standard engine for native Rust grid detection or the neural engine with optional target width and
height values.
What you can make
- Sprites & characters — 90+ styles: portraits, game assets, isometric, top-down, platformer, 1-bit, Minecraft items/textures, UI elements, item sheets, character turnarounds
- Animations — walk/idle/jump/crouch/attack cycles from a start frame, four-angle walk cycles, 8-direction rotations, VFX, battle sprites; GIF or sprite-sheet output
- Tilesets — Wang/blob tilesets, tile variations, single tiles, scene objects
- Consistent characters — generate once with RD Pro, then pass the output as a reference image in follow-up generations (up to 9 references)
- Edits — img2img, seamless tiling, transparent backgrounds, palette-constrained output
- Pixel repair — reconstruct enlarged or softened pixel art at its detected native resolution
Example prompts to try once connected:
"List the available pixel art styles for animations, then estimate what a 64×64 walking animation would cost."
"Generate a 128×128 pixel art knight resting by a campfire, RD Pro default style, transparent background."
"Create a 16×16 Wang tileset: grey stone path tiles blending into lush grass."
"Fix this enlarged sprite back to its native pixel grid using the standard Pixel Fixer."
Prompting tips (important)
- Describe the subject only — never write "pixel art" in the prompt; the style handles the rendering.
- Sizes run 16×16 to 384×384 depending on style;
list_available_stylesgives exact per-style limits. - Costs range from ~$0.015 (RD Fast) to $0.18/image (RD Pro); animations $0.07–$0.25; tilesets $0.10.
estimate_inference_costis always free — use it first. - Reuse a seed to iterate on the same composition while changing only the prompt.
Who makes this
Retro Diffusion is built by Astropulse — a pixel artist with seven years of freelance experience before building the tool — and is used in production by studios and platforms including Replicate, Poe (Quora), and Scenario. It's designed by artists and held to artist-grade quality standards.
Support
- Discord community — fastest answers, the founder is active daily
- Full API reference and runnable examples
- API v1/v2 compatibility — v2 default, v1 support, error contract, request IDs, and retry rules
- Service status (no auth required)
License
The contents of this repository (documentation and manifests) are MIT licensed. The Retro Diffusion service itself is governed by its Terms of Service.
來源:README.md,提交 12e66b8
工具
0版本歷史
1- v1.1.0最新Sep 16, 2026
