Forge Engine

app.forgeengine由 forgeengine.app 發布v0.2.0更新於 Oct 24, 2026

Design spec + milestones AI coding agents read before building; drift flagged, changes reviewed.

已驗證Streamable HTTP可網頁執行效率與工作流知識與記憶開發者工具

概覽

AI 產生的概覽

Forge Engine 為編碼代理提供共享、可審閱的設計計畫:系統規格、里程碑與漂移,透過 MCP 讀取並回報。

可以做什麼
  • 讀取計畫:專案中繼資訊與簡報、含目標/邊界/驗收條件的系統、里程碑、畫面、歷史、被拒紀錄、活動、搜尋與平衡資料
  • 回報建置實況:建置狀態、系統與檔案對應、漂移報告、建置日誌、任務認領
  • 提出待審提案:新增或更新系統、想法筆記、專案 DNA、刪除、程式碼庫匯入
  • 直接修改:移動或調整畫面元素、重排里程碑/任務/元素、去除重複項目
  • 取得流程指引:工作流程設定、由系統設計介面、依參考圖還原介面、說明
適用情境
當多個 AI 編碼代理或多人共同開發同一程式碼庫,需要一份共享且機器可讀的計畫時使用:代理在建置前先讀規格、認領任務避免重複、改動系統前查看影響範圍,並回報實際建置結果。
執行需求
需要 Forge Engine 帳號與專案。可使用遠端 Streamable HTTP 端點,搭配 Google OAuth 或以 Authorization Bearer 標頭傳入 forge_sk_ 帳戶金鑰;也可安裝本機 @forgeengine/cli(Node 18 以上),執行 forge login 後儲存每裝置權杖,無介面環境可設定 FORGE_TOKEN。需能連線至 Forge 網路服務。
安裝前請注意
帳戶金鑰可存取你有權限的所有專案,請勿放入共用設定;直連端點會把金鑰寫進各用戶端設定,CLI 則只換取可撤銷的每裝置權杖。部分工具會直接寫入:update_element、reorder,以及具破壞性的 dedupe。刪除操作會轉交擁有者審核。設計資料會傳送至 Forge 託管服務。免費測試期後有付費方案。

安裝

在 SourceWeft 中

  1. 開啟 儀表板中的 Forge Engine,將其新增到工作區。
  2. 為需要使用其工具的對話啟用該服務。

Web executable,透過 Streamable HTTP。 遠端服務在工作區中設定後即可從網頁執行環境執行。

交給代理程式安裝

把這段提示詞貼上到 Claude Code、Codex、Cursor 等代理程式,或 SourceWeft 對話中。代理程式會讀取該伺服器的安裝指南,先向你展示發布者、端點和登入方式,經你同意後再把它新增到你的客戶端。金鑰不會寫進任何命令。

閱讀 https://sourceweft.com/mcp/app.forgeengine%2Fforge/install.md,並按其中說明把這個 MCP 伺服器接入我的客戶端。修改任何設定之前,先告訴我它的發布者、端點和登入方式,等我確認。不要把 API 金鑰寫進命令或我會提交的檔案;問我金鑰應從哪裡取得。

檢視代理程式所依據的安裝指南

其他 MCP 客戶端

把它新增到你客戶端的 mcpServers 設定中。

{
  "mcpServers": {
    "forge-engine": {
      "type": "http",
      "url": "https://mmvdabzadclebfxyzudg.supabase.co/functions/v1/forge-mcp"
    }
  }
}

README

Forge Engine — MCP connector

[npm] [license] [node] [MCP Registry]

Many agents. One plan. No mess.

Forge Engine is the living plan for teams that build software with AI coding agents. Agents read the design over MCP and build in parallel — claiming tasks so work never overlaps, checking what breaks before they change it, and reporting back what's actually built — in a structured plan anyone on the team can read and question, coder or not. A markdown file works for one dev; a team needs Forge.

🌐 forgeengine.app

See a real design in 10 seconds, without installing anything. A Forge project can publish one public link that serves its whole design as plain text — paste it into an AI chat and the assistant answers over the real thing. See Read a design with zero setup.

What's in this repository. This is the public home of Forge's MCP connector: the source of the Forge Runtime CLI (@forgeengine/cli, MIT) and the registry manifest (server.json). The Forge application and its hosted MCP server are developed in a separate private repository — so this repo is the part that runs on your machine, published openly precisely because it is the part that holds your token. See Security & privacy.

Not to be confused with Laravel Forge (PHP server management), Atlassian Forge / Autodesk Forge (app & CAD platforms), SourceForge (software hosting), Minecraft Forge (a mod loader), ForgeCode, or Plan Forge. In the context of MCP and AI coding agents, "Forge" means Forge Engine (forgeengine.app).


The problem this solves

Coding agents are fast and they are amnesiac. Every session starts blank, so the same context gets re-pasted; a decision made three sessions ago is forgotten and quietly undone; an autonomous run reaches into a working system nobody was watching. Add a second agent — or a second person driving one — and the failures compound: two agents rewrite the same module, a spec everybody believed was current turns out to describe something that shipped differently, and nobody can say which parts of the plan are actually built.

None of that is fixed by writing a better document. A document has no way to know whether it was read, no way to say "this system is off-limits", and no way to notice that the code walked away from it. Forge makes the plan a thing agents transact with: they read it before building, claim what they take, and report what they changed — and every one of those steps leaves evidence a human can check.


What the loop actually gives you

Agents start informed instead of blank. One call returns the working context for the task at hand: what this system is for, what it must not touch, what "done" means for it, and who else is currently working where. That replaces the preamble you retype every session — and unlike a pasted preamble, it is the same context every agent gets, so two agents cannot be working from two different versions of the truth.

Parallel work stops colliding. Tasks are claimed, and a claim is visible to every other agent and person on the project. An agent that reaches for occupied work is told so, by name, before it starts — not after both branches exist.

Nothing lands behind your back. Anything an agent wants to change about the design arrives as a reviewable proposal. The live plan is untouched until a human adopts it — and deletes go through the same gate. This is a deliberate asymmetry: agents can propose freely because they can't apply anything, which makes it safe to let them propose freely.

"What breaks if I change this?" is answerable. Because systems carry an explicit boundary and map to the files that implement them, a change can be scoped before an autonomous run starts rather than explained after it. Prose documentation cannot do this at all.

"Done" has to be earned. A system reported as implemented is only recorded as verified when its acceptance criteria are each backed by a named test — and as guaranteed only when those tests were actually run and passed. Anything less is stored as a claim, labelled as one, with the unbacked criteria named back to the agent that reported it. Proof also expires, so "it was green once" cannot masquerade as "it is green now". Most tooling takes an agent's word for it; this is the part that decides whether a green dashboard means anything.

Drift is caught from both directions. The code can walk away from the design (files that a system claimed to live in are gone), and — the half almost nobody covers — the design can move underneath working code: someone edits a spec after it was built and signed off, and the badge keeps claiming agreement with a document it has never seen. Forge flags both, and it flags them to the agent about to open the file, not only to a human who thinks to go looking.

The "why" survives the people. Decisions, rejections and the history behind a system are recorded where the next agent reads them. When a proposal is declined, the next agent finds out that it was declined and can bring its work back in line, instead of cheerfully re-proposing it a week later.

Non-coders are first-class. Producers, designers and founders read the same plan the agents read and ask "can we add this?" without touching a repo. Nobody maintains a second, human-facing copy that immediately starts drifting from the first.

It gets more useful the longer you run it. Day one, it's a place to write the plan. By month three it's the recorded reasons behind every system, the proposals you turned down, and the map from each part of the design to the code that implements it — the context a new teammate or a fresh agent session would otherwise have to be told, and usually isn't. That's yours: export it whenever you like, and if you ever stop paying, the project freezes to read + export rather than being deleted.


Read a design with zero setup

MCP is the full loop, and it costs a setup. There is also a read-only lane that costs nothing at all: a project owner can publish one link, and anyone — a person or an AI chat — can read the design through it.

  • Paste it into an AI chat and the assistant answers over the real design: the overview, every system's Goal / Boundary / Acceptance, and the milestone plan. No account, no key, no install.
  • It is compiled live on every read and stamped with the revision it came from, so a share can never quietly serve last month's plan.
  • Read-only, on purpose. An assistant reading a share cannot change anything; proposals still come back only through the authenticated loop and its review gate. A share is a way in, not a second door.
  • Opt-in per project and revocable at any time. It carries no keys, no member identities, and no inbox or activity history.

Confirmed working when pasted into Gemini, Claude and Grok. ChatGPT is a known exception — it does not open links of this kind, running a web search instead and reporting that the page needs a login, though the page is public and every other assistant reads it. The app offers a one-click copy of the document for pasting into ChatGPT directly.


Quick start

Install once. Log in once. Connect any MCP client with one line.

Published on npm as @forgeengine/cli (MIT, Node ≥ 18). The installed command is forge.

bash
npm i -g @forgeengine/cli
bash
forge login

Paste your Account Key (Forge → Connect Agent → Generate an account key). The Runtime exchanges it for a per-device token and stores only that — your Account Key is never written to disk. Revoke a device anytime from Connect Agent → Devices.

Then add this to any MCP client's config — no key, in every project folder:

json
{ "command": "forge", "args": ["mcp"] }

Restart the client. Done.

Prefer not to install globally? Use npx

Same package, nothing added to your PATH — npm fetches and caches it on first use:

bash
npx -y @forgeengine/cli login
json
{ "command": "npx", "args": ["-y", "@forgeengine/cli", "mcp"] }

Log in once either way — the device token lives in your config directory, not in the package, so a global install and npx share the same session. The honest trade-off: npx adds a little start-up time each time your client spawns the server, and it wants network access the first time. A global install is snappier; npx is tidier. Both are the same code.

Upgrading

bash
npm i -g @forgeengine/cli@latest    # or: npx -y @forgeengine/cli@latest mcp

New tools never require an upgrade of this package — they live server-side, so there is nothing to reinstall. A client picks them up when it next starts a session and asks for the tool list; a long-lived remote connector may need its tool list refreshed in the client's own settings before it sees them. Upgrade this package only for changes to the local runtime itself. forge doctor tells you which version you're on and whether it can reach Forge.

Commands

forge loginRegister this machine
forge logoutRemove the local device token
forge mcpRun as a stdio MCP server (clients spawn this)
forge doctorCheck runtime + connection
forge versionPrint version

How it works

Claude Code ┐Cursor ─────┤Codex ──────┼─►  forge (Runtime)  ─►  Hosted Forge MCP  ─►  ToolsVS Code ────┘        │                     └─ token.json (0600) + config.json  (~/.config/forge)

The Runtime is a thin shim: no tools, no business logic, no cache, no telemetry. All tools live server-side, so shipping a new one never means shipping you a new package — see Upgrading for what a client still has to do to notice.


Security & privacy

The Runtime is the only Forge code that runs on your machine, which is why it is open source — you can read every line that touches your credentials (it's under 500 lines).

  • Your Account Key is never persisted. forge login POSTs it once to mint a per-device token, then discards it. Only the device token is written to disk.
  • The device token is stored at 0600 in ~/.config/forge/token.json (%APPDATA%\Forge\token.json on Windows), separate from non-secret config.json. Token access goes through one seam, so an OS-keychain backend can replace the file without changing callers.
  • Scoped and revocable. A device token is per-machine — revoke one from Connect Agent → Devices without touching your other machines or your Account Key.
  • It only talks to Forge. The token rides as a Bearer header to the configured Forge endpoint and nowhere else. No analytics, no third-party calls.
  • One dependency: the official @modelcontextprotocol/sdk.
  • Headless-friendly: set FORGE_TOKEN in CI instead of logging in.

Config

  • ~/.config/forge/config.json (Linux/macOS) · %APPDATA%\Forge\config.json (Windows) — non-secret
  • ~/.config/forge/token.json — the device token, 0600
  • Env overrides: FORGE_TOKEN, FORGE_CONFIG, FORGE_SERVER, FORGE_PROJECT

Alternative: connect directly to the hosted endpoint

If you'd rather run no local process at all, most clients can point straight at the hosted server. The cost is that your key goes into each client's config instead of being exchanged once for a per-device token.

  • Type: remote / hosted MCP server (Streamable HTTP)
  • Endpoint: https://mmvdabzadclebfxyzudg.supabase.co/functions/v1/forge-mcp
  • Discovery is public: initialize and tools/list need no token, so any MCP client can see the full tool surface before signing in. Only tool calls (tools/call) authenticate.
  • Auth: Google OAuth, or a forge_sk_ account key (one key reaches every project you can access). Get one in the web app → Connect a coding agent.
  • Registry: app.forgeengine/forge on the official MCP Registry.

Claude Code

bash
claude mcp add --scope user --transport http forge \  https://mmvdabzadclebfxyzudg.supabase.co/functions/v1/forge-mcp \  --header "Authorization: Bearer <YOUR_KEY>"

Cursor / Cline / other MCP clients

Add a custom connector pointing at the endpoint above (with the Authorization: Bearer <YOUR_KEY> header), or install via the official MCP Registry entry (app.forgeengine/forge) once your client supports it.

jsonc
// example: custom MCP connector{  "forge": {    "url": "https://mmvdabzadclebfxyzudg.supabase.co/functions/v1/forge-mcp",    "headers": { "Authorization": "Bearer <YOUR_KEY>" }  }}

What an agent can do over MCP (54 tools)

Every tool is tiered, and the tier is part of the contract rather than a convention: read tools cannot write; propose tools add a reviewable card and leave the live design untouched; direct tools make a live, reversible change; and deletes are routed to review as well — an agent has no path to destroy anything on its own.

  • Read the design: project meta and briefing, systems (Goal / Boundary / Acceptance), milestones and next task, blast radius, recorded history, system → file map, the inbox, rejections, activity, search, balance data.
  • Report build reality: build status with the system → files map and acceptance evidence, milestone progress, drift, build logs, and task claim/release so agents don't collide.
  • Propose → reviewed by the owner: new or updated systems, design notes, milestones, balance tables and boards, importing an existing codebase, and withdrawing a proposal.
  • Screens & flow (secondary, user-driven): screens, elements and flow edges, including generating a UI layout from the systems.

Full descriptions of every tool: forgeengine.app/llms-full.txt — GET-fetchable, so you can hand that URL to an assistant directly.


FAQ

Is Forge open source? The Runtime in this repo is, under MIT — that's the piece that runs locally and handles your token, so you can audit it. The Forge web app and hosted MCP server are closed source. Your design data is yours: export it any time, and a cancelled plan freezes to read + export rather than being deleted.

Can I look at a real design before signing up? Yes — see Read a design with zero setup. A published share link serves a whole project's design as text to anyone, including an AI chat, with no account.

How is this different from a CLAUDE.md / AGENTS.md file? A markdown file is single-player — one repo, no task claims, no impact analysis, no record of what was actually built, invisible to non-coders. Forge is the team version: agents claim tasks so parallel work never overlaps, every system maps to the real files that implement it, "done" has to be backed by evidence, and producers or designers can read and question the design without touching code.

How is it different from Notion, Linear or Jira? Those hold documents and tickets written for humans — coding agents don't read them before building, and nothing in them notices when the code stops matching. Forge's design is machine-readable over MCP: agents build against the actual spec and report reality back, and the plan flags it when the two diverge.

How is it different from an AI "memory" tool? Memory recalls what was said, retrieved by similarity — best-effort, and it can't state a constraint the agent must not cross. Forge holds what was agreed: Systems with an explicit Boundary and Acceptance criteria, read because the workflow requires it, mapped to the files that implement them, with changes gated through a human-reviewed Inbox. They're complementary, not competing.

Does it work if only some of my team uses agents? Yes — that's the normal case. The plan is the same object for both: agents transact with it over MCP, people read and edit it in the web app, and the review queue is where the two meet.

Which agents work with it? Any MCP client — Claude Code, Cursor, GitHub Copilot, Cline and others.

What does it cost? Open free beta, no credit card. Paid plans are flat per-team, and you bring your own AI key so model usage is billed to you at cost rather than marked up.


Learn more

License

MIT — see LICENSE.

來源:README.md,提交 a6ee0c2

工具

54

get_help

Forge how-to on demand (no project needed): propose→adopt, what a System is, Balance Lab formats, sign-in. Call when unsure.

無需輸入參數。

get_workflow

Run FIRST in a new repo (no project): first-connect routine + the working-agreement block to ADD to AGENTS.md/CLAUDE.md now (tell the user in one line; remove if they object).

無需輸入參數。

import_from_code

One-command codebase import: recipe + batch id — propose one Context overview + one System per real module; the owner adopts all at once.

輸入參數project_id

design_ui_from_systems

Recipe to design the UI from Systems (user request only): steps + batch id — confirm canvas aspect, then screens + PLACED elements + edges in one batch.

輸入參數project_id

post_log

Append a build-log entry to Activity — what you built/decided (commit-note style).

輸入參數text必填entityversionproject_id

get_project_context

FULL design dump — LARGE, last resort; prefer get_project_meta + list_*/get_*/search.

輸入參數project_id

list_projects

Projects your key reaches (id, name, role); pass an id as project_id to switch.

無需輸入參數。

get_project_meta

START HERE. Tiny overview: counts, members, task claims + working_now (avoid collisions), forge_workflow_version.

輸入參數project_id

trace_ui_from_image

SECONDARY (user-driven UI): turn a screen's REFERENCE IMAGE into placed elements. Returns the image itself plus the recipe — the canvas resolution, the fraction→pixel conversion that stops coordinates landing wrong, and what is already on the screen so a second pass updates instead of duplicating. You look at the picture and send back propose_element / update_element with x/y/w/h; it all lands in the owner's Inbox. Use when the user wants the wireframe to match a screenshot or mockup they uploaded.

輸入參數screen必填project_id

get_stale

What has drifted between the Idea lane and the System Specs — the design's own out-of-sync list, computed deterministically (no AI, no tokens). Three kinds: Idea notes edited since the systems were generated from them (with the systems each one touches), Idea notes whose prose the systems have moved past, and specs whose stamped source fingerprint no longer matches. Read this before assuming the design is coherent; fix the first kind with resync_from_idea.

輸入參數project_id

resync_from_idea

The recipe for re-syncing ONE changed Idea note into the specs that depend on it — the same scoped job the app's "Re-sync N systems" button does, minus the button. Returns the note, the affected specs in full, and exactly how to send the result back. You do the writing; it lands in the owner's Inbox to ADOPT. CRUCIAL: send updates with `resync:true`, or the owner adopts your fix and the design still reports it as stale.

輸入參數note必填project_id

get_design_document

The WHOLE design as one readable document — Vision (+ Project DNA) → every System spec → reference notes, compiled deterministically from the current design. Read this to understand a project end-to-end instead of walking list_systems → get_system N times. Returns markdown plus the project `version` it was compiled from. Long designs come back PAGED — the header says 'part N of M', call again with `page: N+1` for the rest. Pass `for_summary: true` to get the condensed projection instead (every system's Goal + Boundary, tables stripped, one page) — that is what you should summarize from.

輸入參數pageproject_idfor_summary

set_design_overview

Write the Design Document's Overview — the human-readable page a new team member reads first. WRITES DIRECTLY (no Inbox): it is a derived, clearly-labelled AI summary, not design truth, and the owner can clear or rewrite it in one click. HARD RULES, same as the in-app button: use ONLY facts stated in the design (call get_design_document with for_summary:true first); invent no mechanics, numbers or names; describe, never evaluate; write in the design's dominant language. Structure: `### What this is` · `### The core loop` · `### How the systems fit` (which system feeds which — the part a raw spec list cannot give) · `### Edges` (ONLY if the design states scope limits / open questions). 250-400 words, no top-level heading. Forge stamps the project version it was compiled from, so the owner is told when the design has moved past it.

輸入參數summary必填project_id

get_briefing

ONE-CALL orientation before you build: pass `files` you're about to edit (or a `task`) → the systems that own them, each with Goal + Acceptance + build status/files/last_commit/drift + coupled_systems (code neighbors an edit may break) + pending Inbox changes + recent decisions, plus open-rejection count, who's active, `recent_changes` (what happened since you were last here — a session handoff), and a task to claim. Replaces the get_project_meta→get_system→get_build_region dance.

輸入參數taskfilesproject_id

get_system

ONE system's full spec (Goal/Boundary/Acceptance, markdown, sources, status) + pending Inbox changes touching it.

輸入參數idnameproject_id

list_systems

All systems, compact: id, name, status, 1-line goal.

輸入參數project_id

get_build_region

System→code map per built system: implementing files, status, drift flag, last_commit, and acceptance-evidence COUNTS. Mapped files gone from the repo? report_drift. Pass `system:"<name|id>"` for ONE system plus the full text of its acceptance criteria (omitted from the map — it is the bulk of the payload). Big projects come back paged: the body says 'page N of M', call again with `page: N+1`.

輸入參數pagesystemproject_id

report_drift

Flag CODE DRIFT — mapped files no longer match the repo. Advisory; a fresh report_build_status clears it.

輸入參數idnamenoteproject_idmissing_files

get_history

DESIGN MEMORY: recorded decisions/logs/rejections with who/when. Read BEFORE changing a system's direction; empty = no recorded WHY — don't invent one.

輸入參數limitquerysystemproject_id

get_impact

BLAST RADIUS of a system (deterministic): upstream context, siblings, dependent screens/milestones, files, code-coupled systems, pending Inbox, recent activity. Run BEFORE changing it.

輸入參數idnameproject_id

get_rejections

Owner's DECLINED list — check at session start; follow each entry's guidance, then resolve_rejection(title).

輸入參數project_id

resolve_rejection

Report you REVERTED a declined change (unlocks the owner's Clear). Call after realigning the build.

輸入參數title必填project_id

list_screens

All screens, compact: id, name, purpose, status.

輸入參數project_id

get_screen

ONE screen's layout: canvas `resolution` (use THESE px), elements x/y/w/h, links, popups. Read before editing a screen. has_reference_image:true → get_screen_image shows you the actual image.

輸入參數idnameproject_id

get_screen_image

A screen's reference image (HUD background) as an actual IMAGE you can see — reads the stored file inline (signed-URL fallback past 4MB).

輸入參數idnameproject_id

update_element

Move/resize/relabel an element — DIRECT, live. element_id (preferred) or screen+label; x+y also places an unplaced one.

輸入參數hwxynotetypelabelscreensystemnew_labelelement_idproject_id

withdraw_proposal

Remove YOUR OWN still-pending Inbox item (id from the propose response / get_inbox).

輸入參數id必填project_id

delete_entity

PROPOSE a delete → Inbox (owner adopts; nothing deleted now). id preferred or exact name; flow_edge may use from+to.

輸入參數idtofromkind必填nameproject_id

dedupe

Remove duplicate-named entries (keep first) — DIRECT, destructive.

輸入參數kind必填screenproject_id

reorder

Reorder milestones / tasks / elements — DIRECT. order = ids in new order; omitted keep relative order.

輸入參數kind必填order必填screenmilestoneproject_idmilestone_id

list_milestones

All milestones, compact: id, name, weeks, order, done/total.

輸入參數project_id

get_milestone

ONE milestone: goal, weeks, difficulty, systems, every task (id/name/done/status/effort).

輸入參數idnameproject_id

list_activity

Change history {who, change, entity, kind, when}, newest first; filter kind/who/query.

輸入參數whokindlimitqueryproject_id

get_inbox

PENDING Inbox (the owner's triage queue). Check BEFORE proposing — avoid duplicates. Read-only.

輸入參數project_id

propose_system

Propose a NEW system → Inbox. spec = ## Goal / ## Boundary (Owns · Doesn't own) / ## Acceptance. Exists? use update_system. (Alias: create_proposal.)

輸入參數spec必填batchfilestitle必填project_idderives_fromacknowledge_rejection

propose_context

Propose a new/updated Idea note → Inbox. Title-match to update; send the COMPLETE revised text. Set resync:true ONLY when you rewrote the note FROM the current systems (get_stale lists notes the systems have moved past) — it stops the adopted note from immediately nagging to re-generate the systems it was just written from.

輸入參數batchtitle必填resynccontent必填project_idacknowledge_rejection

propose_dna

Propose Project DNA and/or Tech Notes → Inbox (at least one).

輸入參數dnabatchproject_idtech_notes

update_system

Propose a system UPDATE → Inbox diff. get_system first; send the FULL revised spec. new_title renames; context_title+context bundles the Idea update. Set resync:true ONLY when you rewrote this spec FROM its upstream Idea (see resync_from_idea) — it re-stamps the staleness signal on adopt.

輸入參數idnamespec必填resynccontextnew_titleproject_idcontext_titleacknowledge_rejection

get_balance

Read Balance Lab: stat tables, boards with EVALUATED values, scenarios.

輸入參數boardproject_idinclude_rows

propose_balance_table

Propose a stat-doc TABLE → Inbox. csv (header; `key%` = percent; first column = name) OR schema+rows. Adopting REPLACES same-named.

輸入參數csvrowstitle必填schemaregistryproject_id

propose_balance_board

Propose a node board → Inbox. Kinds const|formula|item|sheet|loadout|picker|pool|process|note|frame; formulas reference blocks by NAME; omit x/y = auto-layout. Adopting REPLACES same-named.

輸入參數name必填nodes必填project_id

propose_milestone

Propose a NEW milestone (+ optional tasks) → Inbox.

輸入參數goalname必填tasksproject_idacknowledge_rejection

report_milestone_progress

Mark existing-milestone tasks done → Inbox progress card (owner adopts the ticks).

輸入參數idmilestonedone_tasks必填project_id

report_build_status

Report a SYSTEM's status (todo|in-progress|implemented) — DIRECT, live. ALWAYS pass files (full list — it REPLACES); non-todo with no files shows done-but-EMPTY. 'implemented' counts as VERIFIED only when every UNIT-TESTABLE ## Acceptance bullet is backed via evidence[{criterion,proof}]; a bullet tagged [manual]/[e2e]/[ui]/[wip] is EXEMPT (verified by manual/e2e). Otherwise it's a CLAIM (verified:false) and the response names the unbacked criteria. TWO tiers: VERIFIED = a test is NAMED; GREEN (guarantee) = you RAN the test and reported `passed:true` on the evidence — green goes stale after 21 days, so re-run to keep it.

輸入參數idnamefilesstatus必填versionevidencedecisionsproject_id

propose_flow_edge

SECONDARY (user-driven UI): propose a link between two existing screens → Inbox.

輸入參數to必填from必填labelproject_id

propose_element

SECONDARY (user-driven UI): propose an element onto a screen → Inbox. ALWAYS pass x/y/w/h (px on the screen's `resolution` from get_screen); no coords = unplaced pile.

輸入參數hwxynotetypelabel必填screen必填systemproject_id

propose_screen

SECONDARY (user-driven UI): propose a NEW screen → Inbox. parent = popup over that screen; purpose grounds AI suggestions. Whole UI? design_ui_from_systems first.

輸入參數name必填parentpurposeproject_id

report_screen_status

Report a SCREEN's status (todo|in-progress|implemented) → Inbox.

輸入參數screen必填status必填project_id

rename_screen

Rename a screen IN PLACE — DIRECT; links/elements follow (id-referenced).

輸入參數name必填new_name必填project_id

update_milestone

Edit milestone goal/weeks/difficulty/name — DIRECT. new_name renames (never delete+recreate).

輸入參數idgoalnameweeksnew_namedifficultyproject_id

add_task

Add a task to a milestone — DIRECT. assignee:"me" claims on creation.

輸入參數donename必填humaneffortstatusassigneemilestoneproject_idmilestone_id

next_task

DISPATCHER (multi-agent): atomically pick + claim the next task to build — walks milestones in order, skips human-only tasks and any task whose systems share code files with a task another agent already holds or is actively touching, so parallel agents spread out instead of colliding. Returns the claimed task + systems, or why none is free. dry_run:true peeks without claiming.

輸入參數dry_runproject_id

update_task

Edit a task or CLAIM it — DIRECT. assignee:"me"+status:"in-progress" claims (errors if held; force:true for stale); done:true or assignee:"" releases.

輸入參數donenameforcehumaneffortstatustask_id必填assigneeproject_id

版本歷史

1
  1. v0.2.0最新Sep 16, 2026

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