Svgator

com.svgator由 svgator.com 發布官方發布者v1.1.0更新於 Oct 26, 2026

Browse, create, edit, and export SVGator animated SVG projects via your SVGator account.

已驗證Streamable HTTP可網頁執行開發者工具媒體與設計

概覽

AI 產生的概覽

遠端 SVGator MCP 伺服器,讓助理在你的 SVGator 帳戶中瀏覽、檢視、編輯、建立並匯出動畫 SVG 專案。

可以做什麼
  • 列出、讀取、建立、整份取代、複製、移動與重新命名專案,並搜尋唯讀範本複製到自己的帳戶
  • 取得專案結構圖、依路徑讀取精確數值,並一次套用一項經驗證的編輯
  • 管理可重複使用的素材,並把專案整理到資料夾中
  • 查詢撰寫所需的 JSON 結構,並載入動效設計技巧指引
  • 匯出為動畫 SVG、Lottie、React Native、Flutter、影片或 GIF,並輪詢算圖狀態取得下載連結
  • 讀取已登入帳戶的資料(姓名、電子郵件、方案、團隊)
適用情境
適合已經在使用 SVGator、希望由助理處理重複性動畫工作的人:依品牌規範改色、改編範本、加入關鍵影格,或產出可直接用於網頁與 App 的匯出檔,而不必在編輯器裡逐項點選。
執行需求
需要支援 Streamable HTTP 與瀏覽器 OAuth 的遠端 MCP 用戶端,並連線到 SVGator 端點。必須有 SVGator 帳戶,且強制以 OAuth 登入。在 claude.ai 與 Claude Desktop 上,自訂連接器需要 Pro、Max、Team 或 Enterprise 方案。未宣告任何環境變數或標頭。
安裝前請注意
助理可以建立、覆寫、移動、重新命名專案、素材與資料夾,並刪除專案中的部分內容,做大改動前先複製專案。匯出會像在編輯器中一樣計入方案額度。點陣算圖會產生帶簽章的下載連結。憑證保留在伺服器端,但專案清單、匯出檔等工具結果會傳送給模型。

安裝

在 SourceWeft 中

  1. 開啟 儀表板中的 Svgator,將其新增到工作區。
  2. 連接 所需的 憑證。它們會被私密儲存,絕不會在公開頁面上展示。
  3. 為需要使用其工具的對話啟用該服務。

Web executable,透過 Streamable HTTP。 遠端服務在工作區中設定後即可從網頁執行環境執行。

交給代理程式安裝

把這段提示詞貼上到 Claude Code、Codex、Cursor 等代理程式,或 SourceWeft 對話中。代理程式會讀取該伺服器的安裝指南,先向你展示發布者、端點和登入方式,經你同意後再把它新增到你的客戶端。金鑰不會寫進任何命令。

閱讀 https://sourceweft.com/mcp/com.svgator%2Fmcp/install.md,並按其中說明把這個 MCP 伺服器接入我的客戶端。修改任何設定之前,先告訴我它的發布者、端點和登入方式,等我確認。不要把 API 金鑰寫進命令或我會提交的檔案;問我金鑰應從哪裡取得。

檢視代理程式所依據的安裝指南

其他 MCP 客戶端

把它新增到你客戶端的 mcpServers 設定中。 客戶端會在首次連接時完成 OAuth 登入。

{
  "mcpServers": {
    "svgator": {
      "type": "http",
      "url": "https://mcp.svgator.com/mcp"
    }
  }
}

README

SVGator MCP Server — Documentation

The MCP server connects your AI assistant straight to SVGator, the online SVG animation tool. From there, your assistant can work inside your projects to browse, inspect, edit, create, and export them for you, handling everything from a simple “edit colors according to this brand kit” to a complete “build me an animated logo reveal and export it as a CSS-only file.”

What you can do

CapabilityToolsExample prompt
Browse your projectslist_projects, get_project, get_profile"List my SVGator projects" / "…the ones in my Icons folder"
Start from a ready-made templatelist_templates, duplicate_project"Find me a SVGator template for a loading spinner and copy it into my account"
Inspect a project's structureget_skeleton, read_part"What elements are in project X, and which are animated?"
Edit a project incrementallyedit_part"Make the circle red and loop its bounce forever"
Create or replace whole projectscreate_project, replace_project"Build me a new animated loading spinner"
Duplicate, move & rename projectsduplicate_project, move_project"Copy project X into my 'Drafts' folder"
Manage reusable assetslist_assets, get_asset, create_asset, update_asset"Save this icon as a reusable asset"
Organize projects into folderslist_folders, get_folder, create_folder, update_folder"Make a 'Marketing' folder and file this project under it"
Look up authoring referencedescribe_shape(used by the assistant to get exact JSON shapes)
Export to deliverable formatsexport_project, get_render"Export project X as an MP4 video"
Get motion-design craft guidanceskill resources + prompt, get_motion_skill"Art-direct a logo reveal, then build it"

Every project the server returns includes an editor_url — a deep link that opens the project in the SVGator editor, so you can always continue by hand where the assistant left off.

Tools

The server exposes 24 tools. See the Tools reference for full parameter and output tables.

Projects

  • list_projects — List the authenticated user's SVGator projects (newest first), with an editor_url deep link per row and a total count for pagination. Narrow it to one folder with folder_id.
  • list_templates — Search SVGator's library of ready-made animation templates (loaders, icons, logos, UI elements) to start from. Templates are read-only — duplicate one into your account first, then edit the copy.
  • get_project — Get a single project summary: title, preview, folder, timestamps, canvas size, background colour, animation timeline, and saved export settings.
  • create_project — Create a new SVGator project from a full project JSON, owned by the authenticated user.
  • replace_project — Replace an existing project's entire JSON with a supplied full project (validation runs before any mutation).
  • duplicate_project — Make a copy of an existing project, optionally into a different folder or under a new title.
  • move_project — Move a project to a different folder and/or rename it.

Inspecting & editing a project

  • get_skeleton — Get a cheap, token-light structure map of a project (element tree with names and keyframe counts only, never values) — step 1 of the editing loop.
  • read_part — Read the exact value or element at an id-anchored path — step 2 of the editing loop.
  • edit_part — Apply one validated edit (update, insert, move, or delete) at a path and persist it — step 3 of the editing loop.
  • describe_shape — Get the exact JSON shape of one building block (element or animator) before authoring, so field names are never guessed.
  • get_motion_skill — Load a file of the motion-design craft skill, for clients that can't read MCP resources. Same files as the SVGator skills repository.

Assets

  • list_assets — List the authenticated user's reusable assets (static or animated SVG items), newest first.
  • get_asset — Get a single asset including its full data ({document, definitions}) payload.
  • create_asset — Create a new reusable asset from an asset document.
  • update_asset — Replace an existing asset's entire document.

Folders

  • list_folders — List the authenticated user's folders (the labels projects are filed under).
  • get_folder — Get a single folder (id, title, timestamps) by its id.
  • create_folder — Create a new folder to organize projects.
  • update_folder — Rename an existing folder.

Export & account

  • export_project — Export a project to a deliverable format (SVG, Lottie, React Native, Flutter, video, or GIF), with optional per-export overrides.
  • get_render — Poll the status of a raster (video/GIF) render started by export_project and get the signed download URL when done.
  • get_profile — Get the authenticated customer profile: name, email, plan, and teams.

Documentation map

DocumentForCovers
Getting startedEveryoneStep-by-step connection guides for Claude, Claude Code, ChatGPT, Gemini, Grok, Cursor, VS Code and any other MCP client; authentication; privacy
Tools referenceIntegrators / the curiousEvery tool with full parameter and output tables
Editing projectsIntegrators / power usersThe navigate → read → edit → verify loop, path addressing, authoring rules
Exporting projectsEveryoneFormats, delivery modes, export options, render polling
Skill & resourcesIntegratorsThe motion-design craft skill, MCP resources, and the prompt
TroubleshootingEveryoneConnection issues, common errors, and what they mean

Requirements

  • A SVGator account (sign up). Exports count against your plan's limits exactly as they do in the editor.
  • An MCP client that supports remote Streamable HTTP servers and browser OAuth — Claude, Claude Code, ChatGPT, Gemini, Grok, Cursor, VS Code and others all qualify. On claude.ai / Claude Desktop custom connectors require a Claude Pro, Max, Team, or Enterprise plan; other clients may have their own plan requirements. See Getting started for per-client steps.

How it works (one paragraph)

The server is a remote MCP server: your MCP client (Claude, or any client speaking Streamable HTTP) connects to https://mcp.svgator.com/mcp and signs you in through SVGator's regular OAuth login. Your SVGator credentials stay server-side only — the AI model never sees your access token or secret key; it only receives the tool results (project lists, structure maps, exported files). Tool inputs are validated against published schemas, and invalid requests return descriptive errors the assistant can read and correct.

⚙️ Capabilities

The MCP server turns SVGator into something you can drive with plain language. Instead of clicking through the editor, you describe what you want and your AI assistant does it: pulling up a project, changing a color, animating a logo, or exporting a finished file.

It's built for designers who want an assistant to handle the repetitive parts of animating, for marketing teams who need web-ready animations without waiting on a designer for every small change, and for developers who want production-ready exports (Lottie, React Native, Flutter, or SVG) that drop straight into a product. Every project comes back with a direct editor link, so you can always open it and finish by hand, saving tokens.

Here's what your assistant can do once it's connected:

🗂️ Projects and Assets

  • List projects: newest first, each with a direct editor link
  • Search and page through large libraries, or list a single folder
  • Browse SVGator's ready-made animation templates and copy one into your account to build on
  • Read project settings: canvas size, background, timeline, and export settings
  • Create a project from a full definition
  • Overwrite an existing project
  • Duplicate a project: into the same or another folder
  • Move or rename a project
  • Organize projects into folders
  • Manage reusable assets: list, read, create, and update

🔍 Structure and Inspection

  • Map a project's structure: element tree with keyframe counts, no heavy data
  • See what's animated: which channels carry keyframes on each element
  • Read exact values: any property, keyframe, or element
  • Look up authoring shapes: the exact JSON for any element or concept

🔷 Shapes and Elements

  • Rectangles
  • Circles and ellipses
  • Lines, polylines, and polygons
  • Custom paths
  • Text and multi-line text
  • Images
  • Reused symbols and instances
  • Groups
  • Masks and clip paths

🎨 Fills, Strokes, and Color

  • Solid color fills: static or animated
  • Gradient fills
  • Strokes: solid or gradient, static or animated
  • Compositing: blend modes and opacity
  • Filter effects such as blur

🎞️ Animation and Keyframes

  • Add keyframes at specific times, with values
  • Set static values where no motion is needed
  • Read, inspect, and remove keyframes
  • Set easing per keyframe: cubic bezier
  • Animate transforms: position, rotation, scale, and skew
  • Animate fill, stroke, compositing, and filter channels
  • Morph one shape into another

📤 Export and Delivery

  • Export animated SVG: driven by JavaScript or CSS
  • Set a start trigger: load, hover, click, scroll, or programmatic
  • Set click and hover behavior: freeze, restart, reverse, or reset
  • Export to Lottie
  • Export to React Native or Flutter source
  • Render video: MP4, MOV, AVI, MKV, or WebM
  • Render GIF, WebP, PNG sequence, or ZIP
  • Control looping: iterations, direction, ping-pong, and speed
  • Set frame rate, resolution, and quality
  • Handle transparency and background color

✅ Best practices

Install the SVGator motion design skill, then call it by name: It is craft guidance that helps your assistant make deliberate choices about timing, easing, and personality instead of flat, generic motion. Download it from the SVGator skills repository, then trigger it right in your prompt by starting with something like "use SVGator motion skills to animate this logo." You call it manually on purpose: that way the skill stays out of your token usage when you are only exporting or making small edits, and loads only when you actually want the extra art direction.

Start from your own artwork, then animate: Generating original shapes from scratch is the hardest thing to get right in any AI assistant. For the best results, build or bring in your SVG in SVGator’s editor first, then ask your assistant to animate it. That keeps your visual style consistent and lets the AI focus on what it does best: motion, timing, and sequencing.

Or start from a template: When what you need is a common piece — a loading spinner, an animated download icon, a logo reveal — ask your assistant to search SVGator’s templates instead of building from zero. The drawing and the motion are already done by a designer, and the assistant spends its effort adapting it to you: your colors, your timing, your copy. Templates are shared and read-only, so the first thing it does is duplicate one into your account; everything after that happens on your own project.

Name your elements before you prompt: Your assistant reads element names to understand a project’s structure. Clear names like “left_arm”, “bg_circle”, or “headline” help it target the right element, avoid mistakes, and stay organized across complex scenes. Generic names make its job harder, and might end up costing you more tokens (depending on model .

Break complex animations into steps: Instead of “build me a full onboarding animation,” go one piece at a time: create the elements, add keyframes, then refine the timing. The server applies one validated change per edit, so smaller steps give you more control and make any mistake easy to catch and correct.

Be specific about timing and feel: “A smooth fade” is on the vague side. “A 400ms fade-in with ease-out” gives your assistant something concrete to work with. The more you describe the feel, whether snappy, bouncy, slow, or subtle, the closer the first result lands to what you had in mind.

Match the export format to where it will live: SVG is the right pick for the web, with your choice of JavaScript or CSS-only (for even better performance). Lottie, React Native, and Flutter hand off cleanly to app and mobile projects. Video and GIF are ready for social and email, where an animated SVG will not play. Choosing the format up front saves a round of re-exporting.

Duplicate a project before big experiments: If you want the AI to rebuild something from the ground up, ask it to duplicate the project first, then make the changes on the copy. The original stays exactly as it was, so a bold experiment never costs you the working version.

Finish in the editor: Every project comes back with a direct editor link. Once the assistant gets you most of the way there, open the project and handle the final polish by hand. The AI does the heavy lifting, and you keep control of the details. It also saves tokens, since small tweaks by hand are quicker and cheaper than having the assistant make each one.

來源:README.md,提交 3f9d583

工具

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版本歷史

2
  1. v1.1.0最新Oct 1, 2026
  2. v1.0.0Sep 16, 2026

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