LegendKeeper

io.github.chase-roohms由 GitHub 帳號 chase-roohms 發布v0.1.2更新於 Oct 31, 2026

Read and build LegendKeeper worlds from AI assistants: wiki pages, maps, timelines, facts and tags.

已驗證STDIO僅桌面效率與工作流知識與記憶

概覽

AI 產生的概覽

非官方 MCP 伺服器,讓助理讀取並建立 LegendKeeper 世界:維基頁面、資訊框事實、地圖標記、時間軸、標籤與圖片。

可以做什麼
  • 探索與搜尋世界:列出專案、瀏覽目錄樹、搜尋、取得資源、標籤、範本、行事曆、成員與素材
  • 以 Markdown 或原始 JSON 讀取文件:頁面、含座標的地圖、時間軸與看板
  • 編輯頁面:支援附加、前置、取代及依章節局部寫入,寫入具版本檢查
  • 管理資源與文件:建立、批次建立、更新、移動、刪除、還原、從範本建立
  • 設定資訊框與側欄事實,建立地圖要素、時間軸事件與泳道,上傳圖片
  • 透過 api_request 呼叫其他任意 v3 端點
適用情境
適合在 LegendKeeper 維護跑團或世界觀資料的使用者,讓助理在對話中草擬頁面、加入地圖標記、時間軸事件與事實,或搜尋既有設定。
執行需求
以本機 stdio 執行,可用 uvx、Docker 或 Python 3.11 以上搭配 pip。需要 LEGENDKEEPER_API_KEY 中的 LegendKeeper 專案 API 金鑰,且專案擁有者須為付費方案。選用變數可設定多世界、唯讀模式、上傳限制,以及帶 MCP_AUTH_TOKEN 的 HTTP 傳輸。
安裝前請注意
API 金鑰是敏感憑證,權限不超過其建立者;Member 金鑰可讀寫內容,Admin 金鑰還能看到隱藏資源、GM 秘密與成員電子郵件。寫入與刪除工具會變更世界資料,刪除需 confirm: true 並進入垃圾桶,可用唯讀模式限制。金鑰只送往 LegendKeeper,但 api_request 可觸及任意 v3 端點。

安裝

在 SourceWeft 中

  1. 開啟 儀表板中的 LegendKeeper,將其新增到工作區。
  2. 為需要使用其工具的對話啟用該服務。

Desktop only,透過 STDIO。 STDIO 服務會啟動本機處理程序,因此需要 SourceWeft 桌面主機。

其他 MCP 客戶端

參照 儲存庫 中的啟動說明。

README

legendkeeper-mcp

[legendkeeper-mcp: let AI assistants read and build your LegendKeeper worlds]

[CI] [PyPI] [Docker image] [MCP Registry] [License: MIT]

An MCP server that lets AI assistants (Claude, Copilot, Cursor, …) read and build your LegendKeeper worlds: wiki pages, infobox facts, map pins, timelines, tags, templates and images, through LegendKeeper's official v3 REST API.

Unofficial. This project is not made, endorsed or supported by LegendKeeper. It runs locally on your machine with your own API key.

text
You: Create a tavern called The Drunken Dragon in Waterdeep, give it an infobox with its owner and     a pin on the city map, and mention it on Volo's page.Claude: (search → create_resource → set_facts → create_map_feature → write_page) Done! ...

Contents

Features

  • 31 curated tools designed for LLMs. Resources accept names as well as ids, and errors explain how to fix them. An api_request escape hatch reaches every other v3 endpoint.
  • Pages as Markdown, both ways. [[Wiki Links]] become real LegendKeeper mentions. Callouts, GM-only secrets, collapsible sections, task lists, tables and images are supported. Blocks Markdown can't express (infoboxes, embeds, collections…) are preserved verbatim on rewrite. See How pages are edited.
  • Section-level editing: append, prepend, replace or extend one heading's section without touching the rest of the page. Every write is version-checked (If-Match), so concurrent edits in the app are never silently overwritten.
  • Structured worldbuilding: infobox and sidebar facts, map pins/regions/paths (lat/lng or image pixels), timeline events and lanes (human dates such as "3 March 1204"), templates, batch creation of up to 100 linked resources, and image uploads from disk or URL.
  • Multiple worlds from one server (one API key per world), plus a read-only mode.
  • Two transports: stdio for desktop clients, or a long-running Docker container serving streamable HTTP behind a bearer token.
  • Robust client: retries with backoff, honors Retry-After, idempotency keys on every POST so retries never double-create, and rate-limit tracking.
  • Contract-tested: the test suite runs against a fake API that validates every request and response against LegendKeeper's published OpenAPI spec. A weekly CI job re-checks against the latest spec.

Requirements

  1. A LegendKeeper project whose owner is on a paid plan. LegendKeeper only accepts API keys for those (a trial does not count), and answers 402 PAID_PLAN_REQUIRED otherwise.
  2. An API key: in LegendKeeper open your project, go to Project Settings → Developers → API Keys, name the key, pick a role and create it. Copy the lk_… secret; it is shown only once.
    • Member keys can read and write content.
    • Admin keys can also see and create hidden resources and GM secrets, read tags (list_tags falls back to counting tags itself for Member keys), see member emails and save templates.
    • A key never has more rights than its creator, and only works in its own project.
  3. One of: uv (recommended), Docker, or Python ≥ 3.11 with pip.

Quick start

Pick one. All of them read the key from LEGENDKEEPER_API_KEY.

uvx (no install):

bash
LEGENDKEEPER_API_KEY=lk_... uvx legendkeeper-mcp check   # verify the key

Docker:

bash
docker run -i --rm -e LEGENDKEEPER_API_KEY=lk_... ghcr.io/chase-roohms/legendkeeper-mcp:latest check

pip:

bash
pip install legendkeeper-mcplegendkeeper-mcp check

check prints the world each configured key opens, then exits. Without check, the command starts the MCP server on stdio, which is what desktop clients launch for you (see below).

Before the first PyPI release, use uvx --from git+https://github.com/chase-roohms/legendkeeper-mcp legendkeeper-mcp, or build the image yourself with docker build -t legendkeeper-mcp ..

Long-running HTTP server (Docker Compose):

bash
cp .env.example .env              # set LEGENDKEEPER_API_KEY and MCP_AUTH_TOKEN (openssl rand -hex 32)docker compose up -d              # serves http://localhost:8000/mcp, bound to 127.0.0.1 onlycurl http://localhost:8000/healthz

Point HTTP-capable clients at http://localhost:8000/mcp with the header Authorization: Bearer <MCP_AUTH_TOKEN>. Images placed in ./uploads can be uploaded with upload_image (source: /uploads/<file>).

Client setup

Ready-to-use files are in examples/.

Claude Desktop: add to claude_desktop_config.json (macOS: ~/Library/Application Support/Claude/, Windows: %APPDATA%\Claude\), then restart Claude:

json
{  "mcpServers": {    "legendkeeper": {      "command": "uvx",      "args": ["legendkeeper-mcp"],      "env": { "LEGENDKEEPER_API_KEY": "lk_your_key_here" }    }  }}

VS Code (.vscode/mcp.json, the key is prompted for and stored securely):

json
{  "inputs": [{ "type": "promptString", "id": "lk-key", "description": "LegendKeeper API key", "password": true }],  "servers": {    "legendkeeper": {      "type": "stdio",      "command": "docker",      "args": ["run", "-i", "--rm", "-e", "LEGENDKEEPER_API_KEY", "ghcr.io/chase-roohms/legendkeeper-mcp:latest"],      "env": { "LEGENDKEEPER_API_KEY": "${input:lk-key}" }    }  }}

Claude Code:

bash
claude mcp add legendkeeper --env LEGENDKEEPER_API_KEY=lk_... -- uvx legendkeeper-mcp

Cursor, Windsurf, others: same command/args/env as Claude Desktop, in the client's MCP config file.

Configuration

Everything is configured with environment variables. CLI flags (--transport, --host, --port, --read-only) override them.

VariableDefaultDescription
LEGENDKEEPER_API_KEY—API key for the project named default.
LEGENDKEEPER_API_KEY_<NAME>—Additional worlds. LEGENDKEEPER_API_KEY_HOMEBREW becomes project homebrew.
LEGENDKEEPER_API_KEY_FILE, LEGENDKEEPER_API_KEY_<NAME>_FILE—Read the key from a file (Docker secrets).
LEGENDKEEPER_DEFAULT_PROJECTdefault, else the first nameWhich world tools use when project is omitted.
LEGENDKEEPER_PROJECT_ID, LEGENDKEEPER_PROJECT_ID_<NAME>discoveredSkip the lookup of the project id behind a key.
LEGENDKEEPER_READ_ONLYfalseOnly register reading tools; api_request allows GET only.
LEGENDKEEPER_BASE_URLhttps://www.legendkeeper.comAPI origin (for proxies and mocks).
LEGENDKEEPER_TIMEOUT30Request timeout in seconds.
LEGENDKEEPER_MAX_RETRIES3Retries for 429/5xx/network errors.
LEGENDKEEPER_UPLOAD_ROOTunrestricted (/uploads in Docker)upload_image may only read files under this directory.
LEGENDKEEPER_MAX_UPLOAD_MB25Maximum image size.
LEGENDKEEPER_ALLOW_URL_UPLOADStrueAllow upload_image to download from http(s) URLs.
LEGENDKEEPER_LOG_LEVELINFOLog level (logs go to stderr; keys are never logged).
MCP_TRANSPORTstdiostdio or http (streamable HTTP).
MCP_HOST127.0.0.1 (0.0.0.0 in Docker)HTTP bind address.
MCP_PORT8000HTTP port.
MCP_PATH/mcpHTTP endpoint path.
MCP_AUTH_TOKEN, MCP_AUTH_TOKEN_FILE—Bearer token required on every HTTP request (except /healthz).
MCP_ALLOW_UNAUTHENTICATEDfalsePermit HTTP on a non-loopback address without a token (not recommended).
MCP_ALLOWED_HOSTS—Comma-separated host:port values; enables DNS-rebinding protection (e.g. localhost:8000).

Multiple worlds

bash
LEGENDKEEPER_API_KEY_HOMEBREW=lk_aaaLEGENDKEEPER_API_KEY_STRAHD=lk_bbbLEGENDKEEPER_DEFAULT_PROJECT=homebrew

Every tool takes an optional project argument ("strahd"), and list_projects shows what is configured.

Tools

AreaTools
Discoverlist_projects, browse_tree, search, get_resource, list_tags, list_templates, list_calendars, list_members, list_assets
Readread_document: pages as Markdown, maps as features with coordinates, timelines as lanes/events, boards as text. format: "json" returns raw API data.
Pageswrite_page (modes append, prepend, replace, replace_section, append_to_section)
Resourcescreate_resource, create_resources (batch ≤ 100, nested via key/parent_key), update_resource (name, tags add/remove, aliases, icon, banner, hidden, locked), move_resource, delete_resource, restore_resource, create_from_template
Documentscreate_document (page/map/time/board), update_document, delete_document
Factsset_facts: key-value facts in the page infobox (created if missing) or the sidebar; null removes a fact
Mapscreate_map_feature (pin/label/region/path/folder, lat/lng or pixel coordinates, link to a page), update_map_feature, delete_map_feature
Timelinescreate_timeline_event (human dates parsed in the timeline's calendar, lane by name, created on demand), update_timeline_event, delete_timeline_event, create_timeline_lane
Assetsupload_image (local file or URL → asset URL usable in pages, banners and map images)
Anything elseapi_request: any v3 endpoint of the project (boards, calendars, block-level edits, invites, restores…)

The server also exposes two MCP resources the assistant can read: legendkeeper://guides/markdown (the Markdown dialect) and legendkeeper://guides/style (conventions for tags, icons, infoboxes, pins and events, adapted from LegendKeeper's style guide). Write tools are annotated so clients can ask for confirmation; destructive tools also require confirm: true.

How pages are edited (Markdown)

LegendKeeper stores pages as a tree of typed blocks, not Markdown. This server converts in both directions:

MarkdownLegendKeeper
# … ######, paragraphs, - lists, 1. lists, > quotes, ``` code, ---, GFM tablesthe matching blocks
- [ ] task / - [x] donetask list
> [!info], [!note], [!success]/[!tip], [!warning], [!error]/[!caution]callout
> [!secret]secret block (GM-only, hidden from players and public pages)
> [!expand] Titlecollapsible section
**b**, *i*, ~~s~~, `c`, <u>, <sub>, <sup>, <span style="color:#…; background-color:#…">text marks and colors
[[Name]], [[Name|label]], [label](lk://resources/<id>)mention (link to another page)
![alt](asset-url)image (upload first with upload_image)
```lk-block + JSONany raw block (infobox, embed, meter, collection…)

When a page is read, blocks Markdown can't express appear as readable regions:

markdown
<!-- lk:keep id="kq3…" kind="infobox" -->**Infobox***Facts*- **Ruler:** [Princess Bubblegum](lk://resources/pb…)<!-- /lk:keep -->

Writing those marker lines back preserves the original block exactly. Edits inside the region are ignored with a warning; use set_facts, or read with opaque_blocks: "json" to edit the raw JSON. In replace mode, paragraphs and other blocks whose content didn't change are matched to the originals. Their ids and any styling Markdown can't show (colors, alignment, callout icons) are kept.

The converter is fuzz-tested with Hypothesis for exact round trips, including tricky punctuation, nested marks and escaping.

Safety

  • Read-only mode (LEGENDKEEPER_READ_ONLY=true or --read-only) doesn't register write tools at all.
  • Confirmation: delete_* tools and api_request DELETE refuse to run without confirm: true. Deleted resources go to LegendKeeper's trash and can be brought back with restore_resource.
  • No lost updates: page writes send the version they were based on (If-Match) and retry once from a fresh read on conflict.
  • No duplicates on retry: every POST carries an idempotency key.
  • HTTP mode refuses to listen on a non-loopback address without MCP_AUTH_TOKEN; compose binds to 127.0.0.1 only, with a read-only filesystem, all capabilities dropped and a non-root user.
  • Uploads: only real JPEG/PNG/GIF/WebP files (checked by content) up to the size limit, optionally restricted to LEGENDKEEPER_UPLOAD_ROOT.
  • Secrets: keys are never logged (only masked as lk_ab…wxyz) and never sent anywhere but LegendKeeper. Signed upload URLs receive the image bytes, not the key.

Troubleshooting

SymptomFix
402 PAID_PLAN_REQUIREDThe project owner needs a paid LegendKeeper plan (trials don't count).
401 UNAUTHENTICATEDKey missing, mistyped, revoked or expired. Run legendkeeper-mcp check.
403 FORBIDDENThe key's role (or its creator's) is too low, e.g. hidden resources or tags with a Member key.
403 WRONG_PROJECTKeys only work in their own world; configure one key per world.
429 RATE_LIMITEDLegendKeeper allows 120 writes/min and 300 requests/min per key. Wait a minute; batch with create_resources.
Images rejected with VALIDATION_ERRORImage URLs must be LegendKeeper asset URLs; use upload_image first.
Client shows no toolsCheck the client's MCP logs. Run the configured command yourself; config errors are printed to stderr with exit code 2.

Development

bash
uv sync                       # create .venv with dev dependenciesuv run pytest                 # full test suite (downloads the OpenAPI spec once into tests/.cache)uv run ruff check . && uv run ruff format --check . && uv run mypyuv run legendkeeper-mcp       # run from sourcenpx @modelcontextprotocol/inspector uv run legendkeeper-mcp   # poke at it interactively

Testing layers:

  • tests/test_markdown*.py: converter unit tests and Hypothesis property tests (round trips must be exact).

  • tests/test_tools.py: every tool end to end through a real MCP client session against tests/fake_lk.py, an in-memory LegendKeeper. When the OpenAPI spec is available, every request must hit a real route with a schema-valid body, and every fake response must match the documented response schema. CI requires the spec (LK_REQUIRE_SPEC=1).

  • tests/test_live.py: opt-in smoke tests against the real API. Write tests build everything under one [mcp-test] … sandbox resource and delete it afterwards:

    bash
    LEGENDKEEPER_LIVE_TESTS=1 LEGENDKEEPER_LIVE_WRITE=1 LEGENDKEEPER_API_KEY=lk_... uv run pytest tests/test_live.py -v

Project layout:

text
src/legendkeeper_mcp/  client.py      async HTTP client (auth, retries, idempotency, pagination, errors)  config.py      environment configuration  service.py     per-project sessions, project-id discovery, cached resource index  documents.py   reading/writing documents (page Markdown, maps, timelines, boards)  markdown/      Markdown <-> block conversion (parse, render, merge)  tools/         MCP tool definitions  server.py      server assembly; http_app.py streamable HTTP + bearer auth; cli.py entry point

Releasing

CI runs on every push and PR: lint, mypy, tests on Linux/macOS/Windows (Python 3.11-3.13), a wheel build, and a Docker build with stdio/HTTP smoke tests.

To release, bump version in pyproject.toml, src/legendkeeper_mcp/__init__.py and server.json (the server and package versions plus the image tag), update CHANGELOG.md, commit, then git tag v0.2.0 && git push --tags. The release workflow then:

  1. verifies the tag matches the package version and reruns CI,
  2. publishes to PyPI using trusted publishing,
  3. pushes a multi-arch (amd64/arm64) image with SBOM and provenance to ghcr.io/<owner>/legendkeeper-mcp,
  4. creates a GitHub release with the built distributions,
  5. publishes server.json to the official MCP Registry as io.github.chase-roohms/legendkeeper-mcp (GitHub OIDC login, no secret needed). The registry checks ownership through the mcp-name comment at the top of this README, which PyPI shows as the package description, and the io.modelcontextprotocol.server.name label on the Docker image.

One-time setup: on PyPI, add a pending trusted publisher for project legendkeeper-mcp → this repository, workflow release.yml, environment pypi, and create a pypi environment in the repository settings. GHCR needs no setup. After the first push, make the package public in its GitHub package settings.

License

MIT. LegendKeeper is a trademark of its respective owner; this project only uses its public API.

來源:README.md,提交 e036d8a

工具

0
SourceWeft 尚未在沙箱中啟動過該軟體包,因此其工具未知。

版本歷史

1
  1. v0.1.2最新Oct 17, 2026

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