Vecmo

io.github.chibataku0815由 GitHub 帳號 chibataku0815 發布v0.1.0更新於 Oct 24, 2026

Vector motion editor MCP: 26 typed tools to observe, validate and edit documents, then export code.

已驗證STDIO僅桌面開發者工具媒體與設計

概覽

AI 產生的概覽

Vecmo 的在地 MCP 伺服器提供 26 個具型別的工具,讓助理觀察、驗證並編輯向量動態文件,再匯出執行階段程式碼。

可以做什麼
  • 觀察並驗證 Vecmo 專案中具型別的場景/動態文件
  • 套用場景與動態編輯指令,修改專案內容
  • 將畫板與動態成品匯出為自包含的 JS 執行階段程式碼與型別宣告
  • 透過與 vmactl 命令列相同的指令封裝進行無介面操作
適用情境
適合已有 Vecmo 向量動態專案時使用,讓助理檢視場景、套用結構化編輯或觸發程式碼匯出,而不必在瀏覽器編輯器中手動操作。
執行需求
以在地 stdio 程序執行,需從儲存庫啟動(bun run mcp:agent),因此需要 Bun 執行環境與已取回的 Vecmo 儲存庫;README 建議將儲存庫的 .mcp.json 加入 Claude Code 或 Cursor。未宣告帳號、API 金鑰或環境變數。
安裝前請注意
這些工具會修改專案文件並寫出匯出檔案,變更應先審閱。vecmo.dev 託管服務(帳號、雲端專案、計費)是獨立的私有後端,不包含在此儲存庫中。

安裝

在 SourceWeft 中

  1. 開啟 儀表板中的 Vecmo,將其新增到工作區。
  2. 為需要使用其工具的對話啟用該服務。

Desktop only,透過 STDIO。 STDIO 服務會啟動本機處理程序,因此需要 SourceWeft 桌面主機。

其他 MCP 客戶端

參照 儲存庫 中的啟動說明。

README

Vecmo

A browser vector-motion editor that exports dependency-free runtime code.

  • Export motion as code, not video: a self-contained JS runtime with typed .d.ts, not a rendered clip.
  • Agent-native: a typed scene/motion document, vmactl for headless/live command work, and 26 MCP tools let an agent read and edit a project.
  • GPU Look Graph effects (grain, halftone, riso, CRT, VHS, lens) export to a .dctl file for DaVinci Resolve Studio 18+.

[hello-motion exported artifact playing standalone (48.2 KB gzip)]

Quick start

sh
bun install && bun run dev

/ opens the editor. It runs entirely in the browser: local-first, and nothing in this build talks to a server.

Checks: bun run check. Build: bun run build. No test suite ships in this repo (see CONTRIBUTING.md).

Try it

  1. bun run dev, then open /?ref=hello-motion.
  2. Export → Motion / Code → EMBED ("Motion Artifact", self-contained embeddable artifact).
  3. Unzip the download: hello-motion.runtime.js, its .d.ts, a manifest, and a demo HTML page.

Other reference scenes live at /?ref=<slug>; see src/features/reference-scenes/model/registry.ts for the full list.

Headless, without the GUI: bun run export:motion-artifact -- --ref hello-motion --out ./out writes the same four files (deterministic; --commands plan.json applies an agent edit plan first, --dump-documents emits raw scene/motion JSON for the MCP tools).

Example consumer

vecmo-example — live at https://vecmo-example.pages.dev — is an unrelated Vite site that imports only the exported files at runtime (no Vecmo source, no SDK): a WebGL look-graph piece as hero, scroll-driven seekProgress, palette re-theming, a measured size ladder (49.8 KB / 118 KB / 198 KB gzip), Lighthouse 0.98 desktop / 0.91 mobile, a zero-leak mount/destroy probe, and one real MCP edit → CLI re-export loop.

Export sizes (measured, gzip -9)

SceneProfileSize
hello-motionEMBED (Motion Artifact)48.2 KB
Effects-heavy reference scenes (grain, masks, motion grammar)EMBED (Motion Artifact)115–152 KB

Reproduce: bun run export:motion-artifact -- --ref <slug> --out ./out (prints raw/gzip bytes and tier), or bun run dev → /?ref=<slug> → Export → EMBED → gzip the <slug>.runtime.js inside the zip.

Other export targets: WebGL player, PDF, WebM, SVG, and DCTL (DaVinci Resolve look export).

MCP

Add the repo's .mcp.json to Claude Code or Cursor; it launches bun run mcp:agent (scripts/vma-agent-mcp.ts) as a local stdio server exposing 26 tools over a typed scene/motion document, for example observe_document, apply_scene_commands, and export_artboard. For headless or scripted work, bun run vmactl talks the same command envelope directly, without an MCP client. Read docs/agent-command-catalog.md for the full command reference and docs/live-mcp-agent-runbook.md for live-editing over the local relay (bun run agent:bridge).

Scope

This repository is the editor: it runs fully in the browser, and nothing here talks to a server. The vecmo.dev hosted service (accounts, cloud projects, billing) is a separate, private backend and is not included.

Architecture

Start at docs/architecture.md for the responsibility layers (app -> pages -> widgets -> features -> entities -> shared) and docs/codemap.md for where each subsystem lives.

Contributing

See CONTRIBUTING.md.

License

The editor is AGPL-3.0-only. A developer layer (the agent/CLI toolkit, the runtime player control/manifest code, and packages/editor-kernel) is MIT; see REUSE.toml for the exact file list. Everything you export — the runtime JS, the WebGL player, their .d.ts files, and your scene/motion/backup documents — carries an added AGPL §7 permission (the Vecmo Runtime Output Exception), so you can embed exported artifacts in proprietary sites and owe nothing back for them. Details: LICENSING.md.

來源:README.md,提交 63070cf

工具

0
SourceWeft 尚未在沙箱中啟動過該軟體包,因此其工具未知。

版本歷史

1
  1. v0.1.0最新Sep 16, 2026

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