edumints SCORM MCP

io.github.kemalyy由 GitHub 帳號 kemalyy 發布v1.9.0更新於 Oct 24, 2026

Compiles structured specs into SCORM 1.2/2004 e-learning packages. 47 tools, quality gate, no LLM.

已驗證Streamable HTTP可網頁執行效率與工作流媒體與設計

概覽

AI 產生的概覽

一個託管式 MCP 伺服器,把結構化課程規格編譯成自包含的 SCORM 1.2/2004 數位學習包,讓助理以 zip 形式交付。

可以做什麼
用一份規格一次建好整門課程,或建立專案後逐步新增、修改與調整畫面,支援 31 種畫面類型,包括測驗、分支、遊戲與適性練習。設定主題、追蹤規則與版面構成,匯入媒體素材或合成語音。驗證、檢查並預覽課程,再打包成可下載的 SCORM zip。將測驗畫面匯出為 QTI 2.1,並列出或套用構成模式。
適用情境
當你希望由 AI 助理撰寫數位學習內容,並交付可在 Moodle、SCORM Cloud 等 LMS 中執行、符合標準的 SCORM 包,而不想使用桌面製作工具或本機環境時使用。
執行需求
透過 streamable HTTP 存取的遠端端點;需要 OAuth 登入或從供應方入口網站取得 API 金鑰。也可用 Docker 或本機 Python 自行部署,本機執行不需要密鑰;影片功能另需 Node 22+ 與 ffmpeg。
安裝前請注意
託管端點需要帳號以及 OAuth 或 API 金鑰,課程內容會傳送到供應方伺服器。建置操作會把專案與素材寫入伺服器儲存空間,素材匯入會抓取遠端網址。若啟用可選的 xAPI 遙測,學習者陳述可能傳送給第三方。

安裝

在 SourceWeft 中

  1. 開啟 儀表板中的 edumints SCORM MCP,將其新增到工作區。
  2. 連接 所需的 憑證。它們會被私密儲存,絕不會在公開頁面上展示。
  3. 為需要使用其工具的對話啟用該服務。

Web executable,透過 Streamable HTTP。 遠端服務在工作區中設定後即可從網頁執行環境執行。

交給代理程式安裝

把這段提示詞貼上到 Claude Code、Codex、Cursor 等代理程式,或 SourceWeft 對話中。代理程式會讀取該伺服器的安裝指南,先向你展示發布者、端點和登入方式,經你同意後再把它新增到你的客戶端。金鑰不會寫進任何命令。

閱讀 https://sourceweft.com/mcp/io.github.kemalyy%2Fedumints-scorm-mcp/install.md,並按其中說明把這個 MCP 伺服器接入我的客戶端。修改任何設定之前,先告訴我它的發布者、端點和登入方式,等我確認。不要把 API 金鑰寫進命令或我會提交的檔案;問我金鑰應從哪裡取得。

檢視代理程式所依據的安裝指南

其他 MCP 客戶端

把它新增到你客戶端的 mcpServers 設定中。 客戶端會在首次連接時完成 OAuth 登入。

{
  "mcpServers": {
    "edumints-scorm": {
      "type": "http",
      "url": "https://scorm.edumints.com/mcp"
    }
  }
}

README

edumints SCORM MCP

[License: MIT] [Release] [Python 3.11+] [MCP]

An MCP server that compiles interactive, standards-conformant e-learning courses. You (or an AI client like Claude) are the author; this server is the compiler. Describe a course as a structured spec — the server validates it, renders it, and packages it as a self-contained SCORM zip that runs in any LMS (Moodle, SCORM Cloud, Rustici Engine, …). Deterministic — no LLM runs on the server.

🌐 Languages: English · Türkçe · Español · Русский · 简体中文 · Azərbaycanca · Қазақша · Кыргызча

Live demos

Four complete courses — four audiences, four visual identities — built entirely with this server and served from a live deploy. Click any screenshot to launch.

Be a Password Hero!Spot the PhishThe Ad Hominem ArgumentGrafik Dedektifi
[Password Hero demo][Spot the Phish demo][Ad Hominem demo][Grafik Dedektifi demo]
Ages 9–13 · internet safety · style-playful + custom brandCorporate onboarding · email security · style-minimal + corporate brandGraduate level · argumentation theory · style-premiumTurkish · data literacy · inquiry-based (5E) · evidence-bound assessment

Each demo features a narrative thread, realistic artifact-mockup SVGs, flag-hunting simulations, before/after comparisons, timelines, a case game, and adaptive feedback — with question-level SCORM reporting underneath.

Why this exists

E-learning is usually hand-crafted in heavy desktop authoring tools. This project treats course production as infrastructure for AI agents instead:

  • Zero-install authoring. Connect any MCP client to the hosted endpoint and start building — no toolchain, no local setup. The client describes the course (objectives, screens, quizzes, branching, media) over the Model Context Protocol; the server does the hard part: validation, theming, accessible HTML rendering, the SCORM runtime bridge, and packaging.
  • A quality gate that says no. AI can generate a lot of mediocre content fast. This server pushes back: schema validation on every spec, an anti-slop lint (lint_course) whose error tier blocks builds, and a CI proof chain (XSD + real SCORM Cloud imports + behavioral probe) so that what ships actually works in an LMS — see Standards & evidence.
  • No vendor lock-in. Output is a plain SCORM 1.2/2004 zip with a self-contained player. MIT licensed, self-hostable, and open to contributions.

Author = the MCP client · Compiler = this server.

[A quiz screen rendered in the built-in slide-stage player]

Quickstart

Option 1 — Hosted MCP (zero install)

Point any MCP client (Claude desktop/web/Code, Antigravity, …) at:

https://scorm.edumints.com/mcp

Sign in via OAuth or get an API key at the portal: https://mcp.edumints.com. Then ask: "Build a 6-minute interactive course on X with a quiz and a summary." — you get a downloadable SCORM zip back.

Works best together with the authoring skill (a Claude Agent Skill that teaches an AI client how to author high-quality courses with this server): https://github.com/kemalyy/edumints-scorm-skill

Option 2 — Docker (self-hosted)

bash
docker run -p 8000:8000 -v "$PWD/data:/data" ghcr.io/kemalyy/edumints-scorm-mcp:latest# MCP endpoint: http://localhost:8000/mcp   ·   health: http://localhost:8000/health

The image includes all optional features (ffmpeg, Node + HyperFrames for video, Piper TTS).

Apple Silicon + Docker Desktop: if the container crashes with Illegal instruction (SIGILL), it is an upstream native-ARM64 issue in cryptography's Rust bindings (pyca/cryptography#14733) — not this repo. Workaround: run with --platform linux/amd64 (emulated).

Option 3 — Local (Python)

bash
python -m venv .venv && source .venv/bin/activatepip install ".[tts]"          # ".[tts]" adds offline Turkish TTS (Piper); drop it if unwantedpython server.py              # serves MCP over HTTP

For video generation also install Node 22+ with HyperFrames (npm i -g hyperframes) plus ffmpeg. Configuration: copy .env.example and adapt (data dir, quotas, base URL, TTLs). No secrets are required to run locally.

Example

A course is produced from a single build_from_spec call (this is examples/small.json, abridged):

json
{  "title": "Intro to SCORM",  "scorm_version": "1.2",  "language": "en",  "tracking": { "completion_rule": "viewed_all_and_passed", "passing_score": 50 },  "screens": [    { "type": "title_slide", "id": "t1", "title": "Intro to SCORM", "subtitle": "Core concepts in 5 minutes" },    { "type": "content_slide", "id": "c1", "title": "What is SCORM?", "body_html": "<p><strong>SCORM</strong> lets e-learning content talk to an LMS.</p>" },    { "type": "mcq", "id": "q1", "title": "Mini quiz", "prompt_html": "<p>What is SCORM for?</p>",      "options": [        { "id": "a", "text_html": "Content–LMS communication", "correct": true },        { "id": "b", "text_html": "Video editing" }      ], "points": 10 },    { "type": "summary", "id": "s1", "title": "Well done", "body_html": "<p>You learned the basics.</p>" }  ]}
build_from_spec(spec) → { project_id, screens: 4, warnings: [] }build_package(project_id) → downloadable SCORM zip                              ├─ imsmanifest.xml                              ├─ index.html          (self-contained player + runtime)                              └─ assets/

Full working specs live in examples/ (games, branching, themed and i18n courses).

Features

  • 46 MCP tools — build_from_spec (single-call path), granular editing (create_project / add_screen / update_screen / …), set_theme / set_tracking, add_asset (SSRF-guarded imports), synthesize_speech (offline Piper TTS), video tools (ffmpeg / HyperFrames motion-graphics), preview / validate_package / build_package, lint_course (quality gate), export_qti (QTI 2.1), list_compositions / set_composition / set_screen_composition.
  • Composition system — every new course gets a deliberate focal point, an emphasis hierarchy (E1–E5: kicker, lead, <mark>) and a balanced symmetric/asymmetric layout chosen from a JSON pattern catalogue (rule of thirds, Z/F eye flow, course rhythm) — or any free grid — on all 31 screen types. The server asks the decisions that matter while the course is built (composition_questions), questions/polls/branching take an optional case (stimulus) for application-level assessment, tabs become master–detail and game scenes go side by side. New default palette mint (+ ink, slate), embedded OFL fonts. Existing courses render unchanged.
  • 31 screen types — title, content, MCQ, true/false, fill-in-the-blank, drag & drop, hotspot, branching scenario, video, accordion, tabs, flashcards, matching, sorting, timeline, lottie, guided software simulation, decision scenario, term-match race, escape room, labeled diagram, data chart, image compare, results breakdown, poll/reflection, summary, composable game, adaptive practice, worked example, exploration, embedded HTML (artifact→SCORM). Full reference: docs/SCREEN_TYPES.md.
  • Composable game engine — the game screen composes mechanic primitives (score/lives/timer/hints) + declarative when event if condition then action rules + branching nodes; adaptive_practice estimates proficiency (Elo or Bayesian Knowledge Tracing) and calibrates difficulty per learner. See docs/GAME-PATTERNS.md.
  • Slide-stage player — fixed 16:9 stage scaled to every screen, player bar (play/seekbar/captions/menu/replay), narration-synced timed timelines, section-grouped menu, fully responsive, inline SVG icons. i18n shell (tr/en) with RTL support.
  • Real SCORM tracking — cmi.interactions (question-level reporting), cmi.objectives, adlcp:masteryscore (1.2) / completionThreshold (2004), LOM metadata, and a compact suspend-data v2 encoding for resume state.
  • Theming — style presets (style-minimal / style-playful / style-premium, and more) layered with brand tokens: one style, many brands. Light/neutral/high-contrast presets, WCAG-aware, prefers-reduced-motion support.
  • Quality gates — anti-slop lint with a blocking error tier, plus game accessibility audits.
  • Media — cross-MCP asset import (add_asset via data-URI or https), ffmpeg processing, programmatic motion-graphic/data-viz video (HyperFrames), built-in offline Turkish TTS (Piper).
  • Telemetry — optional xAPI statements from the player; cmi5 is partial (launch detection only — no cmi5.xml packaging yet). See docs/GAME-XAPI.md.
  • QTI 2.1 export — quiz screens export as QTI assessmentItems for interop with assessment platforms. See docs/QTI.md.
  • SCORM 1.2 & 2004, deterministic packaging, cost guardrails, opt-in/lazy heavy features.

Standards & evidence

Claims are cheap; this repo ships its proof chain in CI:

  1. XSD conformance — generated imsmanifest.xml files are validated against the official ADL/IMS schemas for both SCORM 1.2 and 2004 (automated in tests/test_conformance.py).
  2. Real SCORM Cloud round-trip — CI imports built packages into actual SCORM Cloud via its REST API: 4/4 combinations (small/rich × 1.2/2004) must import with 0 parser warnings and produce a launchable registration. This is a blocking gate, not an advisory check.
  3. Behavioral probe — scorm-probe launches built courses in real Chromium against a fake LMS and asserts runtime behavior (init, navigation, scoring, completion). Also blocking in CI; a silent skip fails the build.

Details, procedures and honest limits: docs/CONFORMANCE.md. Accessibility: WCAG 2.2 AA conformance statement with explicitly documented limitations — docs/ACCESSIBILITY-CONFORMANCE.md.

Official sources

The only official distribution channels for this project are:

ChannelURL
Source repositoryhttps://github.com/kemalyy/edumints-scorm-mcp
Authoring skillhttps://github.com/kemalyy/edumints-scorm-skill
Container imageghcr.io/kemalyy/edumints-scorm-mcp
Hosted MCP endpointhttps://scorm.edumints.com/mcp
Account portalhttps://mcp.edumints.com

Anything else — mirror repos, re-uploaded zips, PyPI/npm packages, other registries or domains — is unofficial and unverified. We publish no PyPI or npm packages today. If you find a lookalike, please report it via SECURITY.md.

Documentation

DocContents
docs/SCREEN_TYPES.mdAll 31 screen types with fields and examples
docs/CONFORMANCE.mdSCORM conformance evidence & procedures
docs/ACCESSIBILITY-CONFORMANCE.mdWCAG 2.2 AA statement
docs/LMS-INTEGRATION.mdLMS-specific integration notes
docs/QTI.mdQTI 2.1 export
docs/GAME-PATTERNS.mdGame engine patterns
docs/GAME-ADAPTIVE.mdAdaptive practice (Elo/BKT)
docs/GAME-ANTISLOP.mdAnti-slop quality gate
docs/GAME-XAPI.mdxAPI/cmi5 telemetry
docs/GAME-A11Y.mdGame accessibility
docs/ARCHITECTURE.mdSystem architecture

Architecture

MCP client (author)  ──►  scorm-mcp (compiler)                            ├─ core/        models (Pydantic), packaging, storage                            ├─ components/  HTML renderer + runtime engine + video compiler                            ├─ auth/        API-key + OAuth, SSRF guards                            ├─ themes/      design tokens / presets                            ├─ runtime/     vendored SCORM runtime (scorm-again, MIT)                            └─ server.py    FastMCP tools (HTTP)

Output: self-contained index.html + imsmanifest.xml + assets + SCORM runtime, zipped.

Contributing

Issues and PRs welcome. The codebase favors small focused modules, additive changes and backward compatibility. See CONTRIBUTING.md. Tests: pytest.

License

Built by edumints.com. SCORM is a trademark of ADL; other product names mentioned are trademarks of their respective owners (nominative use only).

來源:README.md,提交 fcb6d8c

工具

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版本歷史

4
  1. v1.9.0最新Oct 14, 2026
  2. v1.8.0Oct 13, 2026
  3. v1.7.0Oct 8, 2026
  4. v1.6.0Sep 16, 2026

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