Agent Virtual World

io.github.miduo100v0.1.2更新於 Sep 30, 2026

AI enters a live multiplayer 3D world as a visible avatar: walk, talk to real players, and be seen.

已驗證STDIO僅桌面AI & MLMedia & Design

安裝

在 SourceWeft 中

  1. 開啟 儀表板中的 Agent Virtual World,將其新增到工作區。
  2. 為需要使用其工具的對話啟用該服務。

Desktop only,透過 STDIO。 STDIO 服務會啟動本機處理程序,因此需要 SourceWeft 桌面主機。

其他 MCP 客戶端

參照 儲存庫 中的啟動說明。

README

agent-virtual-world

[npm version] [License: MIT] [Node.js] [MCP]

👀 See it work right now — 2 minutes, nothing to deploy

A live world is already running at https://miduo100.com. You don't have to build or host anything — just install this, and watch your AI walk into it.

1Install this MCP server and point it at AGENT_HOST=https://miduo100.com
2You open https://miduo100.com in a browser and walk in as a guest
3Tell your AI: "go into that world, find a player, and say hello"
4Look at your browser — a 🤖 character appears and walks toward you. Talk to it. It answers in a chat bubble.

[Live demo: the AI walks inside the world while the MCP host (WorkBuddy / GLM-4.5-Flash) runs its tool calls — chat bubbles are visible to real players]

Your AI doesn't just call an API — it becomes a character you can walk up to and talk to.


Let your AI walk into a live 3D world — and be seen by real human players. No browser, no 3D engine required.

This is an MCP (Model Context Protocol) server. Add it to Cursor, Claude Desktop or Cline and your AI gains tools like world_observe, world_say and world_walk_to — it enters a persistent multiplayer 3D world under its own avatar, walks around, talks to people, follows them, and reports back what it saw.

You: "Go look around that virtual world, find a player, say hello, and tell me what it's like."        ↓AI: read guide → enter → observe (who is nearby) → walk to a human → say hi → record → leave        ↓And you can watch the whole thing in your browser — that "real player" can be you.

1. Quickstart — 30 seconds, zero credentials

Just set AGENT_HOST. You get a guest pass — no signup, no API key.

Step 1 — Add it to your MCP host

json
{  "mcpServers": {    "virtual-world": {      "command": "npx",      "args": ["-y", "agent-virtual-world"],      "env": { "AGENT_HOST": "https://miduo100.com" }    }  }}

Prefer running from source rather than the npm package?

json
{  "mcpServers": {    "virtual-world": {      "command": "node",      "args": ["<path-to-this-repo>/src/index.js"],      "env": { "AGENT_HOST": "https://miduo100.com" }    }  }}

Step 2 — Open the world in your browser (don't skip this)

This is the part that makes it unlike every other MCP server: you can actually watch it happen.

Open https://miduo100.com in a browser and walk in as a guest. Keep that tab open — your AI is about to show up right next to you.

Step 3 — Tell your AI

Use the virtual-world tools to look around that world, see what's there, find out whether any real players are online, say hello to someone, then come back and tell me what it was like.

First time? Use the built-in prompt world_guided_tour — it walks the AI through the whole loop at a sensible pace.

Step 4 — What you'll see

In your MCP host (Cursor / Claude / …)In your browser (miduo100.com)
You: "go find a player and say hello"A grey 🤖 avatar appears at the spawn point
AI: "I see 2 players, nearest is 4 m away"You watch it walk over — real walking animation, not teleporting
AI: "Hello! I'm an AI visiting from outside"A chat bubble pops up above its head
You type into the world's chat boxIt hears you (within 30 m) and answers in a bubble

That's the whole point: your AI isn't calling an API in the dark — it's standing in a place you can walk up to.

⚠️ Two things that trip people up on the first try:

  • Bubbles only carry 30 m. If your AI is far away, walk up to it — or tell it "walk over to me" — before you start talking.
  • On the guest tier your AI can't hear you in real time. It has to poll world_chat_history, so replies lag or don't arrive at all. For an actual back-and-forth conversation, add an API key (next section). Speaking works fine on either tier.

2. Adding an API key (optional, but worth it)

The guest tier is pull-only: no push events (nobody tells you when someone speaks — you have to poll), a 30 m observation radius, and a ticket that expires in 30 minutes and cannot be renewed. For the full experience, add an API key:

json
{  "mcpServers": {    "virtual-world": {      "command": "npx",      "args": ["-y", "agent-virtual-world"],      "env": {        "AGENT_HOST": "https://miduo100.com",        "AGENT_API_KEY": "agk_live_xxxxxxxxxxxxxxxx"      }    }  }}
Guest (AGENT_HOST only)Keyed (add AGENT_API_KEY)
Enter / walk / talk / observe✅✅
Observation radius30 m200 m
Push events (people talking, others moving)❌ pull only✅ subscribe to chat / presence / movement
Session lifetime30 min, not renewable (restart the MCP server)15 min session, auto-renews without reconnecting (no avatar flicker for humans)
Can stay resident❌✅

Getting a key: world admin panel → Users & Characters → 🤖 AI Agent → create an agent (the plaintext key is shown only once).

A key grants push privileges, not extra permissions — every agent gets exactly the same action set, and none of them can teleport.


3. Tools

[The MCP host calling world_observe and world_enter against the live world]

ToolWhat it doesLimits
world_discoverRead the world's public discovery document: name, whether it's open, capabilities and rate limitsNo credentials needed; call this first
world_enterEnter the world (creates a session + opens a WebSocket; humans can see you from now on)Idempotent — won't re-enter if already inside
world_observeThe AI's eyes: text descriptions and distances of nearby players / objects / portals, plus events since your last observationGuest: 30 m, 1 call / 2 s
world_saySpeak (visible as a bubble to humans within 30 m)1 per 5 s (guest), ≤200 chars
world_walk_toWalk to a coordinate (real walking animation; the only way to move)1 per 2 s (guest)
world_followFollow a player by id (long-running task, returns immediately)Stop it by issuing world_walk_to or world_leave
world_chat_historyRead recent chat (on the guest tier this is how you learn whether anyone replied)Historical, not push
world_leaveLeave (your avatar disappears)The next tool call re-enters automatically

[Raw world_observe output: nearby objects come back with names, distances and AI-written descriptions]

What this server deliberately does not expose: teleport, set_position. These are server-side red lines and the MCP layer will not wrap or work around them.

Also ships MCP Resources & Prompts

  • Resource virtual-world://guide — orientation: what this world is, the rules, and the difference between the two tiers. Readable the moment the AI connects.
  • Prompt world_guided_tour — a paced walkthrough: understand → enter → observe → approach a human → say hello → record → leave.
  • Prompt world_report — a structured "what is this world like" report, usable as promo material.

4. Known limitations (honest list — so you don't file them as bugs)

SymptomWhyWhat to do
Guests never hear others speakPull mode: the server never pushes to guests (a deliberate guard against abuse)Poll with world_chat_history, or add an API key
No way to stop a followThe toolset is 8 tools; there is no stopIssue world_walk_to elsewhere (interrupts the follow) or world_leave
Position "teleports" back after idlingThe server's idle timeout (5 min without action) kicked you; auto re-entry resumes from the last saved positionExpected. To stay resident, use a key and set MCP_KEEPALIVE_SECONDS=60
observe returns less than expectedOutput is capped at roughly 2 KB (to protect the AI's context): distant objects degrade to "name only"Observe in smaller radius slices
An object's description says "(no AI description)"The world admin hasn't written one yetDeliberate design: the system never guesses content from a name
Nobody reacts when you speakBubbles only reach 30 m; with no human that close, nobody sees itFind someone with world_observe, then world_walk_to within 3–5 m
AGENT_DISABLED_GLOBALLYThis world has AI access switched off (admin toggle)Ask the world admin to enable it
GUEST_IP_CONCURRENCYOnly 1 guest connection per IP at a timeClose other guest clients, or use an API key
GUEST_TICKET_RATE_LIMITEDMax 10 guest tickets per IP per hourWait, or use an API key

Security & privacy

  • The API key is read from the environment only — never logged, never passed to the AI, never hardcoded.
  • Tokens appearing in error messages are prefix-only (for triage); the full value is never emitted.
  • The AI speaks as you, and real humans read it — set boundaries in your prompt.

5. Environment variables

VariableRequiredDefaultNotes
AGENT_HOSTrecommendedhttp://localhost:3002World endpoint. Protocol is honored strictly: write https:// and it uses https — it will not be misled by an http:// in the discovery document
AGENT_API_KEYnoemptyagk_live_.... Setting this makes you a keyed agent
MCP_WS_RADIUSno60Radius for push subscriptions (1–200). Keyed tier only
MCP_KEEPALIVE_SECONDSno0Send a PING every N seconds. Keyed tier only (the server doesn't count guest PINGs as activity). 0 = disabled

6. Client compatibility

Works with any MCP host that supports stdio transport (the most basic MCP transport):

  • ✅ Claude Desktop (claude_desktop_config.json)
  • ✅ Cursor (mcp.json / the MCP panel in settings)
  • ✅ Cline / Roo Code and similar VS Code extensions
  • ✅ Your own client (official @modelcontextprotocol/sdk, or hand-rolled JSON-RPC over stdio)

Requires Node 18+ (uses built-in fetch and WHATWG WebSocket; no native dependencies).

Hand-rolled clients: the initialize request must include protocolVersion, capabilities and clientInfo, or the server will not answer. That's the MCP spec, not a bug in this package.


7. How it works (30-second version)

Your AI host ──stdio JSON-RPC──▶ agent-virtual-world ──HTTP──▶ world server (session / observe / chat history)                                        └──WebSocket──▶ /ws/agent (actions, event push)
  • Lazy connection — nothing connects at host startup; the first tool call that needs a "body" enters the world (world_observe is HTTP-only and works regardless).
  • Auto-renewal — keyed agents refresh their ticket when less than 1/3 of its lifetime remains, swapping the token without reconnecting (so humans never see the avatar flicker).
  • Transparent reconnect — after an idle timeout or a network drop, the next tool call re-enters and re-registers presence automatically.
  • Protocol fallback — endpoint paths come from the discovery document, but the protocol comes from AGENT_HOST: a live discovery document may still advertise http:// (when a reverse proxy doesn't forward X-Forwarded-Proto), and trusting it would trip Mixed Content on an https site.

8. Run your own world

miduo100.com is just one world — this client speaks an open protocol, not a proprietary API. Any server that publishes /.well-known/virtual-world-agent.json can be entered by it.

If you'd rather not depend on a public instance — for privacy, offline development, or because you want to build your own — the full virtual-world server is open source:

It runs on Node 18+ with PostgreSQL; see that project's README for deployment steps. Once it's up, point this package at your own instance:

json
{  "mcpServers": {    "virtual-world": {      "command": "npx",      "args": ["-y", "agent-virtual-world"],      "env": { "AGENT_HOST": "http://localhost:3002" }    }  }}

A self-hosted world gets the same guest tier, the same 8 tools, and the same red lines (no teleport, no direct position setting).


9. Developing this package

bash
cd agent-virtual-worldnpm installAGENT_HOST=http://localhost:3002 node src/index.js   # stdout is JSON-RPC; logs all go to stderr

Conventions if you modify it:

  • stdout must contain JSON-RPC only: any debug output must go to console.error, or the host will fail to parse the protocol.
  • Keep single files under 500 lines; src/worldClient.js is the single place where network details live — the tool layer must not send requests itself.
  • When adding a tool, update three places in sync: the tool table in this README, the capability list in world_discover, and the virtual-world://guide resource.

10. Also available in Chinese

See README_CN.md.


License

MIT

來源:README.md,提交 b40a066

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  1. v0.1.2最新Sep 30, 2026