
Browser Game
io.github.opengameapp由 GitHub 帳號 opengameapp 發布v0.1.3更新於 Oct 24, 2026
Local tools for planning and validating focused browser-game prototypes.
概覽
本機唯讀 MCP 伺服器,為助理提供確定性工具,用來規劃與驗證瀏覽器遊戲原型,並瀏覽 OpenGame 公開範例。
- 可以做什麼
- 界定瀏覽器遊戲垂直切片的範圍,並選擇 Canvas/DOM 或 Three.js/WebGL 方案
- 在開發前驗證遊戲需求簡報
- 查找 OpenGame 公開的瀏覽器遊戲範例及其提示詞
- 所有工具皆為確定性、唯讀,不連線至 OpenGame 正式環境系統
- 適用情境
- 適合需要助理協助規劃、界定範圍或檢查小型瀏覽器遊戲原型時使用,也適合查閱 OpenGame 公開範例與提示詞作為參考。
- 執行需求
- 以本機 stdio 程序執行,從 npm 套件 opengame-browser-game-mcp 安裝,需要 Node.js 與 npm。未宣告任何 API 金鑰、環境變數或標頭,且不連線至 OpenGame 正式環境系統。
安裝
在 SourceWeft 中
- 開啟 儀表板中的 Browser Game,將其新增到工作區。
- 為需要使用其工具的對話啟用該服務。
Desktop only,透過 STDIO。 STDIO 服務會啟動本機處理程序,因此需要 SourceWeft 桌面主機。
其他 MCP 客戶端
參照 儲存庫 中的啟動說明。
README
OpenGame Showcases
Public browser-game showcases from OpenGame.
Website: https://opengame.app/
Featured preview
[Golden Gate Bridge — 3D Cinematic gameplay preview]
Golden Gate Bridge — 3D Cinematic
Click the poster to play the live demo, or watch the video preview.
This repository is intentionally small. It contains public showcase material only: playable static HTML examples, prompts, and links to the matching OpenGame pages. It does not contain OpenGame production runtime code, deployment configuration, credentials, user data, billing data, or analytics exports.
Showcases
Run locally
Open the HTML files directly in a browser:
The Golden Gate Bridge showcase imports Three.js from jsDelivr. The Vaporwave Platformer is self-contained.
OpenGame Skills
Reusable public Skills now have a dedicated canonical repository: opengameapp/OpenGame-skills. Install them from that source:
The legacy skills/ folder is retained temporarily so existing
marketplace source links do not break during migration. New Skills and future
versions are maintained only in the dedicated repository. See its
Skill catalog.
OpenGame MCP servers
The mcp/ directory contains independently installable Model Context
Protocol servers. The first server, OpenGame Browser Game
MCP, gives AI clients deterministic tools to
scope a browser-game vertical slice, choose Canvas/DOM or Three.js/WebGL,
validate a brief, and discover these public showcases. It is local, read-only,
requires no API key, and never connects to OpenGame production systems.
Install it from the
public npm package
or find io.github.opengameapp/browser-game in the
Official MCP Registry.
It is also listed on
LobeHub Market.
See the MCP publishing guide for the versioned
release process.
Remix with OpenGame
Use the prompt files in prompts/ as starting points, then remix them with OpenGame on the official website:
Repository scope
Included:
- Public playable HTML showcases.
- Original prompts used to guide generation.
- Links to the dedicated public OpenGame Skills catalog.
- Links to matching OpenGame live demos and detail pages.
Not included:
- Proprietary OpenGame app/runtime source.
- Production secrets, API keys, cookies, user records, analytics, payments, or deployment config.
- Private prompts or customer-generated content.
License
MIT for the showcase material in this repository. Third-party runtime libraries loaded by examples remain under their own licenses.
PokeBonk is an unofficial fan experiment. Its code license does not grant rights to third-party character names, designs or trademarks; see its license and attribution notes.
Contact
Product support: [email protected]
General contact: [email protected]
來源:README.md,提交 149bee0
工具
0版本歷史
1- v0.1.3最新Sep 16, 2026
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