Browser Game

io.github.opengameapp由 GitHub 帳號 opengameapp 發布v0.1.3更新於 Oct 24, 2026

Local tools for planning and validating focused browser-game prototypes.

已驗證STDIO僅桌面開發者工具媒體與設計

概覽

AI 產生的概覽

本機唯讀 MCP 伺服器,為助理提供確定性工具,用來規劃與驗證瀏覽器遊戲原型,並瀏覽 OpenGame 公開範例。

可以做什麼
  • 界定瀏覽器遊戲垂直切片的範圍,並選擇 Canvas/DOM 或 Three.js/WebGL 方案
  • 在開發前驗證遊戲需求簡報
  • 查找 OpenGame 公開的瀏覽器遊戲範例及其提示詞
  • 所有工具皆為確定性、唯讀,不連線至 OpenGame 正式環境系統
適用情境
適合需要助理協助規劃、界定範圍或檢查小型瀏覽器遊戲原型時使用,也適合查閱 OpenGame 公開範例與提示詞作為參考。
執行需求
以本機 stdio 程序執行,從 npm 套件 opengame-browser-game-mcp 安裝,需要 Node.js 與 npm。未宣告任何 API 金鑰、環境變數或標頭,且不連線至 OpenGame 正式環境系統。
安裝前請注意
此伺服器被描述為本機、唯讀,應不會修改你的資料。README 說明範例儲存庫僅含公開內容,不含密鑰、使用者資料或帳務資料;仍建議在採用產生的簡報前自行審閱。

安裝

在 SourceWeft 中

  1. 開啟 儀表板中的 Browser Game,將其新增到工作區。
  2. 為需要使用其工具的對話啟用該服務。

Desktop only,透過 STDIO。 STDIO 服務會啟動本機處理程序,因此需要 SourceWeft 桌面主機。

其他 MCP 客戶端

參照 儲存庫 中的啟動說明。

README

OpenGame Showcases

Public browser-game showcases from OpenGame.

Website: https://opengame.app/

Featured preview

[Golden Gate Bridge — 3D Cinematic gameplay preview]

Golden Gate Bridge — 3D Cinematic

Click the poster to play the live demo, or watch the video preview.

This repository is intentionally small. It contains public showcase material only: playable static HTML examples, prompts, and links to the matching OpenGame pages. It does not contain OpenGame production runtime code, deployment configuration, credentials, user data, billing data, or analytics exports.

Showcases

Run locally

Open the HTML files directly in a browser:

bash
open showcases/golden-gate-bridge/index.htmlopen showcases/vaporwave-platformer/index.html

The Golden Gate Bridge showcase imports Three.js from jsDelivr. The Vaporwave Platformer is self-contained.

OpenGame Skills

Reusable public Skills now have a dedicated canonical repository: opengameapp/OpenGame-skills. Install them from that source:

bash
npx skills add opengameapp/OpenGame-skills \  --skill opengame-browser-game-builder
npx skills add opengameapp/OpenGame-skills \  --skill opengame-marketplace-publisher

The legacy skills/ folder is retained temporarily so existing marketplace source links do not break during migration. New Skills and future versions are maintained only in the dedicated repository. See its Skill catalog.

OpenGame MCP servers

The mcp/ directory contains independently installable Model Context Protocol servers. The first server, OpenGame Browser Game MCP, gives AI clients deterministic tools to scope a browser-game vertical slice, choose Canvas/DOM or Three.js/WebGL, validate a brief, and discover these public showcases. It is local, read-only, requires no API key, and never connects to OpenGame production systems.

Install it from the public npm package or find io.github.opengameapp/browser-game in the Official MCP Registry. It is also listed on LobeHub Market. See the MCP publishing guide for the versioned release process.

Remix with OpenGame

Use the prompt files in prompts/ as starting points, then remix them with OpenGame on the official website:

Repository scope

Included:

  • Public playable HTML showcases.
  • Original prompts used to guide generation.
  • Links to the dedicated public OpenGame Skills catalog.
  • Links to matching OpenGame live demos and detail pages.

Not included:

  • Proprietary OpenGame app/runtime source.
  • Production secrets, API keys, cookies, user records, analytics, payments, or deployment config.
  • Private prompts or customer-generated content.

License

MIT for the showcase material in this repository. Third-party runtime libraries loaded by examples remain under their own licenses.

PokeBonk is an unofficial fan experiment. Its code license does not grant rights to third-party character names, designs or trademarks; see its license and attribution notes.

Contact

Product support: [email protected]
General contact: [email protected]

來源:README.md,提交 149bee0

工具

0
SourceWeft 尚未在沙箱中啟動過該軟體包,因此其工具未知。

版本歷史

1
  1. v0.1.3最新Sep 16, 2026

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