
Steam Local Mcp
io.github.Jackson-BrooksPublished by GitHub account Jackson-Brooksv0.2.2Updated Oct 25, 2026
A Windows Steam MCP server with local client controls and optional Steam Web API insights.
The publisher's own server: LMCP
Overview
A Windows-only local MCP server that lets an assistant inspect, launch and install Steam games and query the public Steam Store, with optional account data via.
- What you can do
- List and find installed games across local Steam libraries, and show install, update and download status plus per-library storage and free disk space. Launch an installed game, request an install by app ID, and open library, store or client pages in Steam. Search the public Store and read game metadata, price, genres, release date and Metacritic score. With credentials, report API status and list owned games with playtime and recently played titles. Report the detected Steam installation and whether Steam is running.
- When to use it
- Useful on a Windows machine with Steam installed when you want an assistant to pick from, launch or install your games, check download and disk status, or look up Store prices and details. The account tools are worth enabling only if you want owned-library and playtime summaries.
- Requirements
- Windows 10 or newer with Steam installed for the current user, and Node.js 20 or newer to run the npm package through npx. Optional account tools need STEAM_API_KEY and a numeric 64-bit STEAM_ID set in the client's environment. A custom Steam location can be given via STEAM_PATH.
Installation
In SourceWeft
- Open Steam Local Mcp in the dashboard and add it to a workspace.
- Enable the server for the chats that should use its tools.
Desktop only via STDIO. STDIO servers start a local process, so they need the SourceWeft desktop host.
Other MCP clients
Follow the launch instructions in the repository.
README
Steam Local MCP
A free, open-source Windows Model Context Protocol server that lets an MCP-capable agent work with the Steam client installed for the current Windows user.
Ask an agent to find an installed game, launch it, open its Steam page, check local download/update status, search the Store, or summarize Steam-library storage. Steam starts quietly in the background when a requested client action needs it.
This is a standard stdio MCP server. It is agent-neutral: use it with Codex, Claude, or any other MCP client that can run a local command.
Example Usage
What it can do
Local Steam tools — no API key
steam_list_gamesandsteam_find_game— inspect locally installed games across all configured Steam libraries.steam_launch_game— launch one installed game by name or app ID.steam_get_game_install_statusandsteam_get_download_status— inspect manifest-recorded install, update, download, and paused-download states.steam_get_library_storage— show installed sizes and free disk space for every local Steam library.steam_open_library_page,steam_open_store_page, andsteam_open_client_page— navigate the Steam client.steam_install_game— ask Steam to install an app ID; Steam validates ownership and manages the install flow.steam_client_status— report the detected Steam installation, discovery source, and whether Steam is running.
Public Store tools — no API key
steam_search_store— find Store app IDs from a game name.steam_get_game_details— get public metadata, price, genres, release date, and Metacritic score.
Optional account tools — Steam Web API key required
Set STEAM_API_KEY and STEAM_ID to enable:
steam_api_status— verify if API credentials are configured, valid, and connected to Steam's Web API.steam_get_library— owned games, playtime, last played, filtering, and pagination.steam_get_recently_played— recently played games, ordered by two-week playtime.
Requirements
- Windows 10 or newer
- Steam installed for the current Windows user
- Node.js 20 or newer
Install from npm
To install the published package via npm, add this equivalent configuration to your MCP client:
The configuration-file location differs by agent, but the command and arguments above remain the same. Restart or reconnect your MCP client after saving its configuration.
To confirm your install manually, run:
Install from source
Use this when developing, auditing the source, or before an npm release is available:
Then configure your MCP client to run the compiled entry point from the directory you cloned:
Replace C:\path\to\steam-local-mcp with your own clone location. Do not use another user's path.
Optional Steam Web API configuration
Pass credentials through your MCP client's environment configuration or the operating-system environment:
The server never loads a .env file automatically. Never commit credentials. Steam profile and game-details privacy settings can prevent account tools from returning data; local client controls still work for private profiles.
Getting your Steam API credentials
- Sign in to Steam in a browser and open the Steam Web API key page.
- Create or copy your key, then set it as
STEAM_API_KEYin your MCP client's environment configuration. Keep it private. - Set
STEAM_IDto your numeric 64-bit Steam ID, not your account name. It is commonly visible in a profile URL such ashttps://steamcommunity.com/profiles/7656119.... - Restart or reconnect your MCP client, then call
steam_api_statusto confirm that the credentials are configured.
With the key configured, an agent can answer requests such as “show my unplayed Steam games” or “what have I played recently?” The key is optional: launching games, local install status, storage, Store search, and Store metadata work without it.
Steam detection and local status
Steam Local MCP checks, in order:
STEAM_PATH— either the Steam directory or itssteam.exe- Current-user and machine Valve registry keys
- Conventional per-user, Program Files, and
C:\Steamlocations steam.exeonPATH
Use steam_client_status to see the selected path and discovery source. For a portable or unusual custom-drive install, set STEAM_PATH to the directory containing steam.exe.
Installation/download tools read Steam's local app manifests. needs_update: true means Steam has already recorded an update as pending. false means no pending update is currently recorded locally; it does not force a network update check.
Privacy and safety
- Local tools read local Steam files and open Steam URIs; they do not require a Steam Web API key.
steam_launch_gameonly launches games found in a local installed-game manifest.- Steam starts hidden when required for an action, rather than opening a visible launcher window first.
- There is no purchase or uninstall tool.
- Public Store descriptions are omitted by default. If explicitly requested, descriptions are capped, converted to plain text, and marked as untrusted external content.
- Web API and Store responses are cached locally under
%LOCALAPPDATA%\steam-local-mcp\cacheby default. SetSTEAM_MCP_CACHE_DIRto override it, and callsteam_refresh_cacheto clear it.
Development
The test suite includes local parsing/caching tests, mocked Store and API tests, all-tool MCP protocol tests, and a real stdio handshake for the packaged entry point.
Contributing
Issues and pull requests are welcome. Please include a regression test for behavior changes, and keep destructive Steam operations out of scope unless they are explicitly designed and documented.
License
Source: README.md at commit d1ce88a
Tools
0Version history
1- v0.2.2LatestSep 16, 2026
Score
50% of the applicable checks met
How complete this listing is, computed from the registry entry, the endpoint and public sources. Not a rating of the server and not a statement that it is safe or working today: reachability is a dated check, and no installs or reviews go into the score.
- Reached in the last 30 days25 pts
Keep the endpoint answering the MCP handshake; SourceWeft probes it every 30 days.
- Auth declared10 pts
Declare the credential headers in the registry entry, or keep the endpoint answering the probe so its auth can be classified.
- Tools listed15 pts
Answer tools/list without a credential, or ship a package that starts in a sandbox without one.
- DescriptionRequired15 pts
- Logo10 pts
- Documentation15 pts
- License10 pts
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