Frontend UI Engineering
Overview
Build production-quality user interfaces that are accessible, performant, and visually polished. The goal is UI that looks like it was built by a design-aware engineer at a top company — not like it was generated by an AI. This means real design system adherence, proper accessibility, thoughtful interaction patterns, and no generic "AI aesthetic."
When to Use
- Building new UI components or pages
- Modifying existing user-facing interfaces
- Implementing responsive layouts
- Adding interactivity or state management
- Fixing visual or UX issues
Component Architecture
File Structure
Colocate everything related to a component:
Component Patterns
Prefer composition over configuration:
Keep components focused:
Separate data fetching from presentation:
State Management
Choose the simplest approach that works:
Avoid prop drilling deeper than 3 levels. If you're passing props through components that don't use them, introduce context or restructure the component tree.
Design System Adherence
Reference-led UI quality
When the product needs a distinct visual direction, collect evidence before choosing a layout:
- Search a trusted reference catalogue or use references supplied by the product team.
- Study two or three relevant screens. Record decisions about hierarchy, density, navigation, controls, responsive behavior, and interaction states.
- Turn those decisions into a short design contract before implementation. Name the screen's job, primary action, required states, responsive rules, and patterns to reject.
- Rebuild the useful structure in the product's own components, tokens, content, and visual language. Never copy another product's branding, proprietary text, imagery, or exact layout.
Use references as evidence, not as templates. If references are unavailable, document the assumptions and verify the result against the product's existing design system.
Avoid the AI Aesthetic
AI-generated UI has recognizable patterns. Avoid all of them:
Spacing and Layout
Use a consistent spacing scale. Don't invent values:
Typography
Respect the type hierarchy:
Don't skip heading levels. Don't use heading styles for non-heading content.
Color
- Use semantic color tokens:
text-primary,bg-surface,border-default— not raw hex values - Ensure sufficient contrast (4.5:1 for normal text, 3:1 for large text)
- Don't rely solely on color to convey information (use icons, text, or patterns too)
Accessibility (WCAG 2.1 AA)
Every component must meet these standards:
Keyboard Navigation
ARIA Labels
Focus Management
Meaningful Empty and Error States
Responsive Design
Design for mobile first, then expand:
Test at these breakpoints: 320px, 768px, 1024px, 1440px.
Loading and Transitions
See Also
For detailed accessibility requirements and testing tools, see ../../references/accessibility-checklist.md.
Common Rationalizations
Red Flags
- Components with more than 200 lines (split them)
- Inline styles or arbitrary pixel values
- Missing error states, loading states, or empty states
- No keyboard navigation testing
- Color as the sole indicator of state (red/green without text or icons)
- Generic "AI look" (purple gradients, oversized cards, stock layouts)
Verification
After building UI:
- Component renders without console errors
- All interactive elements are keyboard accessible (Tab through the page)
- Screen reader can convey the page's content and structure
- Responsive: works at 320px, 768px, 1024px, 1440px
- Loading, empty, error, success, and permission states handled when applicable
- Follows the project's design system (spacing, colors, typography)
- The rendered result passes a final UI-specific finish-gate review
- No accessibility warnings in dev tools or axe-core


