Design Critique

by anthropicsae1513ea94dcNo license27K starsListed Oct 8, 2026Updated Oct 8, 2026Repository updated today

Get structured design feedback on usability, hierarchy, and consistency. Trigger with "review this design", "critique this mockup", "what do you think of this screen?", or when sharing a Figma link or screenshot for feedback at any stage from exploration to final polish.

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AI-generated overview

Gives structured design feedback on usability, hierarchy, consistency and accessibility for a mockup, screen or Figma link.

What it does
Reviews a supplied design — a Figma URL, screenshot, file or written description — against a fixed critique framework covering first impression, usability, visual hierarchy, consistency and accessibility. It produces a markdown critique with an overall impression, finding tables with severity ratings and recommendations, notes on what works well, and prioritized recommendations. Feedback is tailored to the stated context and stage, from early exploration to final polish.
When to use it
Use it when you want a design reviewed, such as sharing a mockup, screen or Figma link and asking for feedback. It suits any stage from early exploration to final polish, and can be focused on a specific area like mobile or an onboarding flow.
Requirements
Instructions only; no scripts are shipped. It works from a Figma URL, screenshot, file or description. Optional connectors can pull designs from a design tool and cross-reference user feedback, but the skill functions without them.

/design-critique

If you see unfamiliar placeholders or need to check which tools are connected, see CONNECTORS.md.

Get structured design feedback across multiple dimensions.

Usage

/design-critique $ARGUMENTS

Review the design: @$1

If a Figma URL is provided, pull the design from Figma. If a file is referenced, read it. Otherwise, ask the user to describe or share their design.

What I Need From You

  • The design: Figma URL, screenshot, or detailed description
  • Context: What is this? Who is it for? What stage (exploration, refinement, final)?
  • Focus (optional): "Focus on mobile" or "Focus on the onboarding flow"

Critique Framework

1. First Impression (2 seconds)

  • What draws the eye first? Is that correct?
  • What's the emotional reaction?
  • Is the purpose immediately clear?

2. Usability

  • Can the user accomplish their goal?
  • Is the navigation intuitive?
  • Are interactive elements obvious?
  • Are there unnecessary steps?

3. Visual Hierarchy

  • Is there a clear reading order?
  • Are the right elements emphasized?
  • Is whitespace used effectively?
  • Is typography creating the right hierarchy?

4. Consistency

  • Does it follow the design system?
  • Are spacing, colors, and typography consistent?
  • Do similar elements behave similarly?

5. Accessibility

  • Color contrast ratios
  • Touch target sizes
  • Text readability
  • Alternative text for images

How to Give Feedback

  • Be specific: "The CTA competes with the navigation" not "the layout is confusing"
  • Explain why: Connect feedback to design principles or user needs
  • Suggest alternatives: Don't just identify problems, propose solutions
  • Acknowledge what works: Good feedback includes positive observations
  • Match the stage: Early exploration gets different feedback than final polish

Output

markdown
## Design Critique: [Design Name]
### Overall Impression[1-2 sentence first reaction — what works, what's the biggest opportunity]
### Usability| Finding | Severity | Recommendation ||---------|----------|----------------|| [Issue] | 🔴 Critical / 🟡 Moderate / 🟢 Minor | [Fix] |
### Visual Hierarchy- **What draws the eye first**: [Element] — [Is this correct?]- **Reading flow**: [How does the eye move through the layout?]- **Emphasis**: [Are the right things emphasized?]
### Consistency| Element | Issue | Recommendation ||---------|-------|----------------|| [Typography/spacing/color] | [Inconsistency] | [Fix] |
### Accessibility- **Color contrast**: [Pass/fail for key text]- **Touch targets**: [Adequate size?]- **Text readability**: [Font size, line height]
### What Works Well- [Positive observation 1]- [Positive observation 2]
### Priority Recommendations1. **[Most impactful change]** — [Why and how]2. **[Second priority]** — [Why and how]3. **[Third priority]** — [Why and how]

If Connectors Available

If ~~design tool is connected:

  • Pull the design directly from Figma and inspect components, tokens, and layers
  • Compare against the existing design system for consistency

If ~~user feedback is connected:

  • Cross-reference design decisions with recent user feedback and support tickets

Tips

  1. Share the context — "This is a checkout flow for a B2B SaaS" helps me give relevant feedback.
  2. Specify your stage — Early exploration gets different feedback than final polish.
  3. Ask me to focus — "Just look at the navigation" gives you more depth on one area.

Source and attribution

Source:anthropics/knowledge-work-pluginsindesign/skills/design-critiqueat commitae1513e

License: No license

Content belongs to its original authors. SourceWeft indexes it from a public repository.

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