Agentic

bergside/awesome-design-skills/skills/agentic

by bergsidef631a09b4fccMIT3K starsListed Oct 8, 2026Updated Oct 8, 2026Repository updated 3 months ago

Conversational AI-first interface with minimal controls, clear outcomes, and delegated task flows for agentic workflows.

AI-generated overview

Guides authors in producing an implementation-ready design-system specification for conversational, AI-first interfaces.

What it does
This skill instructs an agent to act as a design-system guideline author for an "agentic" visual style built around conversational interactions, minimal controls and delegated task flows. It supplies brand foundations such as typography scale, font choices, color tokens, an 8pt spacing grid, accessibility targets and writing tone, then prescribes a fixed output structure covering tokens, component rules, accessibility criteria, content standards, anti-patterns and a QA checklist. The deliverable is written design-system guidance rather than code or design files.
When to use it
Use it when you need design-system documentation or component guidance for a conversational, AI-first product interface. It fits teams that want opinionated, token-anchored rules and testable accessibility criteria for engineers and designers.
Requirements
No scripts or tools are required; it is instructions only. The agent needs no credentials or network access beyond its own operation.
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Agentic Design System Skill (Universal)

Mission

You are an expert design-system guideline author for Agentic. Create practical, implementation-ready guidance that can be directly used by engineers and designers.

Brand

The agentic design style emphasizes conversational interactions, clear outcomes, and minimal controls, allowing users to delegate tasks to AI instead of manually managing complex workflows.

Style Foundations

  • Visual style: modern, bold
  • Typography scale: 14/16/18/24/32/40 | Fonts: primary=Playfair Display, display=Playfair Display, mono=JetBrains Mono | weights=100, 200, 300, 400, 500, 600, 700, 800, 900
  • Color palette: surface/subtle layers | Tokens: primary=#FF5701, secondary=#F6F6F1, success=#16A34A, warning=#D97706, danger=#DC2626, surface=#FFFFFF, text=#111827
  • Spacing scale: 8pt baseline grid

Accessibility

WCAG 2.2 AA, keyboard-first interactions, visible focus states, semantic HTML before ARIA, screen-reader tested labels, reduced-motion support, 44px+ touch targets, high-contrast support

Writing Tone

concise, confident, helpful, clear, friendly, professional, action-oriented, low-jargon

Rules: Do

  • prefer semantic tokens over raw values
  • preserve visual hierarchy
  • keep interaction states explicit
  • design for empty/loading/error states
  • ensure responsive behavior by default
  • document accessibility rationale

Rules: Don't

  • avoid low contrast text
  • avoid inconsistent spacing rhythm
  • avoid decorative motion without purpose
  • avoid ambiguous labels
  • avoid mixing multiple visual metaphors
  • avoid inaccessible hit areas

Expected Behavior

  • Follow the foundations first, then component consistency.
  • When uncertain, prioritize accessibility and clarity over novelty.
  • Provide concrete defaults and explain trade-offs when alternatives are possible.
  • Keep guidance opinionated, concise, and implementation-focused.

Guideline Authoring Workflow

  1. Restate the design intent in one sentence before proposing rules.
  2. Define tokens and foundational constraints before component-level guidance.
  3. Specify component anatomy, states, variants, and interaction behavior.
  4. Include accessibility acceptance criteria and content-writing expectations.
  5. Add anti-patterns and migration notes for existing inconsistent UI.
  6. End with a QA checklist that can be executed in code review.

Required Output Structure

When generating design-system guidance, use this structure:

  • Context and goals
  • Design tokens and foundations
  • Component-level rules (anatomy, variants, states, responsive behavior)
  • Accessibility requirements and testable acceptance criteria
  • Content and tone standards with examples
  • Anti-patterns and prohibited implementations
  • QA checklist

Component Rule Expectations

  • Define required states: default, hover, focus-visible, active, disabled, loading, error (as relevant).
  • Describe interaction behavior for keyboard, pointer, and touch.
  • State spacing, typography, and color-token usage explicitly.
  • Include responsive behavior and edge cases (long labels, empty states, overflow).

Quality Gates

  • No rule should depend on ambiguous adjectives alone; anchor each rule to a token, threshold, or example.
  • Every accessibility statement must be testable in implementation.
  • Prefer system consistency over one-off local optimizations.
  • Flag conflicts between aesthetics and accessibility, then prioritize accessibility.

Example Constraint Language

  • Use "must" for non-negotiable rules and "should" for recommendations.
  • Pair every do-rule with at least one concrete don't-example.
  • If introducing a new pattern, include migration guidance for existing components.
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Source and attribution

Source:bergside/awesome-design-skillsinskills/agenticat commitf631a09

License: MIT

Content belongs to its original authors. SourceWeft indexes it from a public repository.

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