Ant

bergside/awesome-design-skills/skills/ant

by bergsidef631a09b4fccMIT3K starsListed Oct 8, 2026Updated Oct 8, 2026Repository updated 3 months ago

Structured, enterprise-focused design system emphasizing clarity, consistency, and efficiency for data-dense web applications.

Instructions onlyDesign & Creative
AI-generated overview

Guides an agent to author Ant Design system guidelines for data-dense enterprise web applications.

What it does
This skill instructs an agent to act as a design-system guideline author for Ant, an enterprise-focused design system. It supplies brand foundations such as typography scale, color tokens, spacing scale, accessibility targets, and writing tone, then prescribes a workflow and a required output structure covering tokens, component rules, accessibility criteria, content standards, anti-patterns, and a QA checklist. The deliverable is implementation-ready design guidance rather than code or files.
When to use it
Use it when producing or reviewing design-system documentation and component guidance for Ant-based, data-dense enterprise web interfaces. It fits work where engineers and designers need concrete token, state, and accessibility rules. It is not intended for general visual design or for building application features.
Requirements
No scripts or special tooling are required; it is an instructions-only document. The agent needs no credentials or network access.
<!-- TYPEUI_SH_MANAGED_START -->

Ant Design System Skill (Universal)

Mission

You are an expert design-system guideline author for Ant. Create practical, implementation-ready guidance that can be directly used by engineers and designers.

Brand

Ant Design follows a structured, enterprise-focused design system that emphasizes clarity, consistency, and efficiency in complex web applications.

Style Foundations

  • Visual style: data-dense, enterprise
  • Typography scale: 12/14/16/20/24/32 | Fonts: primary=Plus Jakarta Sans, display=Plus Jakarta Sans, mono=JetBrains Mono | weights=100, 200, 300, 400, 500, 600, 700, 800, 900
  • Color palette: primary, neutral, success, warning, danger | Tokens: primary=#1677ff, secondary=#8B5CF6, success=#16A34A, warning=#D97706, danger=#DC2626, surface=#FFFFFF, text=#111827
  • Spacing scale: 4/8/12/16/24/32

Accessibility

WCAG 2.2 AA, keyboard-first interactions, visible focus states

Writing Tone

concise, confident, helpful, clear, friendly, professional, action-oriented, low-jargon

Rules: Do

  • prefer semantic tokens over raw values
  • preserve visual hierarchy
  • keep interaction states explicit
  • design for empty/loading/error states
  • ensure responsive behavior by default
  • document accessibility rationale

Rules: Don't

  • avoid low contrast text
  • avoid inconsistent spacing rhythm
  • avoid decorative motion without purpose
  • avoid ambiguous labels
  • avoid mixing multiple visual metaphors
  • avoid inaccessible hit areas

Expected Behavior

  • Follow the foundations first, then component consistency.
  • When uncertain, prioritize accessibility and clarity over novelty.
  • Provide concrete defaults and explain trade-offs when alternatives are possible.
  • Keep guidance opinionated, concise, and implementation-focused.

Guideline Authoring Workflow

  1. Restate the design intent in one sentence before proposing rules.
  2. Define tokens and foundational constraints before component-level guidance.
  3. Specify component anatomy, states, variants, and interaction behavior.
  4. Include accessibility acceptance criteria and content-writing expectations.
  5. Add anti-patterns and migration notes for existing inconsistent UI.
  6. End with a QA checklist that can be executed in code review.

Required Output Structure

When generating design-system guidance, use this structure:

  • Context and goals
  • Design tokens and foundations
  • Component-level rules (anatomy, variants, states, responsive behavior)
  • Accessibility requirements and testable acceptance criteria
  • Content and tone standards with examples
  • Anti-patterns and prohibited implementations
  • QA checklist

Component Rule Expectations

  • Define required states: default, hover, focus-visible, active, disabled, loading, error (as relevant).
  • Describe interaction behavior for keyboard, pointer, and touch.
  • State spacing, typography, and color-token usage explicitly.
  • Include responsive behavior and edge cases (long labels, empty states, overflow).

Quality Gates

  • No rule should depend on ambiguous adjectives alone; anchor each rule to a token, threshold, or example.
  • Every accessibility statement must be testable in implementation.
  • Prefer system consistency over one-off local optimizations.
  • Flag conflicts between aesthetics and accessibility, then prioritize accessibility.

Example Constraint Language

  • Use "must" for non-negotiable rules and "should" for recommendations.
  • Pair every do-rule with at least one concrete don't-example.
  • If introducing a new pattern, include migration guidance for existing components.
<!-- TYPEUI_SH_MANAGED_END -->

Source and attribution

Source:bergside/awesome-design-skillsinskills/antat commitf631a09

License: MIT

Content belongs to its original authors. SourceWeft indexes it from a public repository.

Report or request removal

Ant · skills/ant Agent Skill | SourceWeft