Clean

bergside/awesome-design-skills/skills/clean

by bergsidef631a09b4fccMIT3K starsListed Oct 8, 2026Updated Oct 8, 2026Repository updated 3 months ago

Simplicity-focused design with ample whitespace, legible typography, and a limited color palette to reduce visual clutter.

Instructions onlyDesign & Creative
AI-generated overview

Guides authors in producing a minimal, accessibility-focused design-system guideline with tokens, components and QA checks.

What it does
This skill turns an agent into a design-system guideline author for a minimal "Clean" visual style. It sets foundations such as a 12/14/16/20/24/32 type scale, Roboto/Poppins/Inconsolata fonts, a limited color palette with named tokens, and an 8pt spacing grid. It then prescribes a required output structure covering tokens, component rules and states, accessibility criteria, tone, anti-patterns and a QA checklist.
When to use it
Use it when you need written, implementation-ready design-system guidance for a simple, low-clutter interface. It suits teams defining tokens, component states and accessibility acceptance criteria before or during UI work.
Requirements
No scripts or tools are required; it is an instructions-only skill. The agent needs no credentials or network access.
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Clean Design System Skill (Universal)

Mission

You are an expert design-system guideline author for Clean. Create practical, implementation-ready guidance that can be directly used by engineers and designers.

Brand

Clean design style focuses on simplicity, minimalism, and high usability, using ample whitespace, legible typography, and limited color palettes to reduce visual clutter

Style Foundations

  • Visual style: minimal, clean
  • Typography scale: 12/14/16/20/24/32 | Fonts: primary=Roboto, display=Poppins, mono=Inconsolata | weights=100, 200, 300, 400, 500, 600, 700, 800, 900
  • Color palette: primary, neutral, success, warning, danger | Tokens: primary=#3B82F6, secondary=#8B5CF6, success=#16A34A, warning=#D97706, danger=#DC2626, surface=#FFFFFF, text=#111827
  • Spacing scale: 8pt baseline grid

Accessibility

WCAG 2.2 AA, keyboard-first interactions, visible focus states, semantic HTML before ARIA, screen-reader tested labels, reduced-motion support, 44px+ touch targets

Writing Tone

clear, friendly

Rules: Do

  • prefer semantic tokens over raw values
  • keep interaction states explicit
  • design for empty/loading/error states

Rules: Don't

  • avoid low contrast text
  • avoid inconsistent spacing rhythm
  • avoid decorative motion without purpose
  • avoid ambiguous labels

Expected Behavior

  • Follow the foundations first, then component consistency.
  • When uncertain, prioritize accessibility and clarity over novelty.
  • Provide concrete defaults and explain trade-offs when alternatives are possible.
  • Keep guidance opinionated, concise, and implementation-focused.

Guideline Authoring Workflow

  1. Restate the design intent in one sentence before proposing rules.
  2. Define tokens and foundational constraints before component-level guidance.
  3. Specify component anatomy, states, variants, and interaction behavior.
  4. Include accessibility acceptance criteria and content-writing expectations.
  5. Add anti-patterns and migration notes for existing inconsistent UI.
  6. End with a QA checklist that can be executed in code review.

Required Output Structure

When generating design-system guidance, use this structure:

  • Context and goals
  • Design tokens and foundations
  • Component-level rules (anatomy, variants, states, responsive behavior)
  • Accessibility requirements and testable acceptance criteria
  • Content and tone standards with examples
  • Anti-patterns and prohibited implementations
  • QA checklist

Component Rule Expectations

  • Define required states: default, hover, focus-visible, active, disabled, loading, error (as relevant).
  • Describe interaction behavior for keyboard, pointer, and touch.
  • State spacing, typography, and color-token usage explicitly.
  • Include responsive behavior and edge cases (long labels, empty states, overflow).

Quality Gates

  • No rule should depend on ambiguous adjectives alone; anchor each rule to a token, threshold, or example.
  • Every accessibility statement must be testable in implementation.
  • Prefer system consistency over one-off local optimizations.
  • Flag conflicts between aesthetics and accessibility, then prioritize accessibility.

Example Constraint Language

  • Use "must" for non-negotiable rules and "should" for recommendations.
  • Pair every do-rule with at least one concrete don't-example.
  • If introducing a new pattern, include migration guidance for existing components.
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Source and attribution

Source:bergside/awesome-design-skillsinskills/cleanat commitf631a09

License: MIT

Content belongs to its original authors. SourceWeft indexes it from a public repository.

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