
Phaser Gamedev
chongdashu/phaserjs-tinyswords/.claude/skills/phaser-gamedevby chongdashuf59f1dca8bf461227c9b5d856764e1e90d8b8e90No license37 starsListed Oct 9, 2026Updated Oct 9, 2026Repository updated 8 months ago
Build 2D games with Phaser 3 framework. Covers scene lifecycle, sprites, physics (Arcade/Matter), tilemaps, animations, input handling, and game architecture. Trigger: "create phaser game", "add phaser scene", "phaser sprite", "phaser physics", "game development with phaser".
Only the file list is public. File contents are available once the skill is installed in a workspace.
| Path | Size | Type |
|---|---|---|
| references/arcade-physics.md | 9.3 KB | text/markdown |
| references/performance.md | 8 KB | text/markdown |
| references/spritesheets-nineslice.md | 10.7 KB | text/markdown |
| references/tilemaps.md | 8.8 KB | text/markdown |
| SKILL.md | 17.6 KB | text/markdown |
Source and attribution
Source:chongdashu/phaserjs-tinyswordsin.claude/skills/phaser-gamedevat commitf59f1dc
License: No license
Content belongs to its original authors. SourceWeft indexes it from a public repository.
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