Phaser Gamedev

chongdashu/phaserjs-tinyswords/.codex/skills/phaser-gamedev

by chongdashuf59f1dca8bf461227c9b5d856764e1e90d8b8e90No license37 starsListed Oct 9, 2026Updated Oct 9, 2026Repository updated 8 months ago

Build 2D browser games with Phaser 3 (JS/TS): scenes (Boot/Menu/Game/UI), sprites/animations, input, Arcade/Matter physics, tilemaps (Tiled), asset loading, and performance patterns. Use for prompts like 'Phaser scene', 'Arcade physics', 'tilemap', 'Phaser 3 game architecture'.

Instructions onlySoftware Development

Only the file list is public. File contents are available once the skill is installed in a workspace.

PathSizeType
references/arcade-physics.md9.3 KBtext/markdown
references/core-patterns.md9.2 KBtext/markdown
references/performance.md8 KBtext/markdown
references/spritesheets-nineslice.md10.5 KBtext/markdown
references/tilemaps.md8.8 KBtext/markdown
SKILL.md6.4 KBtext/markdown

Source and attribution

Source:chongdashu/phaserjs-tinyswordsin.codex/skills/phaser-gamedevat commitf59f1dc

License: No license

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