Game Audio Principles
Sound design and music integration for immersive game experiences.
1. Audio Category System
Category Definitions
Priority Hierarchy
2. Sound Design Decisions
SFX Creation Approach
Layering Structure
3. Music Integration
Music State System
Transition Techniques
4. Adaptive Audio Decisions
Intensity Parameters
Vertical vs Horizontal
5. 3D Audio Decisions
Spatialization
Distance Behavior
6. Platform Considerations
Format Selection
Memory Budget
7. Mix Hierarchy
Volume Balance Reference
Ducking Rules
8. Anti-Patterns
Remember: 50% of the game experience is audio. A muted game loses half its soul.

