Purpose
Create a 6-frame visual narrative that tells the story of a user's journey from problem to solution, using the classic storytelling arc to build empathy, illustrate value, and make abstract product concepts concrete. Use this to align stakeholders, pitch features, communicate vision, or test if your solution resonates emotionally before building it.
This is not a UI mockup—it's a storytelling tool that brings the human side of your product to life.
Input
Works best with: The user and the problem-to-solution story you want told. Also useful: The emotional arc, key moments you know must appear, and the audience for the storyboard (execs, design review, sales).
Anything supplied with the invocation itself — text after the skill name, a pasted context dump, or an appended ARGUMENTS: line — counts as answers already given. Use it and skip whatever it covers; don't re-ask.
Arriving empty-handed? That works too. The skill asks who the user is and what changes for them, then builds the six frames.
Example invocation: Storyboard: overwhelmed pharmacy tech discovers our auto-refill queue and ends the day on time — for next week's concept review.
Key Concepts
The 6-Frame Storyboard Structure
Based on classic narrative arcs, the 6-frame format follows this pattern:
- Frame 1: Main Character — Introduce the persona and their context
- Frame 2: The Problem Emerges — Show the challenge or obstacle they face
- Frame 3: The "Oh Crap" Moment — Escalate the problem to create urgency
- Frame 4: The Solution Appears — Introduce your product/feature
- Frame 5: The "Aha" Moment — Show the user experiencing the breakthrough
- Frame 6: Life After the Solution — Illustrate the improved state
Why This Works
- Emotional engagement: Stories create empathy in ways specs can't
- Concrete over abstract: Visual narrative makes vague concepts tangible
- Memorable: People remember stories better than feature lists
- Alignment tool: Stakeholders can react to a story and give feedback
- Low-fidelity: Doesn't require polished design—sketches work great
Anti-Patterns (What This Is NOT)
- Not a user flow diagram: This is emotional storytelling, not process documentation
- Not a feature demo: Focus on user outcomes, not product capabilities
- Not marketing copy: Authentic narrative, not hype
When to Use This
- Pitching a new product or feature to stakeholders
- Aligning teams on user value (product, design, engineering, execs)
- Testing if a product idea resonates emotionally
- Communicating vision at all-hands or investor meetings
- Validating problem/solution fit before building
When NOT to Use This
- For technical implementation details (use architecture diagrams instead)
- When the user problem is trivial or well-understood
- As a replacement for user research (storyboards illustrate insights, don't create them)
Application
Use template.md for the full fill-in structure.
Step 1: Gather Context
Before creating the storyboard, ensure you have:
- Persona clarity: Who is the main character? (reference
skills/proto-persona/SKILL.md) - Problem understanding: What challenge do they face? (reference
skills/problem-statement/SKILL.md) - Solution definition: What product/feature will help? (reference
skills/positioning-statement/SKILL.md) - Desired outcome: What does success look like for the user?
If missing context: Run discovery work first. Don't fabricate personas or problems.
Step 2: Answer the 7 Storyboard Questions
Ask these questions one at a time to develop the narrative:
- Who is the main character experiencing this problem? (Name, age, role, context)
- Describe the problem or challenge the main character is facing.
- Describe the "Oh Crap" moment where the problem creates a major issue.
- How is the solution introduced to the main character?
- Describe the main character using the solution and experiencing an "Aha" moment.
- What is life like for the main character after using the solution?
- Do you have any specific visual style or rendering instructions? (Default: fat-marker sharpie sketches, minimal and monochrome)
Step 3: Write the 6-Frame Narrative
Based on the answers above, draft the narrative:
Step 4: Visualize Each Frame
For each frame, create or describe the visual:
Frame 1: Main Character
- Visual: Sarah at her desk, surrounded by sticky notes, laptop open, coffee cup
- Mood: Busy, slightly stressed
- Tools: DALL·E, MidJourney, hand-drawn sketches
Frame 2: The Problem Emerges
- Visual: Sarah staring at a spreadsheet labeled "Overdue Invoices," multiple browser tabs open
- Mood: Overwhelmed
- Details: Clock showing 10pm, to-do list getting longer
Frame 3: The 'Oh Crap' Moment
- Visual: Sarah's phone showing "Day 14: Payment Overdue from Client XYZ" notification. Her face shows worry.
- Mood: Anxious, urgent
- Details: Calendar showing upcoming rent due date
Frame 4: The Solution Appears
- Visual: Sarah's laptop showing the SmartInvoice landing page with headline "Stop Chasing Payments"
- Mood: Curious, hopeful
- Details: Testimonial quote: "Saved me 5 hours/month"
Frame 5: The 'Aha' Moment
- Visual: Sarah's phone showing notification "Client XYZ just paid! $5,000 received." She's smiling, relieved.
- Mood: Joy, relief, empowerment
- Details: Background shows sunset—she's done with work early
Frame 6: Life After the Solution
- Visual: Sarah playing with her kids in the backyard, laptop closed on the patio table
- Mood: Peaceful, balanced
- Details: Clock showing 6pm (not 10pm anymore)
Step 5: Test the Storyboard
Ask these questions:
- Is the main character relatable? Would your target persona recognize themselves?
- Is the problem visceral? Do people feel the frustration in Frame 2-3?
- Is the "Oh Crap" moment real? Does it escalate the problem authentically?
- Is the solution introduction natural? Or does it feel forced/contrived?
- Is the "Aha" moment believable? Can users imagine experiencing this?
- Is the "after" state aspirational? Would users want this outcome?
If any answer is "no," revise.
Examples
See examples/sample.md for full storyboard examples.
Mini example excerpt:

