Webgpu Threejs Tsl

dgreenheck/webgpu-claude-skill/skills/webgpu-threejs-tsl

by dgreenheckaf2319bd01bb7cc881267a9ef42cafdaf5e9029dNo license1.2K starsListed Oct 9, 2026Updated Oct 9, 2026Repository updated 6 months ago

Comprehensive guide for developing WebGPU-enabled Three.js applications using TSL (Three.js Shading Language). Covers WebGPU renderer setup, TSL syntax and node materials, compute shaders, post-processing effects, and WGSL integration. Use this skill when working with Three.js WebGPU, TSL shaders, node materials, or GPU compute in Three.js.

Only the file list is public. File contents are available once the skill is installed in a workspace.

PathSizeType
docs/compute-shaders.md15.3 KBtext/markdown
docs/core-concepts.md10.7 KBtext/markdown
docs/device-loss.md9 KBtext/markdown
docs/limits-and-features.md4.9 KBtext/markdown
docs/materials.md8.6 KBtext/markdown
docs/post-processing.md13 KBtext/markdown
docs/wgsl-integration.md6.4 KBtext/markdown
examples/basic-setup.js2.2 KBtext/plain
examples/custom-material.js4.2 KBtext/plain
examples/earth-shader.js8.4 KBtext/plain
examples/particle-system.js7.2 KBtext/plain
examples/post-processing.js5.1 KBtext/plain
REFERENCE.md8.8 KBtext/markdown
SKILL.md3.1 KBtext/markdown
templates/compute-shader.js9.3 KBtext/plain
templates/webgpu-project.js6.2 KBtext/plain

Source and attribution

Source:dgreenheck/webgpu-claude-skillinskills/webgpu-threejs-tslat commitaf2319b

License: No license

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