Medium 300 500ms

dylantarre/animation-principles/skills/10-by-time-scale/medium-300-500ms

by dylantarre83597134ba8fNo license99 starsListed Oct 8, 2026Updated Oct 8, 2026Repository updated 9 months ago

Use when building standard animations between 300-500ms - page transitions, significant UI changes, animated illustrations that need clear communication

Instructions onlyDesign & Creative
AI-generated overview

Guides the design of standard UI animations lasting 300-500ms, covering Disney principles, easing curves and CSS patterns.

What it does
This skill provides guidance for building animations in the 300-500ms range, described as standard animation territory. It explains how the twelve Disney animation principles apply at this duration, recommends easing curves with CSS examples, and lists suitable use cases such as page transitions, modal sequences and data visualization changes. It also includes an implementation pattern with CSS transition classes and staggered child delays.
When to use it
Use it when building standard animations between 300 and 500 milliseconds, such as page transitions, significant UI changes or animated illustrations that need clear communication. It suits work where motion should be noticed and understood without slowing the user down.
Requirements
No scripts or tools are required; it is an instructions-only skill. The examples use CSS, so a web front-end context is assumed.

Medium Animations (300-500ms)

The 300-500ms range is standard animation territory. Long enough to be watched, short enough to not impede flow. The workhorse duration for meaningful motion.

Disney Principles at Medium Duration

All 12 Principles Applicable

Squash & Stretch: Full expression - visible deformation for bouncing, elastic elements. 15-25% stretch feels natural.

Anticipation: Clear preparation - 80-120ms anticipation before main action. Pull back before push forward.

Staging: Multi-element choreography possible - primary action leads, supporting elements follow.

Straight Ahead/Pose to Pose: Pose to pose recommended - define key positions, let easing handle in-betweens.

Follow Through: Essential - overlapping action where parts settle at different rates.

Slow In/Slow Out: Critical for naturalism - both directions need proper easing.

Arcs: Natural motion paths - elements should travel on curves matching real physics.

Secondary Action: Multiple secondary actions - hair follows head, shadow follows object.

Timing: 18-30 frames at 60fps. Enough frames for nuanced motion.

Exaggeration: Full range available - match to brand personality and context.

Solid Drawing: Complex transforms work - 3D rotations, perspective shifts.

Appeal: Character-defining animations - this is where brand personality lives.

Easing Recommendations

css
/* Smooth, natural motion */transition: all 400ms cubic-bezier(0.4, 0, 0.2, 1);
/* Expressive entrance */transition: all 450ms cubic-bezier(0.16, 1, 0.3, 1);
/* Bouncy, playful */transition: transform 400ms cubic-bezier(0.34, 1.56, 0.64, 1);
/* Dramatic deceleration */transition: all 350ms cubic-bezier(0, 0.55, 0.45, 1);

Best Use Cases

  • Page/view transitions
  • Complex modal sequences
  • Animated illustrations
  • Data visualization changes
  • Onboarding animations
  • Feature reveals
  • State machine transitions
  • Loading completion celebrations

Implementation Pattern

css
.page-enter {  opacity: 0;  transform: translateX(30px);}
.page-enter-active {  opacity: 1;  transform: translateX(0);  transition: opacity 350ms ease-out,              transform 400ms cubic-bezier(0.16, 1, 0.3, 1);}
/* Staggered children */.list-item {  transition: all 400ms cubic-bezier(0.4, 0, 0.2, 1);}.list-item:nth-child(1) { transition-delay: 0ms; }.list-item:nth-child(2) { transition-delay: 50ms; }.list-item:nth-child(3) { transition-delay: 100ms; }

Key Insight

Medium duration is where animation becomes storytelling. Users watch, understand, and remember these animations. Invest in polish here - it defines perceived quality.

Source and attribution

Source:dylantarre/animation-principlesinskills/10-by-time-scale/medium-300-500msat commit8359713

License: No license

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