Three Best Practices

emalorenzo/three-agent-skills/skills/three-best-practices

by emalorenzof950f95ae3b13581546e6d6d8b2f88a08eb3e577MIT58 starsListed Oct 9, 2026Updated Oct 9, 2026Repository updated 8 months ago

Three.js performance optimization and best practices guidelines. Use when writing, reviewing, or optimizing Three.js code. Triggers on tasks involving 3D scenes, WebGL/WebGPU rendering, geometries, materials, textures, lighting, shaders, or TSL.

Instructions onlySoftware Development
  1. f950f95ae3b13581546e6d6d8b2f88a08eb3e577Currentcommit f950f95Published Oct 9, 2026

Source and attribution

Source:emalorenzo/three-agent-skillsinskills/three-best-practicesat commitf950f95

License: MIT

Content belongs to its original authors. SourceWeft indexes it from a public repository.

Report or request removal