Expo Dev Client

by expocd752143d19eMITListed Oct 8, 2026Updated Oct 8, 2026

Framework (OSS). Build and distribute Expo development clients locally or via TestFlight for internal testing. For production TestFlight releases and store submission, use the eas-app-stores skill.

Instructions onlyDevOps & Cloud
AI-generated overview

Guides building and distributing Expo development clients locally or via EAS Build and TestFlight for internal testing.

What it does
This skill explains how to create Expo development clients for testing native code changes on physical devices, covering when a dev client is needed instead of Expo Go. It provides EAS configuration for a development profile, commands for cloud and local iOS/Android builds, installation steps for simulators and devices, and troubleshooting for signing and cache issues.
When to use it
Use it when an app relies on local Expo modules, Apple targets, third-party native modules, config plugins, or needs testing of push notifications and deep links. It is intended for internal testing builds, not production store releases.
Requirements
Requires the EAS CLI and an Expo project with eas.json; local iOS builds need Xcode, and device or TestFlight distribution needs a paid Apple Developer account and EAS build minutes. It ships no scripts, only instructions.

Use EAS Build to create development clients for testing native code changes on physical devices. Use this for creating custom Expo Go clients for testing branches of your app.

Free locally; cloud builds are paid. expo-dev-client itself is open source and building locally is free. Building or distributing via EAS Build/TestFlight uses your EAS plan's build minutes and needs a paid Apple Developer account for device/TestFlight distribution. See https://expo.dev/pricing.

Important: When Development Clients Are Needed

Development clients are the recommended setup for any real or production app. Expo Go is a playground for learning and quick experiments with the native libraries it bundles; most apps outgrow it and move to a development client. See Expo Go vs. development builds for the full reasoning.

You need a dev client ONLY when using:

  • Local Expo modules (custom native code)
  • Apple targets (widgets, app clips, extensions)
  • Third-party native modules not in Expo Go
  • Config plugins, or testing remote push notifications and App/Universal Links

EAS Configuration

Ensure eas.json has a development profile:

json
{  "cli": {    "version": ">= 16.0.1",    "appVersionSource": "remote"  },  "build": {    "production": {      "autoIncrement": true    },    "development": {      "autoIncrement": true,      "developmentClient": true    }  },  "submit": {    "production": {},    "development": {}  }}

Key settings:

  • developmentClient: true - Bundles expo-dev-client for development builds
  • autoIncrement: true - Automatically increments build numbers
  • appVersionSource: "remote" - Uses EAS as the source of truth for version numbers

Building for TestFlight

Build iOS dev client and submit to TestFlight in one command:

bash
eas build -p ios --profile development --submit

This will:

  1. Build the development client in the cloud
  2. Automatically submit to App Store Connect
  3. Send you an email when the build is ready in TestFlight

After receiving the TestFlight email:

  1. Download the build from TestFlight on your device
  2. Launch the app to see the expo-dev-client UI
  3. Connect to your local Metro bundler or scan a QR code

Building Locally

Build a development client on your machine:

bash
# iOS (requires Xcode)eas build -p ios --profile development --local
# Androideas build -p android --profile development --local

Local builds output:

  • iOS: .ipa file
  • Android: .apk or .aab file

Installing Local Builds

Install iOS build on simulator:

bash
# Find the .app in the .tar.gz outputtar -xzf build-*.tar.gzxcrun simctl install booted ./path/to/App.app

Install iOS build on device (requires signing):

bash
# Use Xcode Devices window or ideviceinstallerideviceinstaller -i build.ipa

Install Android build:

bash
adb install build.apk

Building for Specific Platform

bash
# iOS onlyeas build -p ios --profile development
# Android onlyeas build -p android --profile development
# Both platformseas build --profile development

Checking Build Status

bash
# List recent buildseas build:list
# View build detailseas build:view

Using the Dev Client

Once installed, the dev client provides:

  • Development server connection - Enter your Metro bundler URL or scan QR
  • Build information - View native build details
  • Launcher UI - Switch between development servers

Connect to local development:

bash
# Start Metro bundlernpx expo start --dev-client
# Scan QR code with dev client or enter URL manually

Troubleshooting

Build fails with signing errors:

bash
eas credentials

Clear build cache:

bash
eas build -p ios --profile development --clear-cache

Check EAS CLI version:

bash
eas --versioneas update

Submitting Feedback

If you encounter errors, misleading or outdated information in this skill, report it so Expo can improve:

bash
npx --yes submit-expo-feedback@latest --category skills --subject "expo-dev-client" "<actionable feedback>"

Only submit when you have something specific and actionable to report. Include as much relevant context as possible. If an AI agent repeatedly failed or the user had to take over an Expo task, load the expo-skill-feedback skill and follow its eval-candidate flow instead of reusing the command above.

Source and attribution

Source:expo/skillsinplugins/expo/skills/expo-dev-clientat commitcd75214

License: MIT

Content belongs to its original authors. SourceWeft indexes it from a public repository.

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