
Game Feel
by gamedev-skillsd4b0e35550c5No license1.3K starsListed Oct 8, 2026Updated Oct 8, 2026Repository updated 11 days ago
Add "juice" and game feel that makes actions satisfying — screen shake, hit-stop/freeze frames, tweened/eased motion, squash & stretch, knockback, and layered audio-visual feedback — as engine-neutral techniques that pair with the detected engine's tween, particle, and camera APIs. Use when the user mentions game feel, juice, "make it feel good/punchy", screen shake, hit stop, screen freeze, easing, squash and stretch, impact frames, or feedback/polish on hits, jumps, pickups, and deaths.
Only the file list is public. File contents are available once the skill is installed in a workspace.
| Path | Size | Type |
|---|---|---|
| references/feedback-recipes.md | 5.4 KB | text/markdown |
| SKILL.md | 8.8 KB | text/markdown |
Source and attribution
Source:gamedev-skills/awesome-gamedev-agent-skillsinskills/disciplines/game-feelat commitd4b0e35
License: No license
Content belongs to its original authors. SourceWeft indexes it from a public repository.
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