Godot 2d Movement

by gamedev-skillsd4b0e35550c5No license1.3K starsListed Oct 8, 2026Updated Oct 8, 2026Repository updated 11 days ago

Implement 2D kinematic character movement in Godot 4.7 with CharacterBody2D and move_and_slide(): platformer run/jump with gravity, top-down 8-direction motion, slope handling, and reading collisions. Use when coding a 2D player or enemy controller, a platformer or top-down character, or fixing move_and_slide()/ is_on_floor() behavior in a .tscn with a CharacterBody2D.

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  1. d4b0e35550c5Currentcommit d4b0e35Published Oct 8, 2026

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Source:gamedev-skills/awesome-gamedev-agent-skillsinskills/godot/godot-2d-movementat commitd4b0e35

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