
Godot 3d Essentials
by gamedev-skillsd4b0e35550c5No license1.3K starsListed Oct 8, 2026Updated Oct 8, 2026Repository updated 11 days ago
Set up a Godot 4.7 3D scene: Node3D transforms, Camera3D, lighting (DirectionalLight3D/OmniLight3D), WorldEnvironment for sky/ambient/tonemap/post, MeshInstance3D materials, and GridMap for tile-based 3D levels. Use when building a 3D scene in a Godot project, placing cameras/lights, configuring environment and post-processing, or working with Node3D/.tscn 3D content and GridMap.
Only the file list is public. File contents are available once the skill is installed in a workspace.
| Path | Size | Type |
|---|---|---|
| references/scene-and-environment.md | 3.8 KB | text/markdown |
| SKILL.md | 5.6 KB | text/markdown |
Source and attribution
Source:gamedev-skills/awesome-gamedev-agent-skillsinskills/godot/godot-3d-essentialsat commitd4b0e35
License: No license
Content belongs to its original authors. SourceWeft indexes it from a public repository.
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