
Router
by gamedev-skillsd4b0e35550c5No license1.3K starsListed Oct 8, 2026Updated Oct 8, 2026Repository updated 11 days ago
Routes any game-development request to the right specialized skill(s): it detects the engine (Godot, Unity, Unreal, Bevy, Phaser, PixiJS, three.js, LÖVE, pygame, Roblox) and the task, then reads the chosen skill before acting. Use to make a game or to decide which skill applies — for players, levels, enemies, shaders, art direction, sprites, tiles, textures, 3D assets, UI/UX, cameras, game feel, physics, input, audio, saving, multiplayer, AI, dialogue, procedural generation, or performance, for genres (platformer, roguelike, RPG, FPS, tower-defense, card game, visual novel, survival-crafting, puzzle), and for shipping (game jam, Steam, itch). Start here when unsure which gamedev skill to use.
- d4b0e35550c5Currentcommit d4b0e35Published Oct 8, 2026
Source and attribution
Source:gamedev-skills/awesome-gamedev-agent-skillsinrouterat commitd4b0e35
License: No license
Content belongs to its original authors. SourceWeft indexes it from a public repository.
More from gamedev-skills/awesome-gamedev-agent-skills

Steam Publish
gamedev-skills
Publish or update a game on Steam with Steamworks and SteamPipe: configure depots and packages, upload builds with steamcmd, set a build live on a branch, and run the release checklists. Use for Steam publishing, app_build.vdf/steamcmd uploads, depots, beta branches, or a store page release.

Prototype Fast
gamedev-skills
Build a playable prototype in about an hour to answer one question — is it fun? — with greybox primitives, a hard timebox, and explicit keep/kill criteria. Use when prototyping a mechanic, making a vertical slice or MVP, greyboxing/blockout, or judging throwaway vs keep.

Itch Publish
gamedev-skills
Publishes and updates game builds on itch.io using the butler CLI, covering project pages, channels and versioning.

Game Jam
gamedev-skills
Plan and ship a game under a jam deadline by locking scope, scheduling hours, cutting features and submitting on time.

Threejs Scene Setup
gamedev-skills
Guides setting up a three.js scene: import maps, scene/camera/renderer, render loop, resize, and OrbitControls.

Threejs Materials Lighting
gamedev-skills
Guides three.js material selection, lighting rigs, shadow setup and environment-map reflections for scenes that render black or flat.
More in AI & Agents

Ppt Template Creator
anthropics
Turns a user's PowerPoint template into a reusable skill that generates branded presentations.

Skill Development
anthropics
Guides creation of Claude Code plugin skills, covering structure, descriptions, progressive disclosure and validation.

Plugin Structure
anthropics
Guides the structure, manifest, and component layout of Claude Code plugins.

Command Development
anthropics
Guides creation of Claude Code slash commands, covering structure, YAML frontmatter, arguments and plugin features.

Claude Md Improver
anthropics
Audits CLAUDE.md files in a repository, scores their quality, and applies approved targeted improvements.

Find Skills
vercel-labs
Guides discovery, quality checking and installation of agent skills via the npx skills CLI.