
Threejs Scene Setup
by gamedev-skillsd4b0e35550c5No license1.3K starsListed Oct 8, 2026Updated Oct 8, 2026Repository updated 11 days ago
Stand up a three.js scene: import maps and the three/addons path, the Scene/PerspectiveCamera/WebGLRenderer trio, the setAnimationLoop render loop, responsive resize, and OrbitControls. Use when starting or debugging a three.js app — when the user mentions three.js, THREE.Scene, WebGLRenderer, PerspectiveCamera, the render loop, resizing, or OrbitControls. For models use threejs-gltf-loading; for materials/lights use threejs-materials-lighting.
Only the file list is public. File contents are available once the skill is installed in a workspace.
| Path | Size | Type |
|---|---|---|
| references/scene-graph.md | 4 KB | text/markdown |
| SKILL.md | 6.7 KB | text/markdown |
Source and attribution
Source:gamedev-skills/awesome-gamedev-agent-skillsinskills/web-engines/threejs-scene-setupat commitd4b0e35
License: No license
Content belongs to its original authors. SourceWeft indexes it from a public repository.
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