Threejs Scene Setup

by gamedev-skillsd4b0e35550c5No license1.3K starsListed Oct 8, 2026Updated Oct 8, 2026Repository updated 11 days ago

Stand up a three.js scene: import maps and the three/addons path, the Scene/PerspectiveCamera/WebGLRenderer trio, the setAnimationLoop render loop, responsive resize, and OrbitControls. Use when starting or debugging a three.js app — when the user mentions three.js, THREE.Scene, WebGLRenderer, PerspectiveCamera, the render loop, resizing, or OrbitControls. For models use threejs-gltf-loading; for materials/lights use threejs-materials-lighting.

Instructions onlySoftware Development

Only the file list is public. File contents are available once the skill is installed in a workspace.

PathSizeType
references/scene-graph.md4 KBtext/markdown
SKILL.md6.7 KBtext/markdown

Source and attribution

Source:gamedev-skills/awesome-gamedev-agent-skillsinskills/web-engines/threejs-scene-setupat commitd4b0e35

License: No license

Content belongs to its original authors. SourceWeft indexes it from a public repository.

Report or request removal

More from gamedev-skills/awesome-gamedev-agent-skills