Unity Physics

by gamedev-skillsd4b0e35550c5No license1.3K starsListed Oct 8, 2026Updated Oct 8, 2026Repository updated 11 days ago

Set up 3D physics in Unity 6.3 LTS: Rigidbody movement and forces, colliders, triggers vs collisions, layer-based collision, raycasts, and joints. Use when adding a Rigidbody, handling OnCollisionEnter/OnTriggerEnter, tuning collision layers, casting rays, or when the user mentions Unity physics, AddForce, isKinematic, or linearVelocity.

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  1. d4b0e35550c5Currentcommit d4b0e35Published Oct 8, 2026

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Source:gamedev-skills/awesome-gamedev-agent-skillsinskills/unity/unity-physicsat commitd4b0e35

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