Unity Scriptableobjects

gamedev-skills/awesome-gamedev-agent-skills/skills/unity/unity-scriptableobjects

by gamedev-skillsd4b0e35550c5No license1.3K starsListed Oct 8, 2026Updated Oct 8, 2026Repository updated 12 days ago

Architect Unity 6.3 LTS data and decoupling with ScriptableObjects: config/data assets, shared runtime variables, event channels, and runtime sets/registries. Use when designing data-driven systems, replacing singletons/managers, creating .asset data with CreateAssetMenu, or when the user mentions ScriptableObject, SO architecture, or data assets.

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PathSizeType
references/event-channels.md3.7 KBtext/markdown
SKILL.md5.7 KBtext/markdown

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Source:gamedev-skills/awesome-gamedev-agent-skillsinskills/unity/unity-scriptableobjectsat commitd4b0e35

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