Pixijs Assets

by pixijs83760c6f5346MIT346 starsListed Oct 8, 2026Updated Oct 8, 2026Repository updated 7 days ago

Use this skill when loading and managing resources in PixiJS v8. Covers Assets.init, Assets.load/add/unload, bundles, manifests, background loading, onProgress, caching, spritesheets, video textures, web fonts, bitmap fonts, animated GIFs, compressed textures, SVG as texture or Graphics, resolution detection, per-asset data options, and forcing a specific loader with the parser field (for extension-less URLs). Triggers on: Assets, Assets.load, Assets.init, loadBundle, manifest, backgroundLoad, Spritesheet, Cache, LoadOptions, unload, parser, loadParser, loadWebFont, loadBitmapFont, loadVideoTextures, GifSource, VideoSourceOptions.

Instructions onlySoftware Development

Only the file list is public. File contents are available once the skill is installed in a workspace.

PathSizeType
references/background.md4 KBtext/markdown
references/bundles.md3.9 KBtext/markdown
references/caching.md4.3 KBtext/markdown
references/compressed-textures.md4.2 KBtext/markdown
references/fonts.md7.4 KBtext/markdown
references/gif.md4.8 KBtext/markdown
references/manifests.md4.5 KBtext/markdown
references/progress.md4 KBtext/markdown
references/resolution.md4.4 KBtext/markdown
references/spritesheet.md4 KBtext/markdown
references/svg.md5.4 KBtext/markdown
references/video.md5.6 KBtext/markdown
SKILL.md19.7 KBtext/markdown

Source and attribution

Source:pixijs/pixijs-skillsinskills/pixijs-assetsat commit83760c6

License: MIT

Content belongs to its original authors. SourceWeft indexes it from a public repository.

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